These patches are tested with
https://github.com/bustercopley/direct2d-svg-example
From 4caab60016c904f906eb6e482a9ef711901c6984 Mon Sep 17 00:00:00 2001
From: Biswapriyo Nath <[email protected]>
Date: Sun, 17 Sep 2023 13:13:32 +0000
Subject: [PATCH 1/3] headers: Add d2d1_3.h

Signed-off-by: Biswapriyo Nath <[email protected]>
---
 mingw-w64-headers/include/d2d1_3.h | 956 +++++++++++++++++++++++++++++
 1 file changed, 956 insertions(+)
 create mode 100644 mingw-w64-headers/include/d2d1_3.h

diff --git a/mingw-w64-headers/include/d2d1_3.h 
b/mingw-w64-headers/include/d2d1_3.h
new file mode 100644
index 0000000..fbef408
--- /dev/null
+++ b/mingw-w64-headers/include/d2d1_3.h
@@ -0,0 +1,956 @@
+/**
+ * This file has no copyright assigned and is placed in the Public Domain.
+ * This file is part of the mingw-w64 runtime package.
+ * No warranty is given; refer to the file DISCLAIMER.PD within this package.
+ */
+
+#ifndef _D2D1_3_H_
+#define _D2D1_3_H_
+
+#ifndef _D2D1_2_H_
+#include <d2d1_2.h>
+#endif
+
+#ifndef _D2D1_EFFECTS_2_
+#include <d2d1effects_2.h>
+#endif
+
+#ifndef _D2D1_SVG_
+#include <d2d1svg.h>
+#endif
+
+#include <winapifamily.h>
+
+#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
+
+typedef interface IWICBitmapFrameDecode IWICBitmapFrameDecode;
+typedef interface IDWriteFontFace IDWriteFontFace;
+
+typedef enum D2D1_INK_NIB_SHAPE {
+  D2D1_INK_NIB_SHAPE_ROUND = 0,
+  D2D1_INK_NIB_SHAPE_SQUARE = 1,
+  D2D1_INK_NIB_SHAPE_FORCE_DWORD = 0xffffffff
+} D2D1_INK_NIB_SHAPE;
+
+typedef enum D2D1_ORIENTATION {
+  D2D1_ORIENTATION_DEFAULT = 1,
+  D2D1_ORIENTATION_FLIP_HORIZONTAL = 2,
+  D2D1_ORIENTATION_ROTATE_CLOCKWISE180 = 3,
+  D2D1_ORIENTATION_ROTATE_CLOCKWISE180_FLIP_HORIZONTAL = 4,
+  D2D1_ORIENTATION_ROTATE_CLOCKWISE90_FLIP_HORIZONTAL = 5,
+  D2D1_ORIENTATION_ROTATE_CLOCKWISE270 = 6,
+  D2D1_ORIENTATION_ROTATE_CLOCKWISE270_FLIP_HORIZONTAL = 7,
+  D2D1_ORIENTATION_ROTATE_CLOCKWISE90 = 8,
+  D2D1_ORIENTATION_FORCE_DWORD = 0xffffffff
+} D2D1_ORIENTATION;
+
+typedef enum D2D1_IMAGE_SOURCE_LOADING_OPTIONS {
+  D2D1_IMAGE_SOURCE_LOADING_OPTIONS_NONE = 0,
+  D2D1_IMAGE_SOURCE_LOADING_OPTIONS_RELEASE_SOURCE = 1,
+  D2D1_IMAGE_SOURCE_LOADING_OPTIONS_CACHE_ON_DEMAND = 2,
+  D2D1_IMAGE_SOURCE_LOADING_OPTIONS_FORCE_DWORD = 0xffffffff
+} D2D1_IMAGE_SOURCE_LOADING_OPTIONS;
+
+DEFINE_ENUM_FLAG_OPERATORS(D2D1_IMAGE_SOURCE_LOADING_OPTIONS);
+
+typedef enum D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS {
+  D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS_NONE = 0,
+  D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS_LOW_QUALITY_PRIMARY_CONVERSION = 1,
+  D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS_FORCE_DWORD = 0xffffffff
+} D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS;
+
+DEFINE_ENUM_FLAG_OPERATORS(D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS);
+
+typedef enum D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS {
+  D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS_NONE = 0,
+  D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS_DISABLE_DPI_SCALE = 1,
+  D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS_FORCE_DWORD = 0xffffffff
+} D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS;
+
+DEFINE_ENUM_FLAG_OPERATORS(D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS);
+
+typedef struct D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES {
+  D2D1_ORIENTATION orientation;
+  FLOAT scaleX;
+  FLOAT scaleY;
+  D2D1_INTERPOLATION_MODE interpolationMode;
+  D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS options;
+} D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES;
+
+typedef struct D2D1_INK_POINT {
+  FLOAT x;
+  FLOAT y;
+  FLOAT radius;
+} D2D1_INK_POINT;
+
+typedef struct D2D1_INK_BEZIER_SEGMENT {
+  D2D1_INK_POINT point1;
+  D2D1_INK_POINT point2;
+  D2D1_INK_POINT point3;
+} D2D1_INK_BEZIER_SEGMENT;
+
+typedef struct D2D1_INK_STYLE_PROPERTIES {
+  D2D1_INK_NIB_SHAPE nibShape;
+  D2D1_MATRIX_3X2_F nibTransform;
+} D2D1_INK_STYLE_PROPERTIES;
+
+typedef enum D2D1_PATCH_EDGE_MODE {
+  D2D1_PATCH_EDGE_MODE_ALIASED = 0,
+  D2D1_PATCH_EDGE_MODE_ANTIALIASED = 1,
+  D2D1_PATCH_EDGE_MODE_ALIASED_INFLATED = 2,
+  D2D1_PATCH_EDGE_MODE_FORCE_DWORD = 0xffffffff
+} D2D1_PATCH_EDGE_MODE;
+
+typedef struct D2D1_GRADIENT_MESH_PATCH {
+  D2D1_POINT_2F point00;
+  D2D1_POINT_2F point01;
+  D2D1_POINT_2F point02;
+  D2D1_POINT_2F point03;
+  D2D1_POINT_2F point10;
+  D2D1_POINT_2F point11;
+  D2D1_POINT_2F point12;
+  D2D1_POINT_2F point13;
+  D2D1_POINT_2F point20;
+  D2D1_POINT_2F point21;
+  D2D1_POINT_2F point22;
+  D2D1_POINT_2F point23;
+  D2D1_POINT_2F point30;
+  D2D1_POINT_2F point31;
+  D2D1_POINT_2F point32;
+  D2D1_POINT_2F point33;
+  D2D1_COLOR_F color00;
+  D2D1_COLOR_F color03;
+  D2D1_COLOR_F color30;
+  D2D1_COLOR_F color33;
+  D2D1_PATCH_EDGE_MODE topEdgeMode;
+  D2D1_PATCH_EDGE_MODE leftEdgeMode;
+  D2D1_PATCH_EDGE_MODE bottomEdgeMode;
+  D2D1_PATCH_EDGE_MODE rightEdgeMode;
+} D2D1_GRADIENT_MESH_PATCH;
+
+typedef enum D2D1_SPRITE_OPTIONS {
+  D2D1_SPRITE_OPTIONS_NONE = 0,
+  D2D1_SPRITE_OPTIONS_CLAMP_TO_SOURCE_RECTANGLE = 1,
+  D2D1_SPRITE_OPTIONS_FORCE_DWORD = 0xffffffff
+} D2D1_SPRITE_OPTIONS;
+
+DEFINE_ENUM_FLAG_OPERATORS(D2D1_SPRITE_OPTIONS);
+
+typedef enum D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION {
+  D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION_DEFAULT = 0,
+  D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION_DISABLE = 1,
+  D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION_FORCE_DWORD = 0xffffffff
+} D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION;
+
+typedef enum D2D1_GAMMA1 {
+  D2D1_GAMMA1_G22 = D2D1_GAMMA_2_2,
+  D2D1_GAMMA1_G10 = D2D1_GAMMA_1_0,
+  D2D1_GAMMA1_G2084 = 2,
+  D2D1_GAMMA1_FORCE_DWORD = 0xffffffff
+} D2D1_GAMMA1;
+
+typedef struct D2D1_SIMPLE_COLOR_PROFILE {
+  D2D1_POINT_2F redPrimary;
+  D2D1_POINT_2F greenPrimary;
+  D2D1_POINT_2F bluePrimary;
+  D2D1_POINT_2F whitePointXZ;
+  D2D1_GAMMA1 gamma;
+} D2D1_SIMPLE_COLOR_PROFILE;
+
+typedef enum D2D1_COLOR_CONTEXT_TYPE {
+  D2D1_COLOR_CONTEXT_TYPE_ICC = 0,
+  D2D1_COLOR_CONTEXT_TYPE_SIMPLE = 1,
+  D2D1_COLOR_CONTEXT_TYPE_DXGI = 2,
+  D2D1_COLOR_CONTEXT_TYPE_FORCE_DWORD = 0xffffffff
+} D2D1_COLOR_CONTEXT_TYPE;
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1InkStyle : public ID2D1Resource
+{
+  STDMETHOD_(void, SetNibTransform)(const D2D1_MATRIX_3X2_F *transform) PURE;
+  STDMETHOD_(void, GetNibTransform)(D2D1_MATRIX_3X2_F *transform) const PURE;
+  STDMETHOD_(void, SetNibShape)(D2D1_INK_NIB_SHAPE nib_shape) PURE;
+  STDMETHOD_(D2D1_INK_NIB_SHAPE, GetNibShape)() const PURE;
+
+  COM_DECLSPEC_NOTHROW void SetNibTransform(const D2D1_MATRIX_3X2_F 
&transform) {
+    SetNibTransform(&transform);
+  }
+};
+#else
+typedef interface ID2D1InkStyle ID2D1InkStyle;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1InkStyle, 0xbae8b344, 0x23fc, 0x4071, 0x8c, 0xb5, 0xd0, 
0x5d, 0x6f, 0x07, 0x38, 0x48);
+__CRT_UUID_DECL(ID2D1InkStyle, 0xbae8b344, 0x23fc, 0x4071, 0x8c, 0xb5, 0xd0, 
0x5d, 0x6f, 0x07, 0x38, 0x48);
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1Ink : public ID2D1Resource
+{
+  STDMETHOD_(void, SetStartPoint)(const D2D1_INK_POINT *start_point) PURE;
+  STDMETHOD_(D2D1_INK_POINT, GetStartPoint)() const PURE;
+  STDMETHOD(AddSegments)(const D2D1_INK_BEZIER_SEGMENT *segments, UINT32 
segments_count) PURE;
+  STDMETHOD(RemoveSegmentsAtEnd)(UINT32 segments_count) PURE;
+  STDMETHOD(SetSegments)(UINT32 start_segment, const D2D1_INK_BEZIER_SEGMENT 
*segments, UINT32 segments_count) PURE;
+  STDMETHOD(SetSegmentAtEnd)(const D2D1_INK_BEZIER_SEGMENT *segment) PURE;
+  STDMETHOD_(UINT32, GetSegmentCount)() const PURE;
+  STDMETHOD(GetSegments)(UINT32 start_segment, D2D1_INK_BEZIER_SEGMENT 
*segments, UINT32 segments_count) const PURE;
+  STDMETHOD(StreamAsGeometry)(ID2D1InkStyle *ink_style, const 
D2D1_MATRIX_3X2_F *world_transform, FLOAT flattening_tolerance, 
ID2D1SimplifiedGeometrySink *geometry_sink) const PURE;
+  STDMETHOD(GetBounds)(ID2D1InkStyle *ink_style, const D2D1_MATRIX_3X2_F 
*world_transform, D2D1_RECT_F *bounds) const PURE;
+
+  COM_DECLSPEC_NOTHROW void SetStartPoint(const D2D1_INK_POINT &start_point) {
+    SetStartPoint(&start_point);
+  }
+
+  COM_DECLSPEC_NOTHROW HRESULT SetSegmentAtEnd(const D2D1_INK_BEZIER_SEGMENT 
&segment) {
+    return SetSegmentAtEnd(&segment);
+  }
+
+  COM_DECLSPEC_NOTHROW HRESULT StreamAsGeometry(ID2D1InkStyle *ink_style, 
const D2D1_MATRIX_3X2_F &world_transform, FLOAT flattening_tolerance, 
ID2D1SimplifiedGeometrySink *geometry_sink) const {
+    return StreamAsGeometry(ink_style, &world_transform, flattening_tolerance, 
geometry_sink);
+  }
+
+  COM_DECLSPEC_NOTHROW HRESULT StreamAsGeometry(ID2D1InkStyle *ink_style, 
const D2D1_MATRIX_3X2_F *world_transform, ID2D1SimplifiedGeometrySink 
*geometry_sink) const {
+    return StreamAsGeometry(ink_style, world_transform, 
D2D1_DEFAULT_FLATTENING_TOLERANCE, geometry_sink);
+  }
+
+  COM_DECLSPEC_NOTHROW HRESULT StreamAsGeometry(ID2D1InkStyle *ink_style, 
const D2D1_MATRIX_3X2_F &world_transform, ID2D1SimplifiedGeometrySink 
*geometry_sink) const {
+    return StreamAsGeometry(ink_style, &world_transform, 
D2D1_DEFAULT_FLATTENING_TOLERANCE, geometry_sink);
+  }
+};
+#else
+typedef interface ID2D1Ink ID2D1Ink;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1Ink, 0xb499923b, 0x7029, 0x478f, 0xa8, 0xb3, 0x43, 0x2c, 
0x7c, 0x5f, 0x53, 0x12);
+__CRT_UUID_DECL(ID2D1Ink, 0xb499923b, 0x7029, 0x478f, 0xa8, 0xb3, 0x43, 0x2c, 
0x7c, 0x5f, 0x53, 0x12);
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1GradientMesh : public ID2D1Resource
+{
+  STDMETHOD_(UINT32, GetPatchCount)() const PURE;
+  STDMETHOD(GetPatches)(UINT32 start_index, D2D1_GRADIENT_MESH_PATCH *patches, 
UINT32 patches_count) const PURE;
+};
+#else
+typedef interface ID2D1GradientMesh ID2D1GradientMesh;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1GradientMesh, 0xf292e401, 0xc050, 0x4cde, 0x83, 0xd7, 
0x04, 0x96, 0x2d, 0x3b, 0x23, 0xc2);
+__CRT_UUID_DECL(ID2D1GradientMesh, 0xf292e401, 0xc050, 0x4cde, 0x83, 0xd7, 
0x04, 0x96, 0x2d, 0x3b, 0x23, 0xc2);
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1ImageSource : public ID2D1Image
+{
+  STDMETHOD(OfferResources)() PURE;
+  STDMETHOD(TryReclaimResources)(WINBOOL *resources_discarded) PURE;
+};
+#else
+typedef interface ID2D1ImageSource ID2D1ImageSource;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1ImageSource, 0xc9b664e5, 0x74a1, 0x4378, 0x9a, 0xc2, 
0xee, 0xfc, 0x37, 0xa3, 0xf4, 0xd8);
+__CRT_UUID_DECL(ID2D1ImageSource, 0xc9b664e5, 0x74a1, 0x4378, 0x9a, 0xc2, 
0xee, 0xfc, 0x37, 0xa3, 0xf4, 0xd8);
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1ImageSourceFromWic : public ID2D1ImageSource
+{
+  STDMETHOD(EnsureCached)(const D2D1_RECT_U *rectangle_to_fill) PURE;
+  STDMETHOD(TrimCache)(const D2D1_RECT_U *rectangle_to_preserve) PURE;
+  STDMETHOD_(void, GetSource)(IWICBitmapSource **wic_bitmap_source) const PURE;
+
+  COM_DECLSPEC_NOTHROW HRESULT EnsureCached(const D2D1_RECT_U 
&rectangle_to_fill) {
+    return EnsureCached(&rectangle_to_fill);
+  }
+
+  COM_DECLSPEC_NOTHROW HRESULT TrimCache(const D2D1_RECT_U 
&rectangle_to_preserve) {
+    return TrimCache(&rectangle_to_preserve);
+  }
+};
+#else
+typedef interface ID2D1ImageSourceFromWic ID2D1ImageSourceFromWic;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1ImageSourceFromWic, 0x77395441, 0x1c8f, 0x4555, 0x86, 
0x83, 0xf5, 0x0d, 0xab, 0x0f, 0xe7, 0x92);
+__CRT_UUID_DECL(ID2D1ImageSourceFromWic, 0x77395441, 0x1c8f, 0x4555, 0x86, 
0x83, 0xf5, 0x0d, 0xab, 0x0f, 0xe7, 0x92);
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1TransformedImageSource : public ID2D1Image
+{
+  STDMETHOD_(void, GetSource)(ID2D1ImageSource **image_source) const PURE;
+  STDMETHOD_(void, GetProperties)(D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES 
*properties) const PURE;
+};
+#else
+typedef interface ID2D1TransformedImageSource ID2D1TransformedImageSource;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1TransformedImageSource, 0x7f1f79e5, 0x2796, 0x416c, 0x8f, 
0x55, 0x70, 0x0f, 0x91, 0x14, 0x45, 0xe5);
+__CRT_UUID_DECL(ID2D1TransformedImageSource, 0x7f1f79e5, 0x2796, 0x416c, 0x8f, 
0x55, 0x70, 0x0f, 0x91, 0x14, 0x45, 0xe5);
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1LookupTable3D : public ID2D1Resource
+{
+};
+#else
+typedef interface ID2D1LookupTable3D ID2D1LookupTable3D;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1LookupTable3D, 0x53dd9855, 0xa3b0, 0x4d5b, 0x82, 0xe1, 
0x26, 0xe2, 0x5c, 0x5e, 0x57, 0x97);
+__CRT_UUID_DECL(ID2D1LookupTable3D, 0x53dd9855, 0xa3b0, 0x4d5b, 0x82, 0xe1, 
0x26, 0xe2, 0x5c, 0x5e, 0x57, 0x97);
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1DeviceContext2 : public ID2D1DeviceContext1
+{
+  STDMETHOD(CreateInk)(const D2D1_INK_POINT *start_point, ID2D1Ink **ink) PURE;
+  STDMETHOD(CreateInkStyle)(const D2D1_INK_STYLE_PROPERTIES 
*ink_style_properties, ID2D1InkStyle **ink_style) PURE;
+  STDMETHOD(CreateGradientMesh)(const D2D1_GRADIENT_MESH_PATCH *patches, 
UINT32 patches_count, ID2D1GradientMesh **gradient_mesh) PURE;
+  STDMETHOD(CreateImageSourceFromWic)(IWICBitmapSource *wic_bitmap_source, 
D2D1_IMAGE_SOURCE_LOADING_OPTIONS loading_options, D2D1_ALPHA_MODE alpha_mode, 
ID2D1ImageSourceFromWic **image_source) PURE;
+  STDMETHOD(CreateLookupTable3D)(D2D1_BUFFER_PRECISION precision, const UINT32 
*extents, const BYTE *data, UINT32 data_count, const UINT32 *strides, 
ID2D1LookupTable3D **lookup_table) PURE;
+  STDMETHOD(CreateImageSourceFromDxgi)(IDXGISurface **surfaces, UINT32 
surface_count, DXGI_COLOR_SPACE_TYPE color_space, 
D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS options, ID2D1ImageSource **image_source) 
PURE;
+  STDMETHOD(GetGradientMeshWorldBounds)(ID2D1GradientMesh *gradient_mesh, 
D2D1_RECT_F *bounds) const PURE;
+  STDMETHOD_(void, DrawInk)(ID2D1Ink *ink, ID2D1Brush *brush, ID2D1InkStyle 
*ink_style) PURE;
+  STDMETHOD_(void, DrawGradientMesh)(ID2D1GradientMesh *gradient_mesh) PURE;
+  STDMETHOD_(void, DrawGdiMetafile)(ID2D1GdiMetafile *gdi_metafile, const 
D2D1_RECT_F *destination_rectangle, const D2D1_RECT_F *source_rectangle = NULL) 
PURE;
+
+  using ID2D1DeviceContext::DrawGdiMetafile;
+
+  STDMETHOD(CreateTransformedImageSource)(ID2D1ImageSource *image_source, 
const D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES *properties, 
ID2D1TransformedImageSource **transformed_image_source) PURE;
+
+  COM_DECLSPEC_NOTHROW HRESULT CreateInk(const D2D1_INK_POINT &start_point, 
ID2D1Ink **ink) {
+    return CreateInk(&start_point, ink);
+  }
+
+  COM_DECLSPEC_NOTHROW HRESULT CreateInkStyle(const D2D1_INK_STYLE_PROPERTIES 
&ink_style_properties, ID2D1InkStyle **ink_style) {
+    return CreateInkStyle(&ink_style_properties, ink_style);
+  }
+
+  COM_DECLSPEC_NOTHROW HRESULT CreateImageSourceFromWic(IWICBitmapSource 
*wic_bitmap_source, D2D1_IMAGE_SOURCE_LOADING_OPTIONS loading_options, 
ID2D1ImageSourceFromWic **image_source) {
+    return CreateImageSourceFromWic(wic_bitmap_source, loading_options, 
D2D1_ALPHA_MODE_UNKNOWN, image_source);
+  }
+
+  COM_DECLSPEC_NOTHROW HRESULT CreateImageSourceFromWic(IWICBitmapSource 
*wic_bitmap_source, ID2D1ImageSourceFromWic **image_source) {
+    return CreateImageSourceFromWic(wic_bitmap_source, 
D2D1_IMAGE_SOURCE_LOADING_OPTIONS_NONE, D2D1_ALPHA_MODE_UNKNOWN, image_source);
+  }
+
+  COM_DECLSPEC_NOTHROW void DrawGdiMetafile(ID2D1GdiMetafile *gdi_metafile, 
const D2D1_RECT_F &destination_rectangle, const D2D1_RECT_F &source_rectangle) {
+    return DrawGdiMetafile(gdi_metafile, &destination_rectangle, 
&source_rectangle);
+  }
+
+  COM_DECLSPEC_NOTHROW void DrawGdiMetafile(ID2D1GdiMetafile *gdi_metafile, 
const D2D1_RECT_F &destination_rectangle, const D2D1_RECT_F *source_rectangle = 
NULL) {
+    return DrawGdiMetafile(gdi_metafile, &destination_rectangle, 
source_rectangle);
+  }
+};
+#else
+typedef interface ID2D1DeviceContext2 ID2D1DeviceContext2;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1DeviceContext2, 0x394ea6a3, 0x0c34, 0x4321, 0x95, 0x0b, 
0x6c, 0xa2, 0x0f, 0x0b, 0xe6, 0xc7);
+__CRT_UUID_DECL(ID2D1DeviceContext2, 0x394ea6a3, 0x0c34, 0x4321, 0x95, 0x0b, 
0x6c, 0xa2, 0x0f, 0x0b, 0xe6, 0xc7);
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1Device2 : public ID2D1Device1
+{
+  STDMETHOD(CreateDeviceContext)(D2D1_DEVICE_CONTEXT_OPTIONS options, 
ID2D1DeviceContext2 **device_context2) PURE;
+
+  using ID2D1Device1::CreateDeviceContext;
+  using ID2D1Device::CreateDeviceContext;
+
+  STDMETHOD_(void, FlushDeviceContexts)(ID2D1Bitmap *bitmap) PURE;
+  STDMETHOD(GetDxgiDevice)(IDXGIDevice **dxgi_device) PURE;
+};
+#else
+typedef interface ID2D1Device2 ID2D1Device2;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1Device2, 0xa44472e1, 0x8dfb, 0x4e60, 0x84, 0x92, 0x6e, 
0x28, 0x61, 0xc9, 0xca, 0x8b);
+__CRT_UUID_DECL(ID2D1Device2, 0xa44472e1, 0x8dfb, 0x4e60, 0x84, 0x92, 0x6e, 
0x28, 0x61, 0xc9, 0xca, 0x8b);
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1Factory3 : public ID2D1Factory2
+{
+  STDMETHOD(CreateDevice)(IDXGIDevice *dxgi_device, ID2D1Device2 
**d2d_device2) PURE;
+
+  using ID2D1Factory2::CreateDevice;
+  using ID2D1Factory1::CreateDevice;
+};
+#else
+typedef interface ID2D1Factory3 ID2D1Factory3;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1Factory3, 0x0869759f, 0x4f00, 0x413f, 0xb0, 0x3e, 0x2b, 
0xda, 0x45, 0x40, 0x4d, 0x0f);
+__CRT_UUID_DECL(ID2D1Factory3, 0x0869759f, 0x4f00, 0x413f, 0xb0, 0x3e, 0x2b, 
0xda, 0x45, 0x40, 0x4d, 0x0f);
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1CommandSink2 : public ID2D1CommandSink1
+{
+  STDMETHOD(DrawInk)(ID2D1Ink *ink, ID2D1Brush *brush, ID2D1InkStyle 
*ink_style) PURE;
+  STDMETHOD(DrawGradientMesh)(ID2D1GradientMesh *gradient_mesh) PURE;
+  STDMETHOD(DrawGdiMetafile)(ID2D1GdiMetafile *gdi_metafile, const D2D1_RECT_F 
*destination_rectangle, const D2D1_RECT_F *source_rectangle) PURE;
+
+  using ID2D1CommandSink::DrawGdiMetafile;
+};
+#else
+typedef interface ID2D1CommandSink2 ID2D1CommandSink2;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1CommandSink2, 0x3bab440e, 0x417e, 0x47df, 0xa2, 0xe2, 
0xbc, 0x0b, 0xe6, 0xa0, 0x09, 0x16);
+__CRT_UUID_DECL(ID2D1CommandSink2, 0x3bab440e, 0x417e, 0x47df, 0xa2, 0xe2, 
0xbc, 0x0b, 0xe6, 0xa0, 0x09, 0x16);
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1GdiMetafile1 : public ID2D1GdiMetafile
+{
+  STDMETHOD(GetDpi)(FLOAT *dpi_x, FLOAT *dpi_y) PURE;
+  STDMETHOD(GetSourceBounds)(D2D1_RECT_F *bounds) PURE;
+};
+#else
+typedef interface ID2D1GdiMetafile1 ID2D1GdiMetafile1;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1GdiMetafile1, 0x2e69f9e8, 0xdd3f, 0x4bf9, 0x95, 0xba, 
0xc0, 0x4f, 0x49, 0xd7, 0x88, 0xdf);
+__CRT_UUID_DECL(ID2D1GdiMetafile1, 0x2e69f9e8, 0xdd3f, 0x4bf9, 0x95, 0xba, 
0xc0, 0x4f, 0x49, 0xd7, 0x88, 0xdf);
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1GdiMetafileSink1 : public ID2D1GdiMetafileSink
+{
+  STDMETHOD(ProcessRecord)(DWORD record_type, const void *record_data, DWORD 
record_data_size, UINT32 flags) PURE;
+
+  using ID2D1GdiMetafileSink::ProcessRecord;
+};
+#else
+typedef interface ID2D1GdiMetafileSink1 ID2D1GdiMetafileSink1;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1GdiMetafileSink1, 0xfd0ecb6b, 0x91e6, 0x411e, 0x86, 0x55, 
0x39, 0x5e, 0x76, 0x0f, 0x91, 0xb4);
+__CRT_UUID_DECL(ID2D1GdiMetafileSink1, 0xfd0ecb6b, 0x91e6, 0x411e, 0x86, 0x55, 
0x39, 0x5e, 0x76, 0x0f, 0x91, 0xb4);
+
+#if NTDDI_VERSION >= NTDDI_WIN10_TH2
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1SpriteBatch : public ID2D1Resource
+{
+  STDMETHOD(AddSprites)(
+    UINT32 sprite_count,
+    const D2D1_RECT_F *destination_rectangles,
+    const D2D1_RECT_U *source_rectangles = NULL,
+    const D2D1_COLOR_F *colors = NULL,
+    const D2D1_MATRIX_3X2_F *transforms = NULL,
+    UINT32 destination_rectangles_stride = sizeof(D2D1_RECT_F),
+    UINT32 source_rectangles_stride = sizeof(D2D1_RECT_U),
+    UINT32 colors_stride = sizeof(D2D1_COLOR_F),
+    UINT32 transforms_stride = sizeof(D2D1_MATRIX_3X2_F)
+    ) PURE;
+
+  STDMETHOD(SetSprites)(
+    UINT32 start_index,
+    UINT32 sprite_count,
+    const D2D1_RECT_F *destination_rectangles = NULL,
+    const D2D1_RECT_U *source_rectangles = NULL,
+    const D2D1_COLOR_F *colors = NULL,
+    const D2D1_MATRIX_3X2_F *transforms = NULL,
+    UINT32 destination_rectangles_stride = sizeof(D2D1_RECT_F),
+    UINT32 source_rectangles_stride = sizeof(D2D1_RECT_U),
+    UINT32 colors_stride = sizeof(D2D1_COLOR_F),
+    UINT32 transforms_stride = sizeof(D2D1_MATRIX_3X2_F)
+    ) PURE;
+
+  STDMETHOD(GetSprites)(
+    UINT32 start_index,
+    UINT32 sprite_count,
+    D2D1_RECT_F *destination_rectangles = NULL,
+    D2D1_RECT_U *source_rectangles = NULL,
+    D2D1_COLOR_F *colors = NULL,
+    D2D1_MATRIX_3X2_F *transforms = NULL
+    ) const PURE;
+
+  STDMETHOD_(UINT32, GetSpriteCount)() const PURE;
+  STDMETHOD_(void, Clear)() PURE;
+};
+#else
+typedef interface ID2D1SpriteBatch ID2D1SpriteBatch;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1SpriteBatch, 0x4dc583bf, 0x3a10, 0x438a, 0x87, 0x22, 
0xe9, 0x76, 0x52, 0x24, 0xf1, 0xf1);
+__CRT_UUID_DECL(ID2D1SpriteBatch, 0x4dc583bf, 0x3a10, 0x438a, 0x87, 0x22, 
0xe9, 0x76, 0x52, 0x24, 0xf1, 0xf1);
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1DeviceContext3 : public ID2D1DeviceContext2
+{
+  STDMETHOD(CreateSpriteBatch)(ID2D1SpriteBatch **sprite_batch) PURE;
+
+  STDMETHOD_(void, DrawSpriteBatch)(
+    ID2D1SpriteBatch *sprite_batch,
+    UINT32 start_index,
+    UINT32 sprite_count,
+    ID2D1Bitmap *bitmap,
+    D2D1_BITMAP_INTERPOLATION_MODE interpolation_mode = 
D2D1_BITMAP_INTERPOLATION_MODE_LINEAR,
+    D2D1_SPRITE_OPTIONS sprite_options = D2D1_SPRITE_OPTIONS_NONE
+    ) PURE;
+
+  COM_DECLSPEC_NOTHROW
+  void
+  DrawSpriteBatch(
+    ID2D1SpriteBatch *sprite_batch,
+    ID2D1Bitmap *bitmap,
+    D2D1_BITMAP_INTERPOLATION_MODE interpolation_mode = 
D2D1_BITMAP_INTERPOLATION_MODE_LINEAR,
+    D2D1_SPRITE_OPTIONS sprite_options = D2D1_SPRITE_OPTIONS_NONE
+    )
+  {
+    return DrawSpriteBatch(sprite_batch, 0, sprite_batch->GetSpriteCount(), 
bitmap, interpolation_mode, sprite_options);
+  }
+};
+#else
+typedef interface ID2D1DeviceContext3 ID2D1DeviceContext3;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1DeviceContext3, 0x235a7496, 0x8351, 0x414c, 0xbc, 0xd4, 
0x66, 0x72, 0xab, 0x2d, 0x8e, 0x00);
+__CRT_UUID_DECL(ID2D1DeviceContext3, 0x235a7496, 0x8351, 0x414c, 0xbc, 0xd4, 
0x66, 0x72, 0xab, 0x2d, 0x8e, 0x00);
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1Device3 : public ID2D1Device2
+{
+  STDMETHOD(CreateDeviceContext)(D2D1_DEVICE_CONTEXT_OPTIONS options, 
ID2D1DeviceContext3 **device_context3) PURE;
+
+  using ID2D1Device2::CreateDeviceContext;
+  using ID2D1Device1::CreateDeviceContext;
+  using ID2D1Device::CreateDeviceContext;
+};
+#else
+typedef interface ID2D1Device3 ID2D1Device3;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1Device3, 0x852f2087, 0x802c, 0x4037, 0xab, 0x60, 0xff, 
0x2e, 0x7e, 0xe6, 0xfc, 0x01);
+__CRT_UUID_DECL(ID2D1Device3, 0x852f2087, 0x802c, 0x4037, 0xab, 0x60, 0xff, 
0x2e, 0x7e, 0xe6, 0xfc, 0x01);
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1Factory4 : public ID2D1Factory3
+{
+  STDMETHOD(CreateDevice)(IDXGIDevice *dxgi_device, ID2D1Device3 
**d2d_device3) PURE;
+
+  using ID2D1Factory3::CreateDevice;
+  using ID2D1Factory2::CreateDevice;
+  using ID2D1Factory1::CreateDevice;
+};
+#else
+typedef interface ID2D1Factory4 ID2D1Factory4;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1Factory4, 0xbd4ec2d2, 0x0662, 0x4bee, 0xba, 0x8e, 0x6f, 
0x29, 0xf0, 0x32, 0xe0, 0x96);
+__CRT_UUID_DECL(ID2D1Factory4, 0xbd4ec2d2, 0x0662, 0x4bee, 0xba, 0x8e, 0x6f, 
0x29, 0xf0, 0x32, 0xe0, 0x96);
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1CommandSink3 : public ID2D1CommandSink2
+{
+  STDMETHOD(DrawSpriteBatch)(
+    ID2D1SpriteBatch *sprite_batch,
+    UINT32 start_index,
+    UINT32 sprite_count,
+    ID2D1Bitmap *bitmap,
+    D2D1_BITMAP_INTERPOLATION_MODE interpolation_mode,
+    D2D1_SPRITE_OPTIONS sprite_options
+    ) PURE;
+};
+#else
+typedef interface ID2D1CommandSink3 ID2D1CommandSink3;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1CommandSink3, 0x18079135, 0x4cf3, 0x4868, 0xbc, 0x8e, 
0x06, 0x06, 0x7e, 0x6d, 0x24, 0x2d);
+__CRT_UUID_DECL(ID2D1CommandSink3, 0x18079135, 0x4cf3, 0x4868, 0xbc, 0x8e, 
0x06, 0x06, 0x7e, 0x6d, 0x24, 0x2d);
+
+#endif /* NTDDI_VERSION >= NTDDI_WIN10_TH2 */
+
+#if NTDDI_VERSION >= NTDDI_WIN10_RS1
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1SvgGlyphStyle : public ID2D1Resource
+{
+  STDMETHOD(SetFill)(ID2D1Brush *brush) PURE;
+  STDMETHOD_(void, GetFill)(ID2D1Brush **brush) PURE;
+
+  STDMETHOD(SetStroke)(
+    ID2D1Brush *brush,
+    FLOAT stroke_width = 1.0f,
+    const FLOAT *dashes = NULL,
+    UINT32 dashes_count = 0,
+    FLOAT dash_offset = 1.0f
+    ) PURE;
+
+  STDMETHOD_(UINT32, GetStrokeDashesCount)() PURE;
+
+  STDMETHOD_(void, GetStroke)(
+    ID2D1Brush **brush,
+    FLOAT *stroke_width = NULL,
+    FLOAT *dashes = NULL,
+    UINT32 dashes_count = 0,
+    FLOAT *dash_offset = NULL
+    ) PURE;
+};
+#else
+typedef interface ID2D1SvgGlyphStyle ID2D1SvgGlyphStyle;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1SvgGlyphStyle, 0xaf671749, 0xd241, 0x4db8, 0x8e, 0x41, 
0xdc, 0xc2, 0xe5, 0xc1, 0xa4, 0x38);
+__CRT_UUID_DECL(ID2D1SvgGlyphStyle, 0xaf671749, 0xd241, 0x4db8, 0x8e, 0x41, 
0xdc, 0xc2, 0xe5, 0xc1, 0xa4, 0x38);
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1DeviceContext4 : public ID2D1DeviceContext3
+{
+  STDMETHOD(CreateSvgGlyphStyle)(ID2D1SvgGlyphStyle **svg_glyph_style) PURE;
+
+  STDMETHOD_(void, DrawText)(
+    const WCHAR *string,
+    UINT32 string_length,
+    IDWriteTextFormat *text_format,
+    const D2D1_RECT_F *layout_rect,
+    ID2D1Brush *default_fill_brush,
+    ID2D1SvgGlyphStyle *svg_glyph_style,
+    UINT32 color_palette_index = 0,
+    D2D1_DRAW_TEXT_OPTIONS options = D2D1_DRAW_TEXT_OPTIONS_ENABLE_COLOR_FONT,
+    DWRITE_MEASURING_MODE measuring_mode = DWRITE_MEASURING_MODE_NATURAL
+    ) PURE;
+
+  using ID2D1RenderTarget::DrawText;
+
+  STDMETHOD_(void, DrawTextLayout)(
+    D2D1_POINT_2F origin,
+    IDWriteTextLayout *text_layout,
+    ID2D1Brush *default_fill_brush,
+    ID2D1SvgGlyphStyle *svg_glyph_style,
+    UINT32 color_palette_index = 0,
+    D2D1_DRAW_TEXT_OPTIONS options = D2D1_DRAW_TEXT_OPTIONS_ENABLE_COLOR_FONT
+    ) PURE;
+
+  using ID2D1RenderTarget::DrawTextLayout;
+
+  STDMETHOD_(void, DrawColorBitmapGlyphRun)(
+    DWRITE_GLYPH_IMAGE_FORMATS glyph_image_format,
+    D2D1_POINT_2F baseline_origin,
+    const DWRITE_GLYPH_RUN *glyph_run,
+    DWRITE_MEASURING_MODE measuring_mode = DWRITE_MEASURING_MODE_NATURAL,
+    D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION bitmap_snap_option = 
D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION_DEFAULT
+    ) PURE;
+
+  STDMETHOD_(void, DrawSvgGlyphRun)(
+    D2D1_POINT_2F baseline_origin,
+    const DWRITE_GLYPH_RUN *glyph_run,
+    ID2D1Brush *default_fill_brush = NULL,
+    ID2D1SvgGlyphStyle *svg_glyph_style = NULL,
+    UINT32 color_palette_index = 0,
+    DWRITE_MEASURING_MODE measuring_mode = DWRITE_MEASURING_MODE_NATURAL
+    ) PURE;
+
+  STDMETHOD(GetColorBitmapGlyphImage)(
+    DWRITE_GLYPH_IMAGE_FORMATS glyph_image_format,
+    D2D1_POINT_2F glyph_origin,
+    IDWriteFontFace *font_face,
+    FLOAT font_em_size,
+    UINT16 glyph_index,
+    WINBOOL is_sideways,
+    const D2D1_MATRIX_3X2_F *world_transform,
+    FLOAT dpi_x,
+    FLOAT dpi_y,
+    D2D1_MATRIX_3X2_F *glyph_transform,
+    ID2D1Image **glyph_image
+    ) PURE;
+
+  STDMETHOD(GetSvgGlyphImage)(
+    D2D1_POINT_2F glyph_origin,
+    IDWriteFontFace *font_face,
+    FLOAT font_em_size,
+    UINT16 glyph_index,
+    WINBOOL is_sideways,
+    const D2D1_MATRIX_3X2_F *world_transform,
+    ID2D1Brush *default_fill_brush,
+    ID2D1SvgGlyphStyle *svg_glyph_style,
+    UINT32 color_palette_index,
+    D2D1_MATRIX_3X2_F *glyph_transform,
+    ID2D1CommandList **glyph_image
+    ) PURE;
+
+  COM_DECLSPEC_NOTHROW void DrawText(
+    const WCHAR *string,
+    UINT32 string_length,
+    IDWriteTextFormat *text_format,
+    const D2D1_RECT_F &layout_rect,
+    ID2D1Brush *default_fill_brush,
+    ID2D1SvgGlyphStyle *svg_glyph_style,
+    UINT32 color_palette_index = 0,
+    D2D1_DRAW_TEXT_OPTIONS options = D2D1_DRAW_TEXT_OPTIONS_ENABLE_COLOR_FONT,
+    DWRITE_MEASURING_MODE measuring_mode = DWRITE_MEASURING_MODE_NATURAL
+    )
+  {
+    return DrawText(string, string_length, text_format, &layout_rect, 
default_fill_brush, svg_glyph_style, color_palette_index, options, 
measuring_mode);
+  }
+};
+#else
+typedef interface ID2D1DeviceContext4 ID2D1DeviceContext4;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1DeviceContext4, 0x8c427831, 0x3d90, 0x4476, 0xb6, 0x47, 
0xc4, 0xfa, 0xe3, 0x49, 0xe4, 0xdb);
+__CRT_UUID_DECL(ID2D1DeviceContext4, 0x8c427831, 0x3d90, 0x4476, 0xb6, 0x47, 
0xc4, 0xfa, 0xe3, 0x49, 0xe4, 0xdb);
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1Device4 : public ID2D1Device3
+{
+  STDMETHOD(CreateDeviceContext)(D2D1_DEVICE_CONTEXT_OPTIONS options, 
ID2D1DeviceContext4 **device_context4) PURE;
+
+  using ID2D1Device3::CreateDeviceContext;
+  using ID2D1Device2::CreateDeviceContext;
+  using ID2D1Device1::CreateDeviceContext;
+  using ID2D1Device::CreateDeviceContext;
+
+  STDMETHOD_(void, SetMaximumColorGlyphCacheMemory)(UINT64 maximum_in_bytes) 
PURE;
+  STDMETHOD_(UINT64, GetMaximumColorGlyphCacheMemory)() const PURE;
+};
+#else
+typedef interface ID2D1Device4 ID2D1Device4;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1Device4, 0xd7bdb159, 0x5683, 0x4a46, 0xbc, 0x9c, 0x72, 
0xdc, 0x72, 0x0b, 0x85, 0x8b);
+__CRT_UUID_DECL(ID2D1Device4, 0xd7bdb159, 0x5683, 0x4a46, 0xbc, 0x9c, 0x72, 
0xdc, 0x72, 0x0b, 0x85, 0x8b);
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1Factory5 : public ID2D1Factory4
+{
+  STDMETHOD(CreateDevice)(IDXGIDevice *dxgi_device, ID2D1Device4 
**d2d_device4) PURE;
+
+  using ID2D1Factory4::CreateDevice;
+  using ID2D1Factory3::CreateDevice;
+  using ID2D1Factory2::CreateDevice;
+  using ID2D1Factory1::CreateDevice;
+};
+#else
+typedef interface ID2D1Factory5 ID2D1Factory5;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1Factory5, 0xc4349994, 0x838e, 0x4b0f, 0x8c, 0xab, 0x44, 
0x99, 0x7d, 0x9e, 0xea, 0xcc);
+__CRT_UUID_DECL(ID2D1Factory5, 0xc4349994, 0x838e, 0x4b0f, 0x8c, 0xab, 0x44, 
0x99, 0x7d, 0x9e, 0xea, 0xcc);
+
+#endif /* NTDDI_VERSION >= NTDDI_WIN10_RS1 */
+
+#if NTDDI_VERSION >= NTDDI_WIN10_RS2
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1CommandSink4 : public ID2D1CommandSink3
+{
+  STDMETHOD(SetPrimitiveBlend2)(D2D1_PRIMITIVE_BLEND primitive_blend) PURE;
+};
+#else
+typedef interface ID2D1CommandSink4 ID2D1CommandSink4;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1CommandSink4, 0xc78a6519, 0x40d6, 0x4218, 0xb2, 0xde, 
0xbe, 0xee, 0xb7, 0x44, 0xbb, 0x3e);
+__CRT_UUID_DECL(ID2D1CommandSink4, 0xc78a6519, 0x40d6, 0x4218, 0xb2, 0xde, 
0xbe, 0xee, 0xb7, 0x44, 0xbb, 0x3e);
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1ColorContext1 : public ID2D1ColorContext
+{
+  STDMETHOD_(D2D1_COLOR_CONTEXT_TYPE, GetColorContextType)() const PURE;
+  STDMETHOD_(DXGI_COLOR_SPACE_TYPE, GetDXGIColorSpace)() const PURE;
+  STDMETHOD(GetSimpleColorProfile)(D2D1_SIMPLE_COLOR_PROFILE *simple_profile) 
const PURE;
+};
+#else
+typedef interface ID2D1ColorContext1 ID2D1ColorContext1;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1ColorContext1, 0x1ab42875, 0xc57f, 0x4be9, 0xbd, 0x85, 
0x9c, 0xd7, 0x8d, 0x6f, 0x55, 0xee);
+__CRT_UUID_DECL(ID2D1ColorContext1, 0x1ab42875, 0xc57f, 0x4be9, 0xbd, 0x85, 
0x9c, 0xd7, 0x8d, 0x6f, 0x55, 0xee);
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1DeviceContext5 : public ID2D1DeviceContext4
+{
+  STDMETHOD(CreateSvgDocument)(IStream *input_xml_stream, D2D1_SIZE_F 
viewport_size, ID2D1SvgDocument **svg_document) PURE;
+  STDMETHOD_(void, DrawSvgDocument)(ID2D1SvgDocument *svg_document) PURE;
+  STDMETHOD(CreateColorContextFromDxgiColorSpace)(DXGI_COLOR_SPACE_TYPE 
color_space, ID2D1ColorContext1 **color_context) PURE;
+  STDMETHOD(CreateColorContextFromSimpleColorProfile)(const 
D2D1_SIMPLE_COLOR_PROFILE *simple_profile, ID2D1ColorContext1 **color_context) 
PURE;
+
+  COM_DECLSPEC_NOTHROW HRESULT CreateColorContextFromSimpleColorProfile(const 
D2D1_SIMPLE_COLOR_PROFILE &simple_profile, ID2D1ColorContext1 **color_context) {
+    return CreateColorContextFromSimpleColorProfile(&simple_profile, 
color_context);
+  }
+};
+#else
+typedef interface ID2D1DeviceContext5 ID2D1DeviceContext5;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1DeviceContext5, 0x7836d248, 0x68cc, 0x4df6, 0xb9, 0xe8, 
0xde, 0x99, 0x1b, 0xf6, 0x2e, 0xb7);
+__CRT_UUID_DECL(ID2D1DeviceContext5, 0x7836d248, 0x68cc, 0x4df6, 0xb9, 0xe8, 
0xde, 0x99, 0x1b, 0xf6, 0x2e, 0xb7);
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1Device5 : public ID2D1Device4
+{
+  STDMETHOD(CreateDeviceContext)(D2D1_DEVICE_CONTEXT_OPTIONS options, 
ID2D1DeviceContext5 **device_context5) PURE;
+
+  using ID2D1Device4::CreateDeviceContext;
+  using ID2D1Device3::CreateDeviceContext;
+  using ID2D1Device2::CreateDeviceContext;
+  using ID2D1Device1::CreateDeviceContext;
+  using ID2D1Device::CreateDeviceContext;
+};
+#else
+typedef interface ID2D1Device5 ID2D1Device5;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1Device5, 0xd55ba0a4, 0x6405, 0x4694, 0xae, 0xf5, 0x08, 
0xee, 0x1a, 0x43, 0x58, 0xb4);
+__CRT_UUID_DECL(ID2D1Device5, 0xd55ba0a4, 0x6405, 0x4694, 0xae, 0xf5, 0x08, 
0xee, 0x1a, 0x43, 0x58, 0xb4);
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1Factory6 : public ID2D1Factory5
+{
+  STDMETHOD(CreateDevice)(IDXGIDevice *dxgi_device, ID2D1Device5 
**d2d_device5) PURE;
+
+  using ID2D1Factory5::CreateDevice;
+  using ID2D1Factory4::CreateDevice;
+  using ID2D1Factory3::CreateDevice;
+  using ID2D1Factory2::CreateDevice;
+  using ID2D1Factory1::CreateDevice;
+};
+#else
+typedef interface ID2D1Factory6 ID2D1Factory6;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1Factory6, 0xf9976f46, 0xf642, 0x44c1, 0x97, 0xca, 0xda, 
0x32, 0xea, 0x2a, 0x26, 0x35);
+__CRT_UUID_DECL(ID2D1Factory6, 0xf9976f46, 0xf642, 0x44c1, 0x97, 0xca, 0xda, 
0x32, 0xea, 0x2a, 0x26, 0x35);
+
+#endif /* NTDDI_VERSION >= NTDDI_WIN10_RS2 */
+
+#if NTDDI_VERSION >= NTDDI_WIN10_RS3
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1CommandSink5 : public ID2D1CommandSink4
+{
+  STDMETHOD(BlendImage)(
+    ID2D1Image *image,
+    D2D1_BLEND_MODE blend_mode,
+    const D2D1_POINT_2F *target_offset,
+    const D2D1_RECT_F *image_rectangle,
+    D2D1_INTERPOLATION_MODE interpolation_mode
+    ) PURE;
+};
+#else
+typedef interface ID2D1CommandSink5 ID2D1CommandSink5;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1CommandSink5, 0x7047dd26, 0xb1e7, 0x44a7, 0x95, 0x9a, 
0x83, 0x49, 0xe2, 0x14, 0x4f, 0xa8);
+__CRT_UUID_DECL(ID2D1CommandSink5, 0x7047dd26, 0xb1e7, 0x44a7, 0x95, 0x9a, 
0x83, 0x49, 0xe2, 0x14, 0x4f, 0xa8);
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1DeviceContext6 : public ID2D1DeviceContext5
+{
+  STDMETHOD_(void, BlendImage)(
+    ID2D1Image *image,
+    D2D1_BLEND_MODE blend_mode,
+    const D2D1_POINT_2F *target_offset = NULL,
+    const D2D1_RECT_F *image_rectangle = NULL,
+    D2D1_INTERPOLATION_MODE interpolation_mode = D2D1_INTERPOLATION_MODE_LINEAR
+    ) PURE;
+};
+#else
+typedef interface ID2D1DeviceContext6 ID2D1DeviceContext6;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1DeviceContext6, 0x985f7e37, 0x4ed0, 0x4a19, 0x98, 0xa3, 
0x15, 0xb0, 0xed, 0xfd, 0xe3, 0x06);
+__CRT_UUID_DECL(ID2D1DeviceContext6, 0x985f7e37, 0x4ed0, 0x4a19, 0x98, 0xa3, 
0x15, 0xb0, 0xed, 0xfd, 0xe3, 0x06);
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1Device6 : public ID2D1Device5
+{
+  STDMETHOD(CreateDeviceContext)(D2D1_DEVICE_CONTEXT_OPTIONS options, 
ID2D1DeviceContext6 **device_context6) PURE;
+
+  using ID2D1Device5::CreateDeviceContext;
+  using ID2D1Device4::CreateDeviceContext;
+  using ID2D1Device3::CreateDeviceContext;
+  using ID2D1Device2::CreateDeviceContext;
+  using ID2D1Device1::CreateDeviceContext;
+  using ID2D1Device::CreateDeviceContext;
+};
+#else
+typedef interface ID2D1Device6 ID2D1Device6;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1Device6, 0x7bfef914, 0x2d75, 0x4bad, 0xbe, 0x87, 0xe1, 
0x8d, 0xdb, 0x07, 0x7b, 0x6d);
+__CRT_UUID_DECL(ID2D1Device6, 0x7bfef914, 0x2d75, 0x4bad, 0xbe, 0x87, 0xe1, 
0x8d, 0xdb, 0x07, 0x7b, 0x6d);
+
+#ifndef D2D_USE_C_DEFINITIONS
+interface ID2D1Factory7 : public ID2D1Factory6
+{
+  STDMETHOD(CreateDevice)(IDXGIDevice *dxgi_device, ID2D1Device6 
**d2d_device6) PURE;
+
+  using ID2D1Factory6::CreateDevice;
+  using ID2D1Factory5::CreateDevice;
+  using ID2D1Factory4::CreateDevice;
+  using ID2D1Factory3::CreateDevice;
+  using ID2D1Factory2::CreateDevice;
+  using ID2D1Factory1::CreateDevice;
+};
+#else
+typedef interface ID2D1Factory7 ID2D1Factory7;
+/* FIXME: Add full C declaration */
+#endif
+
+DEFINE_GUID(IID_ID2D1Factory7, 0xbdc2bdd3, 0xb96c, 0x4de6, 0xbd, 0xf7, 0x99, 
0xd4, 0x74, 0x54, 0x54, 0xde);
+__CRT_UUID_DECL(ID2D1Factory7, 0xbdc2bdd3, 0xb96c, 0x4de6, 0xbd, 0xf7, 0x99, 
0xd4, 0x74, 0x54, 0x54, 0xde);
+
+#endif /* NTDDI_VERSION >= NTDDI_WIN10_RS3 */
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif
+
+#if NTDDI_VERSION >= NTDDI_WINTHRESHOLD
+  void WINAPI
+  D2D1GetGradientMeshInteriorPointsFromCoonsPatch(
+    const D2D1_POINT_2F *point0,
+    const D2D1_POINT_2F *point1,
+    const D2D1_POINT_2F *point2,
+    const D2D1_POINT_2F *point3,
+    const D2D1_POINT_2F *point4,
+    const D2D1_POINT_2F *point5,
+    const D2D1_POINT_2F *point6,
+    const D2D1_POINT_2F *point7,
+    const D2D1_POINT_2F *point8,
+    const D2D1_POINT_2F *point9,
+    const D2D1_POINT_2F *point10,
+    const D2D1_POINT_2F *point11,
+    D2D1_POINT_2F *tensor_point11,
+    D2D1_POINT_2F *tensor_point12,
+    D2D1_POINT_2F *tensor_point21,
+    D2D1_POINT_2F *tensor_point22
+    );
+#endif /* NTDDI_VERSION >= NTDDI_WINTHRESHOLD */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) */
+
+#include <d2d1_3helper.h>
+#endif /* _D2D1_3_H_ */
-- 
2.42.0

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