On Thu, Nov 12, 2015 at 7:30 AM, Iago Toral <ito...@igalia.com> wrote: > On Thu, 2015-11-12 at 16:23 +0100, Iago Toral wrote: >> Patches 1-4 are, >> Reviewed-by: Iago Toral Quiroga <ito...@igalia.com> >> >> Patch 5 seems to be missing.
If it helps to calm reviewer's minds, I ran patches 1-5 with this patch on top: http://cgit.freedesktop.org/~jekstrand/mesa/commit/?h=wip/nir-clone Zero regressions in piglit, dEQP, and the CTS. > Oh never mind, I've just seen your reply to the thread pointing to the > repository. > > Iago > >> Iago >> >> On Wed, 2015-11-11 at 17:23 -0800, Jason Ekstrand wrote: >> > On older hardware (Iron Lake and below), we can't support texture rectangle >> > natively. Sandy Bridge through Haswell can support it but don't support >> > the GL_CLAMP wrap mode natively. It isn't until Broadwell that GL_CLAMP is >> > supported together with GL_TEXTURE_RECTANGLE in hardware. In the cases >> > where it isn't supported, we have to fake it by dividing by the texture >> > size. >> > >> > Previously, we had a rescale_texcoord function added a uniform to hold the >> > texture coordinate and used that to rescale/clamp the texture coordinates. >> > For a while now, nir_lower_tex has been able to lower texture rectangle to >> > a textureSize and a regular texture2D operation. This series makes i965 >> > use the nir_lower_tex path instead. Incidentally, this fixes texture >> > rectangle support in vertex and geometry shaders on Haswell and below. >> > (The backend lowering was only ever done in the FS backend.) >> > >> > Since this is the first time we're doing any sort of shader variants in >> > NIR, the first several passes add the infastructure to do so. Two of these >> > patches are from Ken, two are from Rob, and one (nir_clone itself) is my >> > rendition but heavily based on what Rob did only with less hashing. >> > >> > Jason Ekstrand (7): >> > nir: support to clone shaders >> > i965/nir: Split shader optimization and lowering into three satages >> > i965: Move postprocess_nir to codegen time >> > nir/lower_tex: Report progress >> > nir/lower_tex: Set the dest_type for txs instructions >> > i965/fs: Don't allow SINT32 as a return type for resinfo >> > i965: Use nir_lower_tex for texture coordinate lowering >> > >> > Kenneth Graunke (2): >> > i965/nir: Add OPT() and OPT_V() macros for invoking NIR passes. >> > i965/nir: Validate that NIR passes call nir_metadata_preserve(). >> > >> > Rob Clark (2): >> > nir: remove nir_variable::max_ifc_array_access >> > nir: add array length field >> > >> > src/glsl/Makefile.sources | 1 + >> > src/glsl/nir/glsl_to_nir.cpp | 14 +- >> > src/glsl/nir/nir.c | 8 + >> > src/glsl/nir/nir.h | 27 +- >> > src/glsl/nir/nir_clone.c | 671 >> > ++++++++++++++++++++++ >> > src/glsl/nir/nir_lower_tex.c | 20 +- >> > src/glsl/nir/nir_metadata.c | 36 ++ >> > src/mesa/drivers/dri/i965/brw_fs.cpp | 13 +- >> > src/mesa/drivers/dri/i965/brw_fs.h | 3 - >> > src/mesa/drivers/dri/i965/brw_fs_generator.cpp | 10 +- >> > src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 4 +- >> > src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 125 ---- >> > src/mesa/drivers/dri/i965/brw_nir.c | 268 +++++---- >> > src/mesa/drivers/dri/i965/brw_nir.h | 15 + >> > src/mesa/drivers/dri/i965/brw_vec4.cpp | 7 +- >> > src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp | 8 +- >> > 16 files changed, 966 insertions(+), 264 deletions(-) >> > create mode 100644 src/glsl/nir/nir_clone.c >> > >> > > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev