From: Timothy Arceri <timothy.arc...@collabora.com> We already give the location of the qualifier so there is no need to list all the identifiers in the error message.
Also not calling the binding validation function will make things much simpler when adding compile time constant support as we wont need to resolve the binding value. --- src/glsl/ast_to_hir.cpp | 12 ++++-------- 1 file changed, 4 insertions(+), 8 deletions(-) diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index 9d341e8..79bd4e7 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -5896,18 +5896,14 @@ ast_process_structure_or_interface_block(exec_list *instructions, const struct ast_type_qualifier *const qual = & decl_list->type->qualifier; - if (qual->flags.q.explicit_binding) - validate_binding_qualifier(state, &loc, decl_type, qual); - if (qual->flags.q.std140 || qual->flags.q.std430 || qual->flags.q.packed || - qual->flags.q.shared) { + qual->flags.q.shared || + qual->flags.q.explicit_binding) { _mesa_glsl_error(&loc, state, - "uniform/shader storage block layout qualifiers " - "std140, std430, packed, and shared can only be " - "applied to uniform/shader storage blocks, not " - "members"); + "this layout qualifier can only be applied to " + "uniform/shader storage blocks, not members"); } if (qual->flags.q.constant) { -- 2.4.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev