Iago Toral <ito...@igalia.com> writes: > On Tue, 2015-11-03 at 15:28 +0200, Francisco Jerez wrote: >> Iago Toral <ito...@igalia.com> writes: >> >> > On Fri, 2015-10-30 at 16:19 +0200, Francisco Jerez wrote: >> >> Iago Toral Quiroga <ito...@igalia.com> writes: >> >> >> >> > Right now some opcodes that only use constant surface indexing mark >> >> > them as >> >> > used in the generator while others do it in the visitor. When the >> >> > opcode can >> >> > handle both direct and indirect surface indexing then some opcodes >> >> > handle >> >> > only the constant part in the generator and leave the indirect case to >> >> > the >> >> > caller. It is all very inconsistent and leads to confusion, since one >> >> > has to >> >> > go and look into the generator code in each case to check if it marks >> >> > surfaces >> >> > as used or not, and in which cases. >> >> > >> >> > when I was working on SSBOs I was tempted to try and fix this but then I >> >> > forgot. Jordan bumped into this recently too when comparing visitor >> >> > code paths for similar opcodes (ubos and ssbos) that need to handle this >> >> > differently because they use different generator opcodes. >> >> > >> >> > Since the generator opcodes never handle marking of indirect surfaces, >> >> > just >> >> > leave surface marking to the caller completely, since callers always >> >> > have >> >> > all the information needed for this. It also makes things more >> >> > consistent >> >> > and clear for everyone: marking surfaces as used is always on the side >> >> > of the visitor, never the generator. >> >> > >> >> > No piglit regressions observed in my IVB laptop. Would be nice to have >> >> > someone giving this a try with Jenkins though, to make sure I did not >> >> > miss >> >> > anything in paths specific to other gens. >> >> >> >> Jenkins seems to be mostly happy about the series except for three >> >> apparent regressions: >> >> >> >> >> >> piglit.spec.arb_fragment_layer_viewport.layer-gs-writes-in-range.bdwm64 >> > >> > Mmmm... not sure what could be going on with this, at first glance, it >> > does not look like this test should be affected by this series. The test >> > does not use any UBOs, does not really check what is written to the FBO, >> > does not emit texture accesses... Also, there are other tests in >> > piglit.spec.arb_fragment_layer_viewport that do very similar stuff >> > (specially the our-of-range test) and those are passing fine. >> > >> Odd, I guess it may have been an intermittent failing test that just >> happens to have failed during your run. Mark, have you seen any of >> these fail intermittently by any chance? >> >> >> >> >> piglit.spec.arb_shader_texture_lod.compiler.tex_grad-texture2dproj-2d-vec4.frag.g965m64 >> >> >> >> piglit.spec.glsl-es-1_00.compiler.structure-and-array-operations.sampler-array-index.frag.g965m64 >> >> >> >> The latter two die with a crash so you may be able to look into them >> >> even if you don't have the original i965 by using INTEL_DEVID_OVERRIDE. ;) >> > >> > Unfortunately it seems that these don't break for me with the DEVID >> > override, that's weird I guess, since they are compiler tests that I can >> > fully run without INTEL_NO_HW set: >> > >> > $ INTEL_DEVID_OVERRIDE=0x29A2 bin/glslparsertest >> > generated_tests/spec/arb_shader_texture_lod/compiler/tex_grad-texture2DProj-2D-vec4.frag >> > pass 1.10 GL_ARB_shader_texture_lod >> > Successfully compiled fragment shader >> > generated_tests/spec/arb_shader_texture_lod/compiler/tex_grad-texture2DProj-2D-vec4.frag: >> > >> > PIGLIT: {"result": "pass" } >> > >> > $ INTEL_DEVID_OVERRIDE=0x29A2 bin/glslparsertest_gles2 >> > tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/sampler-array-index.frag >> > pass 1.00 >> > Successfully compiled fragment shader >> > tests/spec/glsl-es-1.00/compiler/structure-and-array-operations/sampler-array-index.frag: >> > 0:21(21): warning: sampler arrays indexed with non-constant expressions >> > will be forbidden in GLSL 3.00 and later >> > PIGLIT: {"result": "pass" } >> > >> Looking at the logs it actually seems to have been an assertion failure: >> >> glslparsertest_gles2: >> /mnt/space/jenkins/jobs/Leeroy/workspace/repos/mesa/src/mesa/drivers/dri/i965/brw_fs_live_variables.cpp:112: >> void brw::fs_live_variables::setup_one_write(brw::block_data*, fs_inst*, >> int, const fs_reg&): Assertion `var < num_vars' failed. >> >> Did you test it on a debug build? > > Yes, it was a debug build. > > I also don't see how these patches could break that assertion. The > assert is related liveness analysis and the number of variables in the > shader code, but these patches do not change the code we emit (or even > the number of vgrfs we instantiate), they only move calls to > brw_mark_surface_used around, which has no relation with the shader code > at all :-/ > Yeah, sounds like an unrelated intermittent failure. Mark, had you seen this already?
>> > I tried with most chipsets in between PCI_CHIP_I965_G (0x29A2) and >> > PCI_CHIP_G41_G (0x2E32). >> > >> > Iago >> > >> >> > >> >> > Iago Toral Quiroga (10): >> >> > i965/fs: Do not mark direct used surfaces in >> >> > VARYING_PULL_CONSTANT_LOAD >> >> > i965/fs: Do not mark used direct surfaces in >> >> > UNIFORM_PULL_CONSTANT_LOAD >> >> > i965/fs: Do not mark used direct surfaces in the generator for texture >> >> > opcodes >> >> > i965/vec4: Do not mark used direct surfaces in >> >> > VS_OPCODE_PULL_CONSTANT_LOAD >> >> > i965/vec4: Do not mark used direct surfaces in the generator for >> >> > texture opcodes >> >> > i965/vec4: Do not mark used surfaces in SHADER_OPCODE_SHADER_TIME_ADD >> >> > i965/fs: Do not mark used surfaces in SHADER_OPCODE_SHADER_TIME_ADD >> >> > i965/vec4: Do not mark used surfaces in VS_OPCODE_GET_BUFFER_SIZE >> >> > i965/fs: Do not mark used surfaces in FS_OPCODE_GET_BUFFER_SIZE >> >> > i965/fs: Do not mark used surfaces in >> >> > FS_OPCODE_FB_WRITE/FS_OPCODE_REP_FB_WRITE >> >> > >> >> > src/mesa/drivers/dri/i965/brw_fs.cpp | 12 ++++++- >> >> > src/mesa/drivers/dri/i965/brw_fs.h | 3 +- >> >> > src/mesa/drivers/dri/i965/brw_fs_generator.cpp | 31 ----------------- >> >> > src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 35 >> >> > +++++++++++++------ >> >> > src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 24 ++++++++----- >> >> > src/mesa/drivers/dri/i965/brw_vec4.cpp | 3 ++ >> >> > src/mesa/drivers/dri/i965/brw_vec4_generator.cpp | 19 ---------- >> >> > src/mesa/drivers/dri/i965/brw_vec4_nir.cpp | 44 >> >> > +++++++++++++++--------- >> >> > src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp | 7 ++-- >> >> > 9 files changed, 87 insertions(+), 91 deletions(-) >> >> > >> >> > -- >> >> > 1.9.1 >> >> > >> >> > _______________________________________________ >> >> > mesa-dev mailing list >> >> > mesa-dev@lists.freedesktop.org >> >> > http://lists.freedesktop.org/mailman/listinfo/mesa-dev
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