Timothy Arceri <timothy.arc...@collabora.com> writes: > From: Timothy Arceri <t_arc...@yahoo.com.au> > > V2: avoid useless zero-initialization and addition for the first AoA level, > avoid redundant temporary, make use of type_size_scalar(), rename aoa_size > to element_size, assign the indirect indexing temporary directly to > image.reladdr, and replace while loop with a for loop. All suggested > by Francisco Jerez. > > Cc: Francisco Jerez <curroje...@riseup.net> > --- > src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 30 > ++++++++++++++------------ > src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp | 2 ++ > 2 files changed, 18 insertions(+), 14 deletions(-) > > diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp > b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp > index 24ff5af..5254c2d 100644 > --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp > +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp > @@ -1061,18 +1061,17 @@ fs_visitor::get_nir_image_deref(const nir_deref_var > *deref) > fs_reg image(UNIFORM, deref->var->data.driver_location, > BRW_REGISTER_TYPE_UD); > > - if (deref->deref.child) { > - const nir_deref_array *deref_array = > - nir_deref_as_array(deref->deref.child); > - assert(deref->deref.child->deref_type == nir_deref_type_array && > - deref_array->deref.child == NULL); > - const unsigned size = glsl_get_length(deref->var->type); > + for (const nir_deref *tail = deref->deref.child; tail; > + tail = tail->child) { > + const nir_deref_array *deref_array = nir_deref_as_array(tail); > + assert(tail->deref_type == nir_deref_type_array); > + const unsigned size = glsl_get_length(tail->type);
IIUC tail->type is going to be the type of the *inner* contained array which isn't the one you need to clamp to... You probably want to iterate on the containing array derefs instead so you have the size bound available, like: | for (const nir_deref *tail = &deref->deref; tail->child; | tail = tail->child) { | const nir_deref_array *deref_array = nir_deref_as_array(tail->child); | assert(tail->child->deref_type == nir_deref_type_array); (I suggested otherwise in my reply to your v1 because you were only using tail->child from within the loop, but that was only due to this mistake.) > + const unsigned element_size = type_size_scalar(tail->type); Then change this to use "deref_array->deref.type". > const unsigned base = MIN2(deref_array->base_offset, size - 1); > - > - image = offset(image, bld, base * BRW_IMAGE_PARAM_SIZE); > + image = offset(image, bld, base * element_size); > > if (deref_array->deref_array_type == nir_deref_array_type_indirect) { > - fs_reg *tmp = new(mem_ctx) fs_reg(vgrf(glsl_type::int_type)); > + fs_reg tmp = vgrf(glsl_type::int_type); > > if (devinfo->gen == 7 && !devinfo->is_haswell) { > /* IVB hangs when trying to access an invalid surface index with > @@ -1083,15 +1082,18 @@ fs_visitor::get_nir_image_deref(const nir_deref_var > *deref) > * of the possible outcomes of the hang. Clamp the index to > * prevent access outside of the array bounds. > */ > - bld.emit_minmax(*tmp, retype(get_nir_src(deref_array->indirect), > - BRW_REGISTER_TYPE_UD), > + bld.emit_minmax(tmp, retype(get_nir_src(deref_array->indirect), > + BRW_REGISTER_TYPE_UD), > fs_reg(size - base - 1), BRW_CONDITIONAL_L); > } else { > - bld.MOV(*tmp, get_nir_src(deref_array->indirect)); > + bld.MOV(tmp, get_nir_src(deref_array->indirect)); > } > > - bld.MUL(*tmp, *tmp, fs_reg(BRW_IMAGE_PARAM_SIZE)); > - image.reladdr = tmp; > + bld.MUL(tmp, tmp, fs_reg(element_size)); > + if (image.reladdr) > + bld.ADD(*image.reladdr, *image.reladdr, tmp); > + else > + image.reladdr = new(mem_ctx) fs_reg(tmp); > } > } > > diff --git a/src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp > b/src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp > index d3326e9..87b3839 100644 > --- a/src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp > +++ b/src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp > @@ -98,6 +98,8 @@ brw_nir_setup_glsl_uniform(gl_shader_stage stage, > nir_variable *var, > if (storage->type->is_image()) { > brw_setup_image_uniform_values(stage, stage_prog_data, > uniform_index, storage); > + uniform_index += > + BRW_IMAGE_PARAM_SIZE * MAX2(storage->array_elements, 1); > } else { > gl_constant_value *components = storage->storage; > unsigned vector_count = (MAX2(storage->array_elements, 1) * > -- > 2.4.3
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