On Thu, 2015-10-29 at 10:06 -0700, Jordan Justen wrote: > On 2015-10-29 03:04:38, Iago Toral wrote: > > On Thu, 2015-10-29 at 00:52 -0700, Jordan Justen wrote: > > > Signed-off-by: Jordan Justen <jordan.l.jus...@intel.com> > > > --- > > > src/mesa/main/api_validate.c | 2 +- > > > src/mesa/main/pipelineobj.c | 11 +++++++++++ > > > 2 files changed, 12 insertions(+), 1 deletion(-) > > > > > > diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c > > > index c59b6f3..46f39e7 100644 > > > --- a/src/mesa/main/api_validate.c > > > +++ b/src/mesa/main/api_validate.c > > > @@ -923,7 +923,7 @@ check_valid_to_compute(struct gl_context *ctx, const > > > char *function) > > > * "An INVALID_OPERATION error is generated if there is no active > > > program > > > * for the compute shader stage." > > > */ > > > - prog = ctx->Shader.CurrentProgram[MESA_SHADER_COMPUTE]; > > > + prog = ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE]; > > > if (prog == NULL || prog->_LinkedShaders[MESA_SHADER_COMPUTE] == > > > NULL) { > > > _mesa_error(ctx, GL_INVALID_OPERATION, > > > "%s(no active compute shader)", > > > > This hunk won't apply on current master, there is no such comment before > > this line. Maybe this is part of another series of patches? > > I guess this depends on some nearby changed lines in my unreviewed > patch: > > "main: Match DispatchCompute* API validation from main specification" > > http://patchwork.freedesktop.org/patch/61881/
Right, I've just made a few comments on that patch. > -Jordan > > > For the rest of the patch: > > Reviewed-by: Iago Toral Quiroga <ito...@igalia.com> > > > > > diff --git a/src/mesa/main/pipelineobj.c b/src/mesa/main/pipelineobj.c > > > index c8c50fa..58730f4 100644 > > > --- a/src/mesa/main/pipelineobj.c > > > +++ b/src/mesa/main/pipelineobj.c > > > @@ -255,6 +255,8 @@ _mesa_UseProgramStages(GLuint pipeline, GLbitfield > > > stages, GLuint program) > > > if (_mesa_has_tessellation(ctx)) > > > any_valid_stages |= GL_TESS_CONTROL_SHADER_BIT | > > > GL_TESS_EVALUATION_SHADER_BIT; > > > + if (_mesa_has_compute_shaders(ctx)) > > > + any_valid_stages |= GL_COMPUTE_SHADER_BIT; > > > > > > if (stages != GL_ALL_SHADER_BITS && (stages & ~any_valid_stages) != > > > 0) { > > > _mesa_error(ctx, GL_INVALID_VALUE, "glUseProgramStages(Stages)"); > > > @@ -336,6 +338,9 @@ _mesa_UseProgramStages(GLuint pipeline, GLbitfield > > > stages, GLuint program) > > > > > > if ((stages & GL_TESS_EVALUATION_SHADER_BIT) != 0) > > > _mesa_use_shader_program(ctx, GL_TESS_EVALUATION_SHADER, shProg, > > > pipe); > > > + > > > + if ((stages & GL_COMPUTE_SHADER_BIT) != 0) > > > + _mesa_use_shader_program(ctx, GL_COMPUTE_SHADER, shProg, pipe); > > > } > > > > > > /** > > > @@ -669,6 +674,12 @@ _mesa_GetProgramPipelineiv(GLuint pipeline, GLenum > > > pname, GLint *params) > > > *params = pipe->CurrentProgram[MESA_SHADER_FRAGMENT] > > > ? pipe->CurrentProgram[MESA_SHADER_FRAGMENT]->Name : 0; > > > return; > > > + case GL_COMPUTE_SHADER: > > > + if (!_mesa_has_compute_shaders(ctx)) > > > + break; > > > + *params = pipe->CurrentProgram[MESA_SHADER_COMPUTE] > > > + ? pipe->CurrentProgram[MESA_SHADER_COMPUTE]->Name : 0; > > > + return; > > > default: > > > break; > > > } > > > > > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev