https://bugs.freedesktop.org/show_bug.cgi?id=92278
--- Comment #8 from Tapani Pälli <lem...@gmail.com> --- (In reply to Ian Romanick from comment #7) > (In reply to Tapani Pälli from comment #4) > > Created attachment 119200 [details] [review] [review] > > hack that fixes issue > > > > This is slightly cleaner but still just a hack, it looks like we would need > > full GL_EXT_direct_state_access and also GL_EXT_depth_bounds_test extension. > > Why do you think GL_EXT_depth_bounds_test is necessary? There's calls to glEnable and glDisable with DEPTH_BOUNDS_TEST_EXT, not sure if it is really needed as I haven't spotted any graphical glitches during those scenes. > Either way... we're absolutely not going to do EXT_dsa. We have ARB_dsa in > core profile, and that's what applications should use. Spending a bunch of > time to implement the backward-looking extension, at the expense of other > features, when we already support the forward-looking functionality doesn't > help anyone in the long run. Yep I agree. -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.
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