On 27.10.2015 13:16, Emil Velikov wrote:
Hi Marek,

On 27 October 2015 at 11:31, Marek Olšák <mar...@gmail.com> wrote:
From: Marek Olšák <marek.ol...@amd.com>

This is required since 7d7dd1871174905dfdd3ca874a09d9.
Can you add the bugzilla tag please.

I'd suspect many of us are not fluent in gl-vdpau interop can you
please throw in a small comment. Thinking about the following but I'm
sure you can think of something better.
"With the said commit the initialization of the Target{,Index} was
moved from glBindTexture to glTextureView. One does not need the
latter for GL VDPAU interop thus things broke."

With those
Reviewed-by: Emil Velikov <emil.l.veli...@gmail.com>

Yeah that explanation sounds sane to me. Patch is Reviewed-by: Christian König <christian.koe...@amd.com> as well.

Thanks for digging up why that failed,
Christian.


-Emil
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