Fixes the following two dEQP-GLES31 tests:
dEQP-GLES31.functional.program_interface_query.shader_storage_block.resource_list.block_array
dEQP-GLES31.functional.program_interface_query.shader_storage_block.resource_list.block_array_single_element
Signed-off-by: Samuel Iglesias Gonsalvez <sigles...@igalia.com>
Cc: Tapani Pälli <tapani.pa...@intel.com>
---
src/mesa/main/program_resource.c | 6 ++---
src/mesa/main/shader_query.cpp | 58 +++++++++++++++++++++++++++++++---------
src/mesa/main/shaderapi.c | 4 +--
src/mesa/main/shaderapi.h | 9 ++++---
src/mesa/main/uniforms.c | 6 ++---
5 files changed, 60 insertions(+), 23 deletions(-)
diff --git a/src/mesa/main/program_resource.c b/src/mesa/main/program_resource.c
index eb71fdd..d029926 100644
--- a/src/mesa/main/program_resource.c
+++ b/src/mesa/main/program_resource.c
@@ -251,7 +251,7 @@ _mesa_GetProgramResourceIndex(GLuint program, GLenum
programInterface,
case GL_UNIFORM_BLOCK:
case GL_SHADER_STORAGE_BLOCK:
res = _mesa_program_resource_find_name(shProg, programInterface, name,
- &array_index);
+ &array_index, true);
if (!res || array_index > 0)
return GL_INVALID_INDEX;
@@ -377,7 +377,7 @@ _mesa_GetProgramResourceLocation(GLuint program, GLenum programInterface,
goto fail;
}
- return _mesa_program_resource_location(shProg, programInterface, name);
+ return _mesa_program_resource_location(shProg, programInterface, name,
true);
fail:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramResourceLocation(%s %s)",
_mesa_enum_to_string(programInterface), name);
@@ -411,5 +411,5 @@ _mesa_GetProgramResourceLocationIndex(GLuint program,
GLenum programInterface,
}
return _mesa_program_resource_location_index(shProg, GL_PROGRAM_OUTPUT,
- name);
+ name, true);
}
diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp
index 8182d3d..49766ca 100644
--- a/src/mesa/main/shader_query.cpp
+++ b/src/mesa/main/shader_query.cpp
@@ -218,7 +218,7 @@ _mesa_GetAttribLocation(GLhandleARB program, const
GLcharARB * name)
unsigned array_index = 0;
struct gl_program_resource *res =
_mesa_program_resource_find_name(shProg, GL_PROGRAM_INPUT, name,
- &array_index);
+ &array_index, false);
if (!res)
return -1;
@@ -367,7 +367,7 @@ _mesa_GetFragDataIndex(GLuint program, const GLchar *name)
return -1;
return _mesa_program_resource_location_index(shProg, GL_PROGRAM_OUTPUT,
- name);
+ name, false);
}
GLint GLAPIENTRY
@@ -404,7 +404,7 @@ _mesa_GetFragDataLocation(GLuint program, const GLchar
*name)
unsigned array_index = 0;
struct gl_program_resource *res =
_mesa_program_resource_find_name(shProg, GL_PROGRAM_OUTPUT, name,
- &array_index);
+ &array_index, false);
if (!res)
return -1;
@@ -533,9 +533,12 @@ valid_array_index(const GLchar *name, unsigned
*array_index)
struct gl_program_resource *
_mesa_program_resource_find_name(struct gl_shader_program *shProg,
GLenum programInterface, const char *name,
- unsigned *array_index)
+ unsigned *array_index,
+ bool arb_program_interface_query)
{
struct gl_program_resource *res = shProg->ProgramResourceList;
+ const char *name_first_square_bracket = strchr(name, '[');
+
for (unsigned i = 0; i < shProg->NumProgramResourceList; i++, res++) {
if (res->Type != programInterface)
continue;
@@ -543,6 +546,33 @@ _mesa_program_resource_find_name(struct gl_shader_program
*shProg,
/* Resource basename. */
const char *rname = _mesa_program_resource_name(res);
unsigned baselen = strlen(rname);
+ const char *rname_first_square_bracket = strchr(rname, '[');
+
+ /* From ARB_program_interface_query spec:
+ *
+ * "uint GetProgramResourceIndex(uint program, enum programInterface,
+ * const char *name);
+ * [...]
+ * If <name> exactly matches the name string of one of the active
+ * resources for <programInterface>, the index of the matched resource
is
+ * returned. Additionally, if <name> would exactly match the name string
+ * of an active resource if "[0]" were appended to <name>, the index of
+ * the matched resource is returned. [...]"
+ *
+ * "A string provided to GetProgramResourceLocation or
+ * GetProgramResourceLocationIndex is considered to match an active
variable
+ * if:
+ *
+ * * the string exactly matches the name of the active variable;
+ *
+ * * if the string identifies the base name of an active array, where
the
+ * string would exactly match the name of the variable if the suffix
+ * "[0]" were appended to the string; [...]"
+ */
+ /* Remove array's index from interface block name comparison */
+ if (arb_program_interface_query &&
+ !name_first_square_bracket && rname_first_square_bracket)
+ baselen -= strlen(rname_first_square_bracket);
if (strncmp(rname, name, baselen) == 0) {
switch (programInterface) {
@@ -845,12 +875,14 @@ program_resource_location(struct gl_shader_program
*shProg,
*/
GLint
_mesa_program_resource_location(struct gl_shader_program *shProg,
- GLenum programInterface, const char *name)
+ GLenum programInterface, const char *name,
+ bool arb_program_interface_query)
{
unsigned array_index = 0;
struct gl_program_resource *res =
_mesa_program_resource_find_name(shProg, programInterface, name,
- &array_index);
+ &array_index,
+ arb_program_interface_query);
/* Resource not found. */
if (!res)
@@ -865,10 +897,12 @@ _mesa_program_resource_location(struct gl_shader_program
*shProg,
*/
GLint
_mesa_program_resource_location_index(struct gl_shader_program *shProg,
- GLenum programInterface, const char
*name)
+ GLenum programInterface, const char
*name,
+ bool arb_program_interface_query)
{
struct gl_program_resource *res =
- _mesa_program_resource_find_name(shProg, programInterface, name, NULL);
+ _mesa_program_resource_find_name(shProg, programInterface, name, NULL,
+ arb_program_interface_query);
/* Non-existent variable or resource is not referenced by fragment stage. */
if (!res || !(res->StageReferences & (1 << MESA_SHADER_FRAGMENT)))
@@ -946,7 +980,7 @@ get_buffer_property(struct gl_shader_program *shProg,
const char *iname = RESOURCE_UBO(res)->Uniforms[i].IndexName;
struct gl_program_resource *uni =
_mesa_program_resource_find_name(shProg, GL_UNIFORM, iname,
- NULL);
+ NULL, false);
if (!uni)
continue;
(*val)++;
@@ -958,7 +992,7 @@ get_buffer_property(struct gl_shader_program *shProg,
const char *iname = RESOURCE_UBO(res)->Uniforms[i].IndexName;
struct gl_program_resource *uni =
_mesa_program_resource_find_name(shProg, GL_UNIFORM, iname,
- NULL);
+ NULL, false);
if (!uni)
continue;
*val++ =
@@ -982,7 +1016,7 @@ get_buffer_property(struct gl_shader_program *shProg,
const char *iname = RESOURCE_UBO(res)->Uniforms[i].IndexName;
struct gl_program_resource *uni =
_mesa_program_resource_find_name(shProg, GL_BUFFER_VARIABLE,
- iname, NULL);
+ iname, NULL, false);
if (!uni)
continue;
(*val)++;
@@ -994,7 +1028,7 @@ get_buffer_property(struct gl_shader_program *shProg,
const char *iname = RESOURCE_UBO(res)->Uniforms[i].IndexName;
struct gl_program_resource *uni =
_mesa_program_resource_find_name(shProg, GL_BUFFER_VARIABLE,
- iname, NULL);
+ iname, NULL, false);
if (!uni)
continue;
*val++ =
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 765602e..00cefd0 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -2267,7 +2267,7 @@ _mesa_GetSubroutineUniformLocation(GLuint program, GLenum
shadertype,
}
resource_type = _mesa_shader_stage_to_subroutine_uniform(stage);
- return _mesa_program_resource_location(shProg, resource_type, name);
+ return _mesa_program_resource_location(shProg, resource_type, name, false);
}
GLuint GLAPIENTRY
@@ -2302,7 +2302,7 @@ _mesa_GetSubroutineIndex(GLuint program, GLenum
shadertype,
}
resource_type = _mesa_shader_stage_to_subroutine(stage);
- res = _mesa_program_resource_find_name(shProg, resource_type, name, NULL);
+ res = _mesa_program_resource_find_name(shProg, resource_type, name, NULL,
false);
if (!res) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
return -1;
diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h
index fba767b..2e6b9af 100644
--- a/src/mesa/main/shaderapi.h
+++ b/src/mesa/main/shaderapi.h
@@ -233,7 +233,8 @@ _mesa_program_resource_index(struct gl_shader_program
*shProg,
extern struct gl_program_resource *
_mesa_program_resource_find_name(struct gl_shader_program *shProg,
GLenum programInterface, const char *name,
- unsigned *array_index);
+ unsigned *array_index,
+ bool arb_program_interface_query);
extern struct gl_program_resource *
_mesa_program_resource_find_index(struct gl_shader_program *shProg,
@@ -250,11 +251,13 @@ _mesa_program_resource_name_len(struct
gl_program_resource *res);
extern GLint
_mesa_program_resource_location(struct gl_shader_program *shProg,
- GLenum programInterface, const char *name);
+ GLenum programInterface, const char *name,
+ bool arb_program_interface_query);
extern GLint
_mesa_program_resource_location_index(struct gl_shader_program *shProg,
- GLenum programInterface, const char
*name);
+ GLenum programInterface, const char
*name,
+ bool arb_program_interface_query);
extern unsigned
_mesa_program_resource_prop(struct gl_shader_program *shProg,
diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c
index bc23538..d240183 100644
--- a/src/mesa/main/uniforms.c
+++ b/src/mesa/main/uniforms.c
@@ -921,7 +921,7 @@ _mesa_GetUniformLocation(GLuint programObj, const GLcharARB
*name)
return -1;
}
- return _mesa_program_resource_location(shProg, GL_UNIFORM, name);
+ return _mesa_program_resource_location(shProg, GL_UNIFORM, name, false);
}
GLuint GLAPIENTRY
@@ -943,7 +943,7 @@ _mesa_GetUniformBlockIndex(GLuint program,
struct gl_program_resource *res =
_mesa_program_resource_find_name(shProg, GL_UNIFORM_BLOCK,
- uniformBlockName, NULL);
+ uniformBlockName, NULL, false);
if (!res)
return GL_INVALID_INDEX;
@@ -979,7 +979,7 @@ _mesa_GetUniformIndices(GLuint program,
for (i = 0; i < uniformCount; i++) {
struct gl_program_resource *res =
_mesa_program_resource_find_name(shProg, GL_UNIFORM, uniformNames[i],
- NULL);
+ NULL, false);
uniformIndices[i] = _mesa_program_resource_index(shProg, res);
}
}