On Sat, Oct 17, 2015 at 6:45 PM, Laurent Carlier <[email protected]> wrote: > Le Saturday 17 October 2015, 15:09:13 Marek Olšák a écrit : >> From: Marek Olšák <[email protected]> >> >> All tests pass. We don't need to do much - just set CUBE if the view >> target is CUBE or CUBE_ARRAY, otherwise set the resource target. >> >> The reason this is so simple can be that texture instructions >> have a greater effect on the target than the sampler view. >> >> Thanks Glenn for the piglit test. > > gl3.txt update is missing
Yes, I'll update it before pushing. Thanks. Marek _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
