It looks like binding a constant buffer on compute overwrites the 3D state. To avoid that, we already re-bind all the 3D constant buffers after launching a compute grid but this is not enough.
Binding the constant buffer of input parameters for the compute state at initialization corrupts the 3D constant buffers, and it's just useless to bind it because this is not needed until we really launch a grid. This fixes some piglit regressions related to interpolation tests introduced in "nvc0: enable compute support by default on Fermi". Fixes: 00d6186 (nvc0: enable compute support by default on Fermi) Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com> --- src/gallium/drivers/nouveau/nvc0/nvc0_compute.c | 8 -------- 1 file changed, 8 deletions(-) diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c b/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c index 96d753c..e33af04 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c @@ -105,14 +105,6 @@ nvc0_screen_compute_setup(struct nvc0_screen *screen, PUSH_DATAh(push, screen->text->offset); PUSH_DATA (push, screen->text->offset); - /* bind parameters buffer */ - BEGIN_NVC0(push, NVC0_COMPUTE(CB_SIZE), 3); - PUSH_DATA (push, screen->parm->size); - PUSH_DATAh(push, screen->parm->offset); - PUSH_DATA (push, screen->parm->offset); - BEGIN_NVC0(push, NVC0_COMPUTE(CB_BIND), 1); - PUSH_DATA (push, (0 << 8) | 1); - /* TODO: textures & samplers */ return 0; -- 2.5.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev