The latter holds both UBOs and SSBOs, but here we only want UBOs. --- src/mesa/state_tracker/st_atom_constbuf.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c index 69e26cb..acaa85d 100644 --- a/src/mesa/state_tracker/st_atom_constbuf.c +++ b/src/mesa/state_tracker/st_atom_constbuf.c @@ -234,11 +234,11 @@ static void st_bind_ubos(struct st_context *st, if (!shader) return; - for (i = 0; i < shader->NumBufferInterfaceBlocks; i++) { + for (i = 0; i < shader->NumUniformBlocks; i++) { struct gl_uniform_buffer_binding *binding; struct st_buffer_object *st_obj; - binding = &st->ctx->UniformBufferBindings[shader->BufferInterfaceBlocks[i].Binding]; + binding = &st->ctx->UniformBufferBindings[shader->UniformBlocks[i]->Binding]; st_obj = st_buffer_object(binding->BufferObject); cb.buffer = st_obj->buffer; -- 1.9.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev