The scalar VS backend has never handled float[] and vec2[] outputs correctly (my original code was broken). Outputs need to be padded out to vec4 slots.
In fs_visitor::nir_setup_outputs(), we tried to process each vec4 slot by looping from 0 to ALIGN(type_size_scalar(type), 4) / 4. However, this is wrong: type_size_scalar() for a float[2] would return 2, or for vec2[2] it would return 4. This looked like a single slot, even though in reality each array element would be stored in separate vec4 slots. Because of this bug, outputs[] and output_components[] would not get initialized for the second element's VARYING_SLOT, which meant emit_urb_writes() would skip writing them. Nothing used those values, and dead code elimination threw a party. The new type_size_4x() function pads array elements correctly, but still counts in scalar components, generating correct indices in store_output intrinsics. Not observed to fix any Piglit or dEQP tests, but does fix various tcs-input Piglit tests on a branch that implements tessellation shaders. Cc: mesa-sta...@lists.freedesktop.org Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> --- src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 2 +- src/mesa/drivers/dri/i965/brw_nir.c | 3 ++- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp index 0e044d0..a290656 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp @@ -93,7 +93,7 @@ fs_visitor::nir_setup_outputs() switch (stage) { case MESA_SHADER_VERTEX: - for (unsigned int i = 0; i < ALIGN(type_size_scalar(var->type), 4) / 4; i++) { + for (int i = 0; i < type_size_4x(var->type) / 4; i++) { int output = var->data.location + i; this->outputs[output] = offset(reg, bld, 4 * i); this->output_components[output] = vector_elements; diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c index 1b4dace..c7f94a6 100644 --- a/src/mesa/drivers/dri/i965/brw_nir.c +++ b/src/mesa/drivers/dri/i965/brw_nir.c @@ -117,7 +117,8 @@ brw_nir_lower_outputs(nir_shader *nir, bool is_scalar) case MESA_SHADER_GEOMETRY: if (is_scalar) { nir_assign_var_locations(&nir->outputs, &nir->num_outputs, - type_size_scalar); + type_size_4x); + nir_lower_io(nir, nir_var_shader_out, type_size_4x); } else { nir_foreach_variable(var, &nir->outputs) var->data.driver_location = var->data.location; -- 2.6.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev