https://bugs.freedesktop.org/show_bug.cgi?id=92437
Bug ID: 92437 Summary: osmesa: Expose GL entry points for Windows build, via .def file Product: Mesa Version: 11.0 Hardware: All OS: All Status: NEW Severity: enhancement Priority: medium Component: Mesa core Assignee: mesa-dev@lists.freedesktop.org Reporter: nigels....@gmail.com QA Contact: mesa-dev@lists.freedesktop.org Created attachment 118837 --> https://bugs.freedesktop.org/attachment.cgi?id=118837&action=edit git format-patch As the GLEW maintainer, I've been looking to support OSMesa natively in GLEW, when built in -DGLEW_OSMESA=1 mode. I had some success with on Linux, but linking with libOSMesa, rather than libGL. However, the Windows scons build does not export the OpenGL functions that GLEW needs, such as glGetString. Linux: $ nm -D /usr/lib/x86_64-linux-gnu/libOSMesa.so | grep glGetString 000000000026e620 T glGetString 0000000000270d40 T glGetStringi I found that GLEW utilities glewinfo and visualinfo work on Windows with OSMesa, given a patched osmesa.def, as attached. - Nigel -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.
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