This makes it easier and faster to identify a packed varying in shader queries.
Signed-off-by: Tapani Pälli <tapani.pa...@intel.com> --- src/glsl/ir.h | 5 +++++ src/glsl/lower_packed_varyings.cpp | 2 ++ 2 files changed, 7 insertions(+) diff --git a/src/glsl/ir.h b/src/glsl/ir.h index 43a2bf0..d33d67e 100644 --- a/src/glsl/ir.h +++ b/src/glsl/ir.h @@ -791,6 +791,11 @@ public: */ unsigned from_ssbo_unsized_array:1; /**< unsized array buffer variable. */ + /** If set, variable is packed along with other variables in a + * single varying slot. + */ + unsigned is_packed_varying:1; + /** * Emit a warning if this variable is accessed. */ diff --git a/src/glsl/lower_packed_varyings.cpp b/src/glsl/lower_packed_varyings.cpp index 5d66ca9..79b6d0e 100644 --- a/src/glsl/lower_packed_varyings.cpp +++ b/src/glsl/lower_packed_varyings.cpp @@ -278,6 +278,8 @@ lower_packed_varyings_visitor::run(struct gl_shader *shader) if (!shader->packed_varyings) shader->packed_varyings = new (shader) exec_list; + var->data.is_packed_varying = 1; + shader->packed_varyings->push_tail(var->clone(shader, NULL)); /* Change the old varying into an ordinary global. */ -- 2.4.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev