I'll give it a go. It is still needed on OS X (and I think Windows). It's just not used by the X server any more.
--Jeremy > On Sep 28, 2015, at 10:26, Arlie Davis <arl...@google.com> wrote: > > I tried building Mesa on OS X, but I'm not nearly as familiar with > development on OS X, so I wasn't able to get it to build. If someone could > build / test that on OS X, it would certainly give more confidence in its > correctness. I *think* the generated code is correct, but you know how that > is. > > If there is no need for this on OS X any longer, then the best thing might be > to remove it entirely. > > On Sat, Sep 26, 2015 at 5:56 PM, Jeremy Huddleston Sequoia > <jerem...@apple.com> wrote: > Reviewing diffs of code that generates code is always ick. =( > > This *looks* right to me, but has it been given a beating for correctness? > If not, let me know, and I'll give it a whirl when I have some cycles. > > Reviewed-by: Jeremy Huddleston Sequoia <jerem...@apple.com> > > --- > > You're right that this used to be use in xserver as well, but that was > removed in: > > commit e61e19959d9138d5b81b1f25b7aa3e257918170d > Author: Adam Jackson <a...@redhat.com> > Date: Tue Dec 3 13:45:43 2013 -0500 > > xquartz/glx: Convert to non-glapi dispatch > > CGL doesn't have anything like glXGetProcAddress, and the old code just > called down to dlsym in any case. It's a little mind-warping since > dlopening a framework actually loads multiple dylibs, but that's just > how OSX rolls. > > Signed-off-by: Adam Jackson <a...@redhat.com> > Reviewed-by: Jeremy Huddleston Sequoia <jerem...@apple.com> > > > > On Sep 22, 2015, at 15:55, Ian Romanick <i...@freedesktop.org> wrote: > > > > On 09/17/2015 03:19 PM, Arlie Davis wrote: > >> Ok, here's v2 of the change, with the suggested edits. > > > > So... I think this code is fine, and I admire the effort. I have a > > couple concerns. > > > > 1. We have no way to test this, so it's quite possible something was broken. > > > > 2. This function is only used in the OSX builds. Jeremy is the > > maintainer for those builds, so I've added him to the CC list. > > > > For every non-OSX build, we should just stop linking > > src/mapi/glapi/glapi_gentable.c. I thought maybe the X sever used it, > > but I couldn't find any evidence of that. > > > > If this is still a viable route, I have a few suggestions of follow-on > > patches... > > > > I guess this patch is > > > > Reviewed-by: Ian Romanick <ian.d.roman...@intel.com> > > > > but I really think we need to get Jeremy's approval before pushing it. > > > >> From 5f393faa058f453408dfc640eecae3fe6335dfed Mon Sep 17 00:00:00 2001 > >> From: Arlie Davis <arl...@google.com> > >> Date: Tue, 15 Sep 2015 09:58:34 -0700 > >> Subject: [PATCH] This patch significantly reduces the size of the libGL.so > >> binary. It does not change the (externally visible) behavior of libGL.so at > >> all. > >> > >> gl_gentable.py generates a function, _glapi_create_table_from_handle. > >> This function allocates a large dispatch table, consisting of 1300 or so > >> function pointers, and fills this dispatch table by doing symbol lookups > >> on a given shared library. Previously, gl_gentable.py would generate a > >> single, very large _glapi_create_table_from_handle function, with a short > >> cluster of lines for each entry point (function). The idiom it generates > >> was a NULL check, a call to snprintf, a call to dlsym / GetProcAddress, > >> and then a store into the dispatch table. Since this function processes > >> a large number of entry points, this code is duplicated many times over. > >> > >> We can encode the same information much more compactly, by using a lookup > >> table. The previous total size of _glapi_create_table_from_handle on x64 > >> was 125848 bytes. By using a lookup table, the size of > >> _glapi_create_table_from_handle (and the related lookup tables) is reduced > >> to 10840 bytes. In other words, this enormous function is reduced by 91%. > >> The size of the entire libGL.so binary (measured when stripped) itself > >> drops > >> by 15%. > >> > >> So the purpose of this change is to reduce the binary size, which frees up > >> disk space, memory, etc. > >> --- > >> src/mapi/glapi/gen/gl_gentable.py | 57 > >> ++++++++++++++++++++++++++++----------- > >> 1 file changed, 41 insertions(+), 16 deletions(-) > >> > >> diff --git a/src/mapi/glapi/gen/gl_gentable.py > >> b/src/mapi/glapi/gen/gl_gentable.py > >> index 1b3eb72..7cd475a 100644 > >> --- a/src/mapi/glapi/gen/gl_gentable.py > >> +++ b/src/mapi/glapi/gen/gl_gentable.py > >> @@ -113,6 +113,9 @@ __glapi_gentable_set_remaining_noop(struct > >> _glapi_table *disp) { > >> dispatch[i] = p.v; > >> } > >> > >> +""" > >> + > >> +footer = """ > >> struct _glapi_table * > >> _glapi_create_table_from_handle(void *handle, const char *symbol_prefix) { > >> struct _glapi_table *disp = calloc(_glapi_get_dispatch_table_size(), > >> sizeof(_glapi_proc)); > >> @@ -123,27 +126,28 @@ _glapi_create_table_from_handle(void *handle, const > >> char *symbol_prefix) { > >> > >> if(symbol_prefix == NULL) > >> symbol_prefix = ""; > >> -""" > >> > >> -footer = """ > >> - __glapi_gentable_set_remaining_noop(disp); > >> - > >> - return disp; > >> -} > >> -""" > >> + /* Note: This code relies on _glapi_table_func_names being sorted by > >> the > >> + * entry point index of each function. > >> + */ > >> + for (int func_index = 0; func_index < GLAPI_TABLE_COUNT; > >> ++func_index) { > >> + const char *name = _glapi_table_func_names[func_index]; > >> + void ** procp = &((void **)disp)[func_index]; > >> > >> -body_template = """ > >> - if(!disp->%(name)s) { > >> - void ** procp = (void **) &disp->%(name)s; > >> - snprintf(symboln, sizeof(symboln), "%%s%(entry_point)s", > >> symbol_prefix); > >> + snprintf(symboln, sizeof(symboln), \"%s%s\", symbol_prefix, name); > >> #ifdef _WIN32 > >> *procp = GetProcAddress(handle, symboln); > >> #else > >> *procp = dlsym(handle, symboln); > >> #endif > >> } > >> + __glapi_gentable_set_remaining_noop(disp); > >> + > >> + return disp; > >> +} > >> """ > >> > >> + > >> class PrintCode(gl_XML.gl_print_base): > >> > >> def __init__(self): > >> @@ -180,12 +184,33 @@ class PrintCode(gl_XML.gl_print_base): > >> > >> > >> def printBody(self, api): > >> - for f in api.functionIterateByOffset(): > >> - for entry_point in f.entry_points: > >> - vars = { 'entry_point' : entry_point, > >> - 'name' : f.name } > >> > >> - print body_template % vars > >> + # Determine how many functions have a defined offset. > >> + func_count = 0 > >> + for f in api.functions_by_name.itervalues(): > >> + if f.offset != -1: > >> + func_count += 1 > >> + > >> + # Build the mapping from offset to function name. > >> + funcnames = [None] * func_count > >> + for f in api.functions_by_name.itervalues(): > >> + if f.offset != -1: > >> + if not (funcnames[f.offset] is None): > >> + raise Exception("Function table has more than one > >> function with same offset (offset %d, func %s)" % (f.offset, f.name)) > >> + funcnames[f.offset] = f.name > >> + > >> + # Check that the table has no gaps. We expect a function at > >> every offset, > >> + # and the code which generates the table relies on this. > >> + for i in xrange(0, func_count): > >> + if funcnames[i] is None: > >> + raise Exception("Function table has no function at offset > >> %d" % (i)) > >> + > >> + print "#define GLAPI_TABLE_COUNT %d" % func_count > >> + print "static const char * const > >> _glapi_table_func_names[GLAPI_TABLE_COUNT] = {" > >> + for i in xrange(0, func_count): > >> + print " /* %5d */ \"%s\"," % (i, funcnames[i]) > >> + print "};" > >> + > >> return > >> > >> > >> > >> > >> > >> > >> On 09/16/2015 07:07 AM, Matt Turner wrote: > >>> On Tue, Sep 15, 2015 at 10:38 AM, Arlie Davis <arl...@google.com> wrote: > >>>> > >>>> Hello! I noticed an inefficiency in libGL.so, so I thought I'd take a > >>>> stab at fixing it. This is my first patch submitted to mesa-dev, so > >>>> if I'm doing anything dumb, let me know. I can't use git send-email, > >>>> but I've formatted the patch using git format-patch, which should > >>>> hopefully produce similar output. The patch text (below) describes > >>>> the inefficiency and the improvement. > >>>> > >>>> > >>>> > >>>> From 0abde226eed1b9f6052193f36f6cdc060698f621 Mon Sep 17 00:00:00 2001 > >>>> From: Arlie Davis <arl...@google.com> > >>>> Date: Tue, 15 Sep 2015 09:58:34 -0700 > >>>> Subject: [PATCH] This patch significantly reduces the size of the > >>>> libGL.so > >>>> binary. It does not change the (externally visible) behavior of > >>>> libGL.so at > >>>> all. > >>>> > >>>> gl_gentable.py generates a function, _glapi_create_table_from_handle. > >>>> This function allocates a large dispatch table, consisting of 1300 or so > >>>> function pointers, and fills this dispatch table by doing symbol lookups > >>>> on a given shared library. Previously, gl_gentable.py would generate a > >>>> single, very large _glapi_create_table_from_handle function, with a short > >>>> cluster of lines for each entry point (function). The idiom it generates > >>>> was a NULL check, a call to snprintf, a call to dlsym / GetProcAddress, > >>>> and then a store into the dispatch table. Since this function processes > >>>> a large number of entry points, this code is duplicated many times over. > >>>> > >>>> We can encode the same information much more compactly, by using a lookup > >>>> table. The previous total size of _glapi_create_table_from_handle on x64 > >>>> was 125848 bytes. By using a lookup table, the size of > >>>> _glapi_create_table_from_handle (and the related lookup tables) is > >>>> reduced > >>>> to 10840 bytes. In other words, this enormous function is reduced by > >>>> 91%. > >>>> The size of the entire libGL.so binary (measured when stripped) itself > >>>> drops > >>>> by 15%. > >>>> > >>>> So the purpose of this change is to reduce the binary size, which frees > >>>> up > >>>> disk space, memory, etc. > >>>> --- > >>> > >>> Seems like a nice change. size lib/libGL.so.1.2.0 on my system shows > >>> > >>> text data bss dec hex filename > >>> 604031 11360 2792 618183 96ec7 lib/libGL.so.1.2.0 before > >>> 490751 21920 2792 515463 7dd87 lib/libGL.so.1.2.0 after > >>> > >>> Feel free to include that in the commit message. > >>> > >>>> src/mapi/glapi/gen/gl_gentable.py | 56 > >>>> ++++++++++++++++++++++++++++----------- > >>>> 1 file changed, 40 insertions(+), 16 deletions(-) > >>>> > >>>> diff --git a/src/mapi/glapi/gen/gl_gentable.py > >>>> b/src/mapi/glapi/gen/gl_gentable.py > >>>> index 1b3eb72..2563b6b 100644 > >>>> --- a/src/mapi/glapi/gen/gl_gentable.py > >>>> +++ b/src/mapi/glapi/gen/gl_gentable.py > >>>> @@ -113,6 +113,9 @@ __glapi_gentable_set_remaining_noop(struct > >>>> _glapi_table *disp) { > >>>> dispatch[i] = p.v; > >>>> } > >>>> > >>>> +""" > >>>> + > >>>> +footer = """ > >>>> struct _glapi_table * > >>>> _glapi_create_table_from_handle(void *handle, const char > >>>> *symbol_prefix) { > >>>> struct _glapi_table *disp = > >>>> calloc(_glapi_get_dispatch_table_size(), sizeof(_glapi_proc)); > >>>> @@ -123,27 +126,27 @@ _glapi_create_table_from_handle(void *handle, > >>>> const char *symbol_prefix) { > >>>> > >>>> if(symbol_prefix == NULL) > >>>> symbol_prefix = ""; > >>>> -""" > >>>> > >>>> -footer = """ > >>>> - __glapi_gentable_set_remaining_noop(disp); > >>>> - > >>>> - return disp; > >>>> -} > >>>> -""" > >>>> + /* Note: This code relies on _glapi_table_func_names being sorted > >>>> by the > >>>> + entry point index of each function. */ > >>> > >>> Mesa style puts the */ on its own line for multiline comments. > >>> > >>>> + for (int func_index = 0; func_index < GLAPI_TABLE_COUNT; > >>>> ++func_index) { > >>>> + const char* name = _glapi_table_func_names[func_index]; > >>> > >>> * goes with the var name, not the type. That is, "char* " should be "char > >>> *" > >>> > >>>> + void ** procp = &((void **)disp)[func_index]; > >>>> > >>>> -body_template = """ > >>>> - if(!disp->%(name)s) { > >>> > >>> We're removing the null check. Is that okay to do? > >>> > >>>> - void ** procp = (void **) &disp->%(name)s; > >>>> - snprintf(symboln, sizeof(symboln), "%%s%(entry_point)s", > >>>> symbol_prefix); > >>>> + snprintf(symboln, sizeof(symboln), \"%s%s\", symbol_prefix, > >>>> name); > >>>> #ifdef _WIN32 > >>>> *procp = GetProcAddress(handle, symboln); > >>>> #else > >>>> *procp = dlsym(handle, symboln); > >>>> #endif > >>>> } > >>>> + __glapi_gentable_set_remaining_noop(disp); > >>>> + > >>>> + return disp; > >>>> +} > >>>> """ > >>>> > >>>> + > >>>> class PrintCode(gl_XML.gl_print_base): > >>>> > >>>> def __init__(self): > >>>> @@ -180,12 +183,33 @@ class PrintCode(gl_XML.gl_print_base): > >>>> > >>>> > >>>> def printBody(self, api): > >>>> - for f in api.functionIterateByOffset(): > >>>> - for entry_point in f.entry_points: > >>>> - vars = { 'entry_point' : entry_point, > >>>> - 'name' : f.name } > >>>> > >>>> - print body_template % vars > >>>> + # Determine how many functions have a defined offset. > >>>> + func_count = 0 > >>>> + for f in api.functions_by_name.itervalues(): > >>>> + if f.offset != -1: > >>>> + func_count += 1 > >>>> + > >>>> + # Build the mapping from offset to function name. > >>>> + funcnames = [None] * func_count > >>>> + for f in api.functions_by_name.itervalues(): > >>>> + if f.offset != -1: > >>>> + if not (funcnames[f.offset] is None): > >>>> + raise Exception("Function table has more than one > >>>> function with same offset (offset %d, func %s)" % (f.offset, f.name)) > >>>> + funcnames[f.offset] = f.name > >>>> + > >>>> + # Check that the table has no gaps. We expect a function at > >>>> every offset, > >>>> + # and the code which generates the table relies on this. > >>>> + for i in range(0, func_count): > >>> > >>> I don't know much python, but I think you want to use xrange instead of > >>> range. > >>> > >>>> + if funcnames[i] is None: > >>>> + raise Exception("Function table has no function at > >>>> offset %d" % (i)) > >>>> + > >>>> + print "#define GLAPI_TABLE_COUNT %d" % func_count > >>>> + print "static const char* const > >>>> _glapi_table_func_names[GLAPI_TABLE_COUNT] = {" > >>> > >>> "char*" -> "char *" > >>> > >>>> + for i in range(0, func_count): > >>> > >>> xrange instead of range, I think. > >>> > >>>> + print " /* %5d */ \"%s\"," % (i, funcnames[i]) > >>>> + print "};" > >>>> + > >>>> return > >> _______________________________________________ > >> mesa-dev mailing list > >> mesa-dev@lists.freedesktop.org > >> http://lists.freedesktop.org/mailman/listinfo/mesa-dev > >> > > > >
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