On Monday, September 28, 2015 12:20:30 AM Marek Olšák wrote:
> From: Marek Olšák <marek.ol...@amd.com>
> 
> ---
>  src/mesa/drivers/dri/i965/brw_program.c  |  1 -
>  src/mesa/drivers/dri/i965/brw_shader.cpp | 16 ----------------
>  src/mesa/drivers/dri/i965/brw_wm.h       |  1 -
>  3 files changed, 18 deletions(-)
> 
> diff --git a/src/mesa/drivers/dri/i965/brw_program.c 
> b/src/mesa/drivers/dri/i965/brw_program.c
> index 1ac0ed2..a43d473 100644
> --- a/src/mesa/drivers/dri/i965/brw_program.c
> +++ b/src/mesa/drivers/dri/i965/brw_program.c
> @@ -282,7 +282,6 @@ void brwInitFragProgFuncs( struct dd_function_table 
> *functions )
>     functions->DeleteProgram = brwDeleteProgram;
>     functions->ProgramStringNotify = brwProgramStringNotify;
>  
> -   functions->NewShader = brw_new_shader;
>     functions->LinkShader = brw_link_shader;
>  
>     functions->MemoryBarrier = brw_memory_barrier;
> diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp 
> b/src/mesa/drivers/dri/i965/brw_shader.cpp
> index 785cb27..3ff4fad 100644
> --- a/src/mesa/drivers/dri/i965/brw_shader.cpp
> +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
> @@ -147,22 +147,6 @@ brw_compiler_create(void *mem_ctx, const struct 
> brw_device_info *devinfo)
>     return compiler;
>  }
>  
> -struct gl_shader *
> -brw_new_shader(struct gl_context *ctx, GLuint name, GLuint type)
> -{
> -   struct brw_shader *shader;
> -
> -   shader = rzalloc(NULL, struct brw_shader);

This isn't the same as the core Mesa version - it allocates a
brw_shader, which actually has an additional field over gl_shader.

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