With this patch: https://bugs.freedesktop.org/show_bug.cgi?id=91724, osmesa builds fine, but OpenGL2 shader related functions like glCreateShader does not work (It always return 0). Pre 2 fixed pipeline functions all work fine. Does anyone have any clue about this?
Yuzhu ----- On Aug 24, 2015, at 10:21 AM, Emil Velikov <emil.l.veli...@gmail.com> wrote: > On 24 August 2015 at 16:10, Brian Paul <bri...@vmware.com> wrote: > > Sounds like the file is being compiled without having proper prototypes for > > all the mgl functions. Do you see any compiler warnings when you build? > > What gcc compiler options are you using? > Ftr I haven't been able to build mangled GL for as far as I started > building mesa (2+ years). > All cases, that I recall, ended up as Yuzhu reported - undefined > reference to "glFoo" > Would be great to have it fixed (patches welcome), but I'd like to > remove the shared-glapi option first ;-) > Cheers, > Emil
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