https://bugs.freedesktop.org/show_bug.cgi?id=91889
--- Comment #24 from Albert Freeman <albertwdfree...@gmail.com> --- Yep, you are absolutely right, I just walked through every single gl call in the application (skipping redundant frames and shader compilation). The entire UI is drawn outside the apitrace capture and just uploaded to TEXTURE0. This occurs whenever the UI is updated. So basically the apitraces are useless as far as revealing any further information goes. Given the issue apparently only occurs with mesa (and most likely only r600) and only with --software-ui missing. The UI probably draws with OpenGL calls outside the scope of apitrace. Note: This rendering engine sure does some strange things. Regarding Security: { It is not a matter of what specification requires what. Rather a matter of what people/organisations require a secure platform. Ultimately, if mesa can cause an issue, someone could hack up an application that directly accesses the drm/drivers in the kernel... So the security thing is a kernel problem. I am not sure if the average X application through X can access the entirety of graphics memory, but it certainly can access what every application has in its window at the time of access. } -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.
_______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev