From: Samuel Iglesias Gonsalvez <sigles...@igalia.com> This is how backends provide the buffer size required to compute the size of unsized arrays in the previous patch
Signed-off-by: Samuel Iglesias Gonsalvez <sigles...@igalia.com> --- src/glsl/nir/glsl_to_nir.cpp | 10 ++++++++++ src/glsl/nir/nir_intrinsics.h | 7 +++++++ 2 files changed, 17 insertions(+) diff --git a/src/glsl/nir/glsl_to_nir.cpp b/src/glsl/nir/glsl_to_nir.cpp index ad7d7dd..0666250 100644 --- a/src/glsl/nir/glsl_to_nir.cpp +++ b/src/glsl/nir/glsl_to_nir.cpp @@ -1315,6 +1315,16 @@ nir_visitor::visit(ir_expression *ir) unreachable("not reached"); } break; + case ir_unop_get_buffer_size: { + nir_intrinsic_instr *load = nir_intrinsic_instr_create( + this->shader, + nir_intrinsic_get_buffer_size); + load->num_components = ir->type->vector_elements; + load->src[0] = evaluate_rvalue(ir->operands[0]); + add_instr(&load->instr, ir->type->vector_elements); + return; + } + case ir_binop_add: case ir_binop_sub: case ir_binop_mul: diff --git a/src/glsl/nir/nir_intrinsics.h b/src/glsl/nir/nir_intrinsics.h index ed309b6..88f57f4 100644 --- a/src/glsl/nir/nir_intrinsics.h +++ b/src/glsl/nir/nir_intrinsics.h @@ -62,6 +62,13 @@ INTRINSIC(interp_var_at_offset, 1, ARR(2), true, 0, 1, 0, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER) /* + * Ask the driver for the size of a given buffer. It takes the buffer index + * as source. + */ +INTRINSIC(get_buffer_size, 1, ARR(1), true, 1, 0, 0, + NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER) + +/* * a barrier is an intrinsic with no inputs/outputs but which can't be moved * around/optimized in general */ -- 1.9.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev