Having checked whether the base class (gl_texture_object) is NULL, we
know that intel_texture_object itself cannot be NULL.

Signed-off-by: Chris Wilson <ch...@chris-wilson.co.uk>
Cc: Jordan Justen <jordan.l.jus...@intel.com>
Cc: Jason Ekstrand <jason.ekstr...@intel.com>
Cc: Kenneth Graunke <kenn...@whitecape.org>
Cc: Francisco Jerez <curroje...@riseup.net>
---
 src/mesa/drivers/dri/i965/brw_draw.c | 7 +++++--
 1 file changed, 5 insertions(+), 2 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_draw.c 
b/src/mesa/drivers/dri/i965/brw_draw.c
index 0ffcc24..3cea331 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -346,7 +346,6 @@ static void
 brw_draw_resolve(struct gl_context *ctx)
 {
    struct brw_context *brw = brw_context(ctx);
-   struct intel_texture_object *tex_obj;
    struct intel_renderbuffer *depth_irb;
 
    /* Resolve the depth buffer's HiZ buffer. */
@@ -358,11 +357,15 @@ brw_draw_resolve(struct gl_context *ctx)
    if (brw->NewGLState & _NEW_TEXTURE) {
       int maxEnabledUnit = brw->ctx.Texture._MaxEnabledTexImageUnit;
       for (int i = 0; i <= maxEnabledUnit; i++) {
+         struct intel_texture_object *tex_obj;
+
          if (!brw->ctx.Texture.Unit[i]._Current)
             continue;
+
          tex_obj = intel_texture_object(brw->ctx.Texture.Unit[i]._Current);
-         if (!tex_obj || !tex_obj->mt)
+         if (!tex_obj->mt)
             continue;
+
          intel_miptree_all_slices_resolve_depth(brw, tex_obj->mt);
          intel_miptree_resolve_color(brw, tex_obj->mt);
          brw_render_cache_set_check_flush(brw, tex_obj->mt->bo);
-- 
2.5.1

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