On 03/08/15 10:04, Tapani Pälli wrote:
Fixes rest of the failures with
ES31-CTS.program_interface_query.no-locations
v2: make additional check only for GS inputs
Signed-off-by: Tapani Pälli <tapani.pa...@intel.com>
---
src/mesa/main/shader_query.cpp | 11 +++++++++--
1 file changed, 9 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp
index b49fd38..c1a7660 100644
--- a/src/mesa/main/shader_query.cpp
+++ b/src/mesa/main/shader_query.cpp
@@ -475,8 +475,15 @@ _mesa_program_resource_array_size(struct
gl_program_resource *res)
return RESOURCE_XFB(res)->Size > 1 ?
RESOURCE_XFB(res)->Size : 0;
case GL_PROGRAM_INPUT:
+ /* Special case with SSO where we have gl_Position as GS program
+ * input (no VS available).
+ */
It would be good to get a quote from the opengl spec on this.
+ if (res->StageReferences & (1 << MESA_SHADER_GEOMETRY) &&
+ is_active_attrib(RESOURCE_VAR(res)))
+ return 0;
+ /* fallthrough */
case GL_PROGRAM_OUTPUT:
- return RESOURCE_VAR(res)->data.max_array_access;
+ return RESOURCE_VAR(res)->type->length;
This change looks good. Why did you use the max_array_acces before? I do
not get it...
case GL_UNIFORM:
case GL_VERTEX_SUBROUTINE_UNIFORM:
case GL_GEOMETRY_SUBROUTINE_UNIFORM:
@@ -991,7 +998,7 @@ _mesa_program_resource_prop(struct gl_shader_program
*shProg,
return 1;
case GL_PROGRAM_INPUT:
case GL_PROGRAM_OUTPUT:
- *val = MAX2(RESOURCE_VAR(res)->type->length, 1);
+ *val = MAX2(_mesa_program_resource_array_size(res), 1);
This makes sense too.
With the quote added (if possible), and a piglit test for regression:
Reviewed-by: Martin Peres <martin.pe...@linux.intel.com>
return 1;
case GL_TRANSFORM_FEEDBACK_VARYING:
*val = MAX2(RESOURCE_XFB(res)->Size, 1);
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev