This is required to store information about packed varyings, currently these variables get lost and cannot be retrieved later in sensible way for program interface queries. List will be utilized by next patch.
Signed-off-by: Tapani Pälli <tapani.pa...@intel.com> --- src/glsl/lower_packed_varyings.cpp | 16 ++++++++++++---- src/mesa/main/mtypes.h | 1 + 2 files changed, 13 insertions(+), 4 deletions(-) diff --git a/src/glsl/lower_packed_varyings.cpp b/src/glsl/lower_packed_varyings.cpp index cfe414a..5d66ca9 100644 --- a/src/glsl/lower_packed_varyings.cpp +++ b/src/glsl/lower_packed_varyings.cpp @@ -170,7 +170,7 @@ public: exec_list *out_instructions, exec_list *out_variables); - void run(exec_list *instructions); + void run(struct gl_shader *shader); private: void bitwise_assign_pack(ir_rvalue *lhs, ir_rvalue *rhs); @@ -252,9 +252,9 @@ lower_packed_varyings_visitor::lower_packed_varyings_visitor( } void -lower_packed_varyings_visitor::run(exec_list *instructions) +lower_packed_varyings_visitor::run(struct gl_shader *shader) { - foreach_in_list(ir_instruction, node, instructions) { + foreach_in_list(ir_instruction, node, shader->ir) { ir_variable *var = node->as_variable(); if (var == NULL) continue; @@ -272,6 +272,14 @@ lower_packed_varyings_visitor::run(exec_list *instructions) assert(var->data.interpolation == INTERP_QUALIFIER_FLAT || !var->type->contains_integer()); + /* Clone the variable for program resource list before + * it gets modified and lost. + */ + if (!shader->packed_varyings) + shader->packed_varyings = new (shader) exec_list; + + shader->packed_varyings->push_tail(var->clone(shader, NULL)); + /* Change the old varying into an ordinary global. */ assert(var->data.mode != ir_var_temporary); var->data.mode = ir_var_auto; @@ -711,7 +719,7 @@ lower_packed_varyings(void *mem_ctx, unsigned locations_used, gs_input_vertices, &new_instructions, &new_variables); - visitor.run(instructions); + visitor.run(shader); if (mode == ir_var_shader_out) { if (shader->Stage == MESA_SHADER_GEOMETRY) { /* For geometry shaders, outputs need to be lowered before each call diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 85a9f5d..81316c8 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2292,6 +2292,7 @@ struct gl_shader struct gl_uniform_block *UniformBlocks; struct exec_list *ir; + struct exec_list *packed_varyings; struct glsl_symbol_table *symbols; bool uses_builtin_functions; -- 2.4.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev