Hi;
On 07/23/2015 09:42 AM, Samuel Iglesias Gonsalvez wrote:
v2:
- Add tessellation shader constants assignment
Signed-off-by: Samuel Iglesias Gonsalvez <sigles...@igalia.com>
---
src/mesa/drivers/dri/i965/brw_context.c | 12 ++++++++++++
1 file changed, 12 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_context.c
b/src/mesa/drivers/dri/i965/brw_context.c
index b08a53b..a5c7b91 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -551,6 +551,18 @@ brw_initialize_context_constants(struct brw_context *brw)
ctx->Const.TextureBufferOffsetAlignment = 16;
ctx->Const.MaxTextureBufferSize = 128 * 1024 * 1024;
+ /* FIXME: Tessellation stages are not yet supported in i965, so
+ * MaxCombinedShaderStorageBlocks doesn't take them into account.
+ */
+ ctx->Const.Program[MESA_SHADER_VERTEX].MaxShaderStorageBlocks = 12;
+ ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxShaderStorageBlocks = 12;
+ ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxShaderStorageBlocks = 0;
+ ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxShaderStorageBlocks = 0;
+ ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxShaderStorageBlocks = 12;
+ ctx->Const.Program[MESA_SHADER_COMPUTE].MaxShaderStorageBlocks = 12;
+ ctx->Const.MaxCombinedShaderStorageBlocks = 12 * 3;
+ ctx->Const.MaxShaderStorageBufferBindings = 48;
I think there is something funny with MaxShaderStorageBufferBindings
value calculation. Commit 28ef0f83 adds 12 to it and then this commit
overwrites it as 48. Without compute shaders I guess this value should
be 48 - 12?
I guess earlier '+12' should be removed and this part should be modified
to calculate based on what is supported. For me '48 -12' fixes a few
crashes I'm getting with
"igalia/wip/siglesias/ARB_shader_storage_buffer_object-v4.3" branch I've
used for some testing.
+
if (brw->gen >= 6) {
ctx->Const.MaxVarying = 32;
ctx->Const.Program[MESA_SHADER_VERTEX].MaxOutputComponents = 128;
// Tapani
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