From: Roland Scheidegger <srol...@vmware.com> These functions deal with inclusive coordinates, hence a 0/0/0/0 rect returned when there's no intersection doesn't actually represent an empty rectangle. Hence return 0/-1/0/-1 instead. This fixes some problems in llvmpipe with empty scissor rects (which up to now didn't really matter because while the intersect test returned the wrong result all pixels were scissored away later anyway). --- src/gallium/auxiliary/util/u_rect.h | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-)
diff --git a/src/gallium/auxiliary/util/u_rect.h b/src/gallium/auxiliary/util/u_rect.h index dea1e1e..221d918 100644 --- a/src/gallium/auxiliary/util/u_rect.h +++ b/src/gallium/auxiliary/util/u_rect.h @@ -87,7 +87,12 @@ u_rect_possible_intersection(const struct u_rect *a, u_rect_find_intersection(a,b); } else { - b->x0 = b->x1 = b->y0 = b->y1 = 0; + /* + * Note the u_rect_xx tests deal with inclusive coordinates + * hence all-zero would not be an empty box. + */ + b->x0 = b->y0 = 0; + b->x1 = b->y1 = -1; } } -- 1.9.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev