From: Dave Airlie <airl...@redhat.com> GL33-CTS.shaders.preprocessor.definitions.* has 4 tests the undefine these,
It appears GLES doesn't allow this, but desktop GL does, yay specs. Signed-off-by: Dave Airlie <airl...@redhat.com> --- src/glsl/glcpp/glcpp-parse.y | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y index 18e50af..0579dc0 100644 --- a/src/glsl/glcpp/glcpp-parse.y +++ b/src/glsl/glcpp/glcpp-parse.y @@ -288,10 +288,11 @@ control_line_success: glcpp_parser_resolve_implicit_version(parser); } IDENTIFIER NEWLINE { macro_t *macro; - if (strcmp("__LINE__", $4) == 0 - || strcmp("__FILE__", $4) == 0 - || strcmp("__VERSION__", $4) == 0 - || strncmp("GL_", $4, 3) == 0) + if (parser->is_gles && + (strcmp("__LINE__", $4) == 0 + || strcmp("__FILE__", $4) == 0 + || strcmp("__VERSION__", $4) == 0 + || strncmp("GL_", $4, 3) == 0)) glcpp_error(& @1, parser, "Built-in (pre-defined)" " macro names cannot be undefined."); -- 2.4.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev