On Sat, Aug 22, 2015 at 9:31 PM, Jordan Justen <jordan.l.jus...@intel.com> wrote: > Signed-off-by: Jordan Justen <jordan.l.jus...@intel.com> > --- > src/mesa/drivers/common/meta.c | 6 ++++-- > 1 file changed, 4 insertions(+), 2 deletions(-) > > diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c > index bde544e..e27489d 100644 > --- a/src/mesa/drivers/common/meta.c > +++ b/src/mesa/drivers/common/meta.c > @@ -599,7 +599,7 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) > /* Save the shader state from ctx->Shader (instead of ctx->_Shader) so > * that we don't have to worry about the current pipeline state. > */ > - for (i = 0; i <= MESA_SHADER_FRAGMENT; i++) { > + for (i = 0; i < MESA_SHADER_STAGES; i++) { > _mesa_reference_shader_program(ctx, &save->Shader[i], > ctx->Shader.CurrentProgram[i]); > } > @@ -949,7 +949,9 @@ _mesa_meta_end(struct gl_context *ctx) > GL_TESS_EVALUATION_SHADER, > GL_GEOMETRY_SHADER, > GL_FRAGMENT_SHADER, > + GL_COMPUTE_SHADER, > }; > + STATIC_ASSERT(MESA_SHADER_STAGES == ARRAY_SIZE(targets)); > > bool any_shader; > > @@ -975,7 +977,7 @@ _mesa_meta_end(struct gl_context *ctx) > } > > any_shader = false; > - for (i = 0; i <= MESA_SHADER_FRAGMENT; i++) { > + for (i = 0; i < MESA_SHADER_STAGES; i++) { > /* It is safe to call _mesa_use_shader_program even if the extension > * necessary for that program state is not supported. In that case, > * the saved program object must be NULL and the currently bound > -- > 2.1.4 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev
Reviewed-by: Anuj Phogat <anuj.pho...@gmail.com> _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev