2015-08-20 15:03 GMT+02:00 Rhys Kidd <rhysk...@gmail.com>: > OpenGL 2.0 function StencilOp() is in part internally implemented via > StencilOpSeparate(). This change happened some time ago, however the > accompanying doxygen todo comment was not accordingly updated. > > Replace the outdated portion of this doxygen todo comment, leaving the > remainder unchanged. > > Also better respect the 80 character suggested line length in this file. > > v2: Fully remove comment, following code review by t_arc...@yahoo.com.au > Signed-off-by: Rhys Kidd <rhysk...@gmail.com> > --- > src/mesa/main/stencil.c | 18 ++++++------------ > 1 file changed, 6 insertions(+), 12 deletions(-) > > diff --git a/src/mesa/main/stencil.c b/src/mesa/main/stencil.c > index 2a19a17..409b2f0 100644 > --- a/src/mesa/main/stencil.c > +++ b/src/mesa/main/stencil.c > @@ -124,8 +124,8 @@ _mesa_ClearStencil( GLint s ) > * \sa glStencilFunc(). > * > * Verifies the parameters and updates the respective values in > - * __struct gl_contextRec::Stencil. On change flushes the vertices and > notifies the > - * driver via the dd_function_table::StencilFunc callback. > + * __struct gl_contextRec::Stencil. On change flushes the vertices and > notifies > + * the driver via the dd_function_table::StencilFunc callback. > */ > void GLAPIENTRY > _mesa_StencilFuncSeparateATI( GLenum frontfunc, GLenum backfunc, GLint ref, > GLuint mask ) > @@ -178,8 +178,8 @@ _mesa_StencilFuncSeparateATI( GLenum frontfunc, GLenum > backfunc, GLint ref, GLui > * \sa glStencilFunc(). > * > * Verifies the parameters and updates the respective values in > - * __struct gl_contextRec::Stencil. On change flushes the vertices and > notifies the > - * driver via the dd_function_table::StencilFunc callback. > + * __struct gl_contextRec::Stencil. On change flushes the vertices and > notifies > + * the driver via the dd_function_table::StencilFunc callback. > */ > void GLAPIENTRY > _mesa_StencilFunc( GLenum func, GLint ref, GLuint mask ) > @@ -298,8 +298,8 @@ _mesa_StencilMask( GLuint mask ) > * \sa glStencilOp(). > * > * Verifies the parameters and updates the respective fields in > - * __struct gl_contextRec::Stencil. On change flushes the vertices and > notifies the > - * driver via the dd_function_table::StencilOp callback. > + * __struct gl_contextRec::Stencil. On change flushes the vertices and > notifies > + * the driver via the dd_function_table::StencilOp callback. > */ > void GLAPIENTRY > _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass) > @@ -389,12 +389,6 @@ _mesa_ActiveStencilFaceEXT(GLenum face) > > > > -/** > - * OpenGL 2.0 function. > - * \todo Make StencilOp() call this function. And eventually remove the > - * ctx->Driver.StencilOp function and use ctx->Driver.StencilOpSeparate > - * instead. > - */ > void GLAPIENTRY > _mesa_StencilOpSeparate(GLenum face, GLenum sfail, GLenum zfail, GLenum > zpass) > { > -- > 2.1.4 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev
This patch looks good and is: Reviewed-by: Thomas Helland <thomashellan...@gmail.com> I'll pull it down, add the R-b tag, and temporarily store it 'til I get a small bunch of reviewed patches. Then I'll send a request to one of the guys with commit-access, and ask them to commit the bunch. Thanks a lot for your contribution! PS: Your last patch series landed a couple days ago. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev