These patches enable some Vertex Binding functionality for OpenGL ES 3.1,
that is currently limited to desktop GL.

Marta Lofstedt (3):
  mesa/es3.1 : Align OpenGL ES 3.1 glBindVertexBuffer error handling
    with OpenGL Core
  mesa/es3.1: Allow query of Vertex bindings for GLES 3.1
  mesa/es3.1: Enable GL_ARB_vertex_attrib_binding functionality for GLES
    3.1

 src/mesa/main/bufferobj.c |  2 +-
 src/mesa/main/get.c       |  7 ++++---
 src/mesa/main/varray.c    | 14 +++++++-------
 3 files changed, 12 insertions(+), 11 deletions(-)

-- 
1.9.1

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