On Mon, Aug 17, 2015 at 12:46 PM, Francisco Jerez <curroje...@riseup.net> wrote: > --- > src/mesa/main/extensions.c | 1 + > src/mesa/main/mtypes.h | 1 + > 2 files changed, 2 insertions(+) > > diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c > index d934d19..38c7bc8 100644 > --- a/src/mesa/main/extensions.c > +++ b/src/mesa/main/extensions.c > @@ -319,6 +319,7 @@ static const struct extension extension_table[] = { > { "GL_OES_query_matrix", o(dummy_true), > ES1, 2003 }, > { "GL_OES_read_format", o(dummy_true), > GL | ES1, 2003 }, > { "GL_OES_rgb8_rgba8", o(dummy_true), > ES1 | ES2, 2005 }, > + { "GL_OES_shader_image_atomic", > o(OES_shader_image_atomic), ES3, 2015 }, > { "GL_OES_single_precision", o(dummy_true), > ES1, 2003 }, > { "GL_OES_standard_derivatives", > o(OES_standard_derivatives), ES2, 2005 }, > { "GL_OES_stencil1", o(dummy_false), > DISABLE, 2005 }, > diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h > index 9964fb4..b489f8c 100644 > --- a/src/mesa/main/mtypes.h > +++ b/src/mesa/main/mtypes.h > @@ -3970,6 +3970,7 @@ struct gl_extensions > GLboolean OES_draw_texture; > GLboolean OES_depth_texture_cube_map; > GLboolean OES_EGL_image_external; > + GLboolean OES_shader_image_atomic;
Does this add any functionality over ARB_shader_image_load_store? I guess extension bools are cheap, but... seems unnecessary. > GLboolean OES_texture_float; > GLboolean OES_texture_float_linear; > GLboolean OES_texture_half_float; > -- > 2.4.6 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev