Timothy Arceri <t_arc...@yahoo.com.au> writes: > On Wed, 2015-08-12 at 19:39 +1000, Timothy Arceri wrote: >> Cc: Francisco Jerez <curroje...@riseup.net> >> --- >> This patch works for direct indexing of images, but I'm having some trouble >> getting indirect to work. >> >> For example for: >> tests/spec/arb_arrays_of_arrays/execution/image_store/basic-imageStore >> -non-const-uniform-index.shader_test >> >> Which has and image writeonly uniform image2D tex[2][2] >> >> Indirect indexing will work for tex[0][0] and text[0][1] but not for >> tex[1][0] and tex[1][1] they seem to always end up refering to the >> image in 0. > > Just to add some more to this, I'm pretty sure my code is generating the > correct offsets. If I hardcode the img_offset offset to 72 to get the uniform > value of tex[1][0] I get the value I expected, but if I set image.reladdr to a > register that contains 72 I don't what I expect. > > If I change the array to be a single dimension e.g. tex[4] and I hardcode the > offset as described above then it works as expected for both scenarios, it > also works if I split the offset across img_offset and image.reladdr, there is > something going on with image.reladdr for multi-dimensional arrays that I can' > t quite put my finger on. > > Any hints appreciated. > Odd, can you attach an assembly dump?
Thanks. > >> >> I can't quite seem to see either my mistake or what I'm missing so I >> thought >> I'd send this out, and see if anyone has any ideas. I've also sent some >> tests with mixed direct/indirect indexing which seem to calculate the >> correct >> offest for the direct but the indirect indexing is not working there >> either. >> >> src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 53 ++++++++++++++++++++++------- >> --- >> 1 file changed, 36 insertions(+), 17 deletions(-) >> >> diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp >> b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp >> index d7a2500..a49c230 100644 >> --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp >> +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp >> @@ -226,6 +226,7 @@ fs_visitor::nir_setup_uniform(nir_variable *var) >> * our name. >> */ >> unsigned index = var->data.driver_location; >> + bool set_image_location = true; >> for (unsigned u = 0; u < shader_prog->NumUniformStorage; u++) { >> struct gl_uniform_storage *storage = &shader_prog->UniformStorage[u]; >> >> @@ -244,7 +245,13 @@ fs_visitor::nir_setup_uniform(nir_variable *var) >> * because their size is driver-specific, so we need to allocate >> * space for them here at the end of the parameter array. >> */ >> - var->data.driver_location = uniforms; >> + if (set_image_location) { >> + /* For arrays of arrays we only want to set this once at the >> base >> + * location. >> + */ >> + var->data.driver_location = uniforms; >> + set_image_location = false; >> + } >> param_size[uniforms] = >> BRW_IMAGE_PARAM_SIZE * MAX2(storage->array_elements, 1); >> >> @@ -1165,19 +1172,27 @@ fs_visitor::get_nir_image_deref(const nir_deref_var >> *deref) >> { >> fs_reg image(UNIFORM, deref->var->data.driver_location, >> BRW_REGISTER_TYPE_UD); >> - >> - if (deref->deref.child) { >> - const nir_deref_array *deref_array = >> - nir_deref_as_array(deref->deref.child); >> - assert(deref->deref.child->deref_type == nir_deref_type_array && >> - deref_array->deref.child == NULL); >> - const unsigned size = glsl_get_length(deref->var->type); >> + fs_reg *indirect_offset = NULL; >> + >> + unsigned img_offset = 0; >> + const nir_deref *tail = &deref->deref; >> + while (tail->child) { >> + const nir_deref_array *deref_array = nir_deref_as_array(tail->child); >> + assert(tail->child->deref_type == nir_deref_type_array); >> + tail = tail->child; >> + const unsigned size = glsl_get_length(tail->type); >> + const unsigned child_array_elements = tail->child != NULL ? >> + glsl_get_aoa_size(tail->type) : 1; >> const unsigned base = MIN2(deref_array->base_offset, size - 1); >> - >> - image = offset(image, bld, base * BRW_IMAGE_PARAM_SIZE); >> + const unsigned aoa_size = child_array_elements * >> BRW_IMAGE_PARAM_SIZE; >> + img_offset += base * aoa_size; >> >> if (deref_array->deref_array_type == nir_deref_array_type_indirect) { >> - fs_reg *tmp = new(mem_ctx) fs_reg(vgrf(glsl_type::int_type)); >> + fs_reg tmp = vgrf(glsl_type::int_type); >> + if (indirect_offset == NULL) { >> + indirect_offset = new(mem_ctx) >> fs_reg(vgrf(glsl_type::int_type)); >> + bld.MOV(*indirect_offset, fs_reg(0)); >> + } >> >> if (devinfo->gen == 7 && !devinfo->is_haswell) { >> /* IVB hangs when trying to access an invalid surface index >> with >> @@ -1188,18 +1203,22 @@ fs_visitor::get_nir_image_deref(const nir_deref_var >> *deref) >> * of the possible outcomes of the hang. Clamp the index to >> * prevent access outside of the array bounds. >> */ >> - bld.emit_minmax(*tmp, retype(get_nir_src(deref_array >> ->indirect), >> - BRW_REGISTER_TYPE_UD), >> + bld.emit_minmax(tmp, retype(get_nir_src(deref_array->indirect), >> + BRW_REGISTER_TYPE_UD), >> fs_reg(size - base - 1), BRW_CONDITIONAL_L); >> } else { >> - bld.MOV(*tmp, get_nir_src(deref_array->indirect)); >> + bld.MOV(tmp, get_nir_src(deref_array->indirect)); >> } >> - >> - bld.MUL(*tmp, *tmp, fs_reg(BRW_IMAGE_PARAM_SIZE)); >> - image.reladdr = tmp; >> + bld.MUL(tmp, tmp, fs_reg(aoa_size)); >> + bld.ADD(*indirect_offset, *indirect_offset, tmp); >> } >> } >> >> + if (indirect_offset) { >> + image.reladdr = indirect_offset; >> + } >> + image = offset(image, bld, img_offset); >> + >> return image; >> } >>
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