On Thu, 2015-08-13 at 14:05 +0300, Tapani Pälli wrote: > With non-dsa functions we need to do target error checking before > _mesa_get_current_tex_object which would just call _mesa_problem without > raising GL_INVALID_ENUM error. In other places of Mesa, target gets checked > before this call. For dsa functions, we do not need this check. Texture > has been created already with a proper target value. > > Fixes failures in: > ES31-CTS.texture_storage_multisample.APIGLGetTexLevelParameterifv.* > > Signed-off-by: Tapani Pälli <tapani.pa...@intel.com> > --- > src/mesa/main/texparam.c | 26 +++++++++++++++++++------- > 1 file changed, 19 insertions(+), 7 deletions(-) > > diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c > index c0611c3..81c209f 100644 > --- a/src/mesa/main/texparam.c > +++ b/src/mesa/main/texparam.c > @@ -1562,6 +1562,19 @@ invalid_pname: > _mesa_enum_to_string(pname)); > } > > +static bool > +valid_tex_level_parameteriv_target(struct gl_context *ctx, GLenum target, > + bool dsa) > +{ > + const char *suffix = dsa ? "ture" : ""; > + if (!legal_get_tex_level_parameter_target(ctx, target, dsa)) { > + _mesa_error(ctx, GL_INVALID_ENUM, > + "glGetTex%sLevelParameter[if]v(target=%s)", suffix, > + _mesa_enum_to_string(target)); > + return false; > + } > + return true; > +} > > /** > * This isn't exposed to the rest of the driver because it is a part of the > @@ -1585,13 +1598,6 @@ get_tex_level_parameteriv(struct gl_context *ctx, > return; > } > > - if (!legal_get_tex_level_parameter_target(ctx, target, dsa)) { > - _mesa_error(ctx, GL_INVALID_ENUM, > - "glGetTex%sLevelParameter[if]v(target=%s)", suffix, > - _mesa_enum_to_string(target)); > - return; > - } > -_mesa_GetTexLevelParameterfv( GLenum target, GLint > level, > GLint iparam; > GET_CURRENT_CONTEXT(ctx); > > + if (!valid_tex_level_parameteriv_target(ctx, target, false)) > + return; > + > texObj = _mesa_get_current_tex_object(ctx, target); > if (!texObj) > return; > @@ -1636,6 +1645,9 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint > level, > struct gl_texture_object *texObj; > GET_CURRENT_CONTEXT(ctx); > > + if (!valid_tex_level_parameteriv_target(ctx, target, false)) > + return; > + > texObj = _mesa_get_current_tex_object(ctx, target); > if (!texObj) > return;
I think you forgot to add calls to the new validation for the dsa functions. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev