On 09/08/15 19:08, Jose Fonseca wrote:
On 09/08/15 17:47, Matt Turner wrote:
On Sun, Aug 9, 2015 at 3:57 AM, Jose Fonseca <jfons...@vmware.com> wrote:
Neither MSVC nor MinGW defines LONG_BIT. For MSVC this was not a
problem as
it doesn't define __x86_64__ macro (it's GCC specific.)
However on Windows long type is guaranteed to be 32bits.
Also add an #error, as GCC will just warn, not throw any error, when no
value is returned.
Trivial.
---
src/util/rounding.h | 8 ++++++--
1 file changed, 6 insertions(+), 2 deletions(-)
diff --git a/src/util/rounding.h b/src/util/rounding.h
index b0c9918..ec31b47 100644
--- a/src/util/rounding.h
+++ b/src/util/rounding.h
@@ -96,8 +96,10 @@ _mesa_lroundevenf(float x)
#ifdef __x86_64__
#if LONG_BIT == 64
return _mm_cvtss_si64(_mm_load_ss(&x));
-#elif LONG_BIT == 32
+#elif LONG_BIT == 32 || defined(_WIN32)
Not clear to me that you want to do this, since on x86-32 using SSE
intrinsics will force a few memory transfers to and from the x87 FPU.
Our Windows builds use SSE math for x86. (ie., -fpmath=sse for GCC, no
option required for MSVC, as it's the standard.) So no x87 should be
ever used.
(Probably it should make sense to use -msse2 and -fpmath=sse on all
32bits x86.)
Also, even if we only use this on x86-64, on Windows, sizeof(long) is 4.
Jose
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