OpenGL 2.0 function StencilOp() is in part internally implemented via
StencilOpSeparate(). This change happened some time ago, however the
accompanying doxygen todo comment was not accordingly updated.

Replace the outdated portion of this doxygen todo comment, leaving the remainder
unchanged.

Also better respect the 80 character suggested line length in this file.

Signed-off-by: Rhys Kidd <rhysk...@gmail.com>
---
 src/mesa/main/stencil.c | 17 ++++++++---------
 1 file changed, 8 insertions(+), 9 deletions(-)

diff --git a/src/mesa/main/stencil.c b/src/mesa/main/stencil.c
index 2a19a17..385a6d0 100644
--- a/src/mesa/main/stencil.c
+++ b/src/mesa/main/stencil.c
@@ -124,8 +124,8 @@ _mesa_ClearStencil( GLint s )
  * \sa glStencilFunc().
  *
  * Verifies the parameters and updates the respective values in
- * __struct gl_contextRec::Stencil. On change flushes the vertices and 
notifies the
- * driver via the dd_function_table::StencilFunc callback.
+ * __struct gl_contextRec::Stencil. On change flushes the vertices and notifies
+ * the driver via the dd_function_table::StencilFunc callback.
  */
 void GLAPIENTRY
 _mesa_StencilFuncSeparateATI( GLenum frontfunc, GLenum backfunc, GLint ref, 
GLuint mask )
@@ -178,8 +178,8 @@ _mesa_StencilFuncSeparateATI( GLenum frontfunc, GLenum 
backfunc, GLint ref, GLui
  * \sa glStencilFunc().
  *
  * Verifies the parameters and updates the respective values in
- * __struct gl_contextRec::Stencil. On change flushes the vertices and 
notifies the
- * driver via the dd_function_table::StencilFunc callback.
+ * __struct gl_contextRec::Stencil. On change flushes the vertices and notifies
+ * the driver via the dd_function_table::StencilFunc callback.
  */
 void GLAPIENTRY
 _mesa_StencilFunc( GLenum func, GLint ref, GLuint mask )
@@ -298,8 +298,8 @@ _mesa_StencilMask( GLuint mask )
  * \sa glStencilOp().
  * 
  * Verifies the parameters and updates the respective fields in
- * __struct gl_contextRec::Stencil. On change flushes the vertices and 
notifies the
- * driver via the dd_function_table::StencilOp callback.
+ * __struct gl_contextRec::Stencil. On change flushes the vertices and notifies
+ * the driver via the dd_function_table::StencilOp callback.
  */
 void GLAPIENTRY
 _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass)
@@ -391,9 +391,8 @@ _mesa_ActiveStencilFaceEXT(GLenum face)
 
 /**
  * OpenGL 2.0 function.
- * \todo Make StencilOp() call this function.  And eventually remove the
- * ctx->Driver.StencilOp function and use ctx->Driver.StencilOpSeparate
- * instead.
+ * \todo Eventually remove the ctx->Driver.StencilOp function and use
+ * ctx->Driver.StencilOpSeparate instead.
  */
 void GLAPIENTRY
 _mesa_StencilOpSeparate(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
-- 
2.1.4

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