On Fri, Aug 7, 2015 at 6:01 PM, Jason Ekstrand <ja...@jlekstrand.net> wrote: > On Fri, Aug 7, 2015 at 2:59 PM, Ilia Mirkin <imir...@alum.mit.edu> wrote: >> FWIW I would very much prefer that things like this stay at the GLSL >> IR level, otherwise we'll have to duplicate it in st/mesa (or do it at >> the GLSL IR level). > > That's why you should start using nir_to_tgsi in st/mesa. :-P
I'm sure you realize that that's a whole different discussion, which will involve a monstrous amount of work, with questionable payoff. (And definitely not doable *today* as TGSI supports tess, fp64, and shader parameters, whereas nir supports none of those. Not to say that it can't of course.) I could make a similar comment that Intel should finally move its driver to gallium and stop duplicating st/mesa and gallium/aux in meta :) -ilia _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev