On 2015-08-07 14:49, Emil Velikov wrote:
Ouch seems like a git rebase slip, as I was nuking the final dri scons
target around the same time.

On 07/08/15 19:19, Alexander von Gluck IV wrote:> ---
 src/egl/SConscript | 17 ++++++++++-------
 1 file changed, 10 insertions(+), 7 deletions(-)

diff --git a/src/egl/SConscript b/src/egl/SConscript
index 1b2a427..00761e8 100644
--- a/src/egl/SConscript
+++ b/src/egl/SConscript
@@ -15,14 +15,17 @@ env.Append(CPPPATH = [

 # parse Makefile.sources
egl_sources = env.ParseSourceList('Makefile.sources', 'LIBEGL_C_FILES') -egl_sources.append(env.ParseSourceList('Makefile.sources', 'dri2_backend_core_FILES'))

As this Sconscript is included only for haiku (see src/SConscript) we
can remove only the above line, and keep everything else intact. The
commit message could use an update though.

To keep make things easier would be better to use this as 1/2 of the series.

Sorry for breaking things. I tried really hard to avoid that but I seems
to have missed a line.

With the above suggestions
Reviewed-by: Emil Velikov <emil.l.veli...@gmail.com>

ah.. I pushed 1/2 up as-is after Matt's ack before your review.

Are we sure we want to completely drop support for scons building EGL
on all platforms except Haiku?

I do plan on fixing Mesa's autotools build under Haiku... but every
time I start in I get a pretty bad headache on how messy autotools is.
(scons has spoiled me :-) )

 -- Alex
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