"Container objects" like vertex array objects, framebuffer objects, and pipeline objects are not shared between contexts, so they require no locking. --- src/mesa/main/arrayobj.c | 6 ------ src/mesa/main/fbobject.c | 9 --------- src/mesa/main/framebuffer.c | 9 --------- src/mesa/main/mtypes.h | 5 ----- src/mesa/main/pipelineobj.c | 6 ------ src/mesa/main/shaderapi.c | 3 --- 6 files changed, 38 deletions(-)
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index 2885143..f581e4c 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -174,7 +174,6 @@ _mesa_delete_vao(struct gl_context *ctx, struct gl_vertex_array_object *obj) { unbind_array_object_vbos(ctx, obj); _mesa_reference_buffer_object(ctx, &obj->IndexBufferObj, NULL); - mtx_destroy(&obj->Mutex); free(obj->Label); free(obj); } @@ -197,11 +196,9 @@ _mesa_reference_vao_(struct gl_context *ctx, GLboolean deleteFlag = GL_FALSE; struct gl_vertex_array_object *oldObj = *ptr; - mtx_lock(&oldObj->Mutex); assert(oldObj->RefCount > 0); oldObj->RefCount--; deleteFlag = (oldObj->RefCount == 0); - mtx_unlock(&oldObj->Mutex); if (deleteFlag) { assert(ctx->Driver.DeleteArrayObject); @@ -214,7 +211,6 @@ _mesa_reference_vao_(struct gl_context *ctx, if (vao) { /* reference new array object */ - mtx_lock(&vao->Mutex); if (vao->RefCount == 0) { /* this array's being deleted (look just above) */ /* Not sure this can every really happen. Warn if it does. */ @@ -225,7 +221,6 @@ _mesa_reference_vao_(struct gl_context *ctx, vao->RefCount++; *ptr = vao; } - mtx_unlock(&vao->Mutex); } } @@ -274,7 +269,6 @@ _mesa_initialize_vao(struct gl_context *ctx, obj->Name = name; - mtx_init(&obj->Mutex, mtx_plain); obj->RefCount = 1; /* Init the individual arrays */ diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 6c6de2f..6bc8204 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -89,8 +89,6 @@ delete_dummy_framebuffer(struct gl_framebuffer *fb) void _mesa_init_fbobjects(struct gl_context *ctx) { - mtx_init(&DummyFramebuffer.Mutex, mtx_plain); - mtx_init(&IncompleteFramebuffer.Mutex, mtx_plain); DummyFramebuffer.Delete = delete_dummy_framebuffer; DummyRenderbuffer.Delete = delete_dummy_renderbuffer; IncompleteFramebuffer.Delete = delete_dummy_framebuffer; @@ -527,8 +525,6 @@ _mesa_FramebufferRenderbuffer_sw(struct gl_context *ctx, { struct gl_renderbuffer_attachment *att; - mtx_lock(&fb->Mutex); - att = get_attachment(ctx, fb, attachment); assert(att); if (rb) { @@ -552,8 +548,6 @@ _mesa_FramebufferRenderbuffer_sw(struct gl_context *ctx, } invalidate_framebuffer(fb); - - mtx_unlock(&fb->Mutex); } @@ -3084,7 +3078,6 @@ _mesa_framebuffer_texture(struct gl_context *ctx, struct gl_framebuffer *fb, FLUSH_VERTICES(ctx, _NEW_BUFFERS); - mtx_lock(&fb->Mutex); if (texObj) { if (attachment == GL_DEPTH_ATTACHMENT && texObj == fb->Attachment[BUFFER_STENCIL].Texture && @@ -3142,8 +3135,6 @@ _mesa_framebuffer_texture(struct gl_context *ctx, struct gl_framebuffer *fb, } invalidate_framebuffer(fb); - - mtx_unlock(&fb->Mutex); } diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index 37e2c29..475b01b 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -130,8 +130,6 @@ _mesa_initialize_window_framebuffer(struct gl_framebuffer *fb, memset(fb, 0, sizeof(struct gl_framebuffer)); - mtx_init(&fb->Mutex, mtx_plain); - fb->RefCount = 1; /* save the visual */ @@ -183,7 +181,6 @@ _mesa_initialize_user_framebuffer(struct gl_framebuffer *fb, GLuint name) fb->ColorReadBuffer = GL_COLOR_ATTACHMENT0_EXT; fb->_ColorReadBufferIndex = BUFFER_COLOR0; fb->Delete = _mesa_destroy_framebuffer; - mtx_init(&fb->Mutex, mtx_plain); } @@ -214,8 +211,6 @@ _mesa_free_framebuffer_data(struct gl_framebuffer *fb) assert(fb); assert(fb->RefCount == 0); - mtx_destroy(&fb->Mutex); - for (i = 0; i < BUFFER_COUNT; i++) { struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; if (att->Renderbuffer) { @@ -245,11 +240,9 @@ _mesa_reference_framebuffer_(struct gl_framebuffer **ptr, GLboolean deleteFlag = GL_FALSE; struct gl_framebuffer *oldFb = *ptr; - mtx_lock(&oldFb->Mutex); assert(oldFb->RefCount > 0); oldFb->RefCount--; deleteFlag = (oldFb->RefCount == 0); - mtx_unlock(&oldFb->Mutex); if (deleteFlag) oldFb->Delete(oldFb); @@ -259,9 +252,7 @@ _mesa_reference_framebuffer_(struct gl_framebuffer **ptr, assert(!*ptr); if (fb) { - mtx_lock(&fb->Mutex); fb->RefCount++; - mtx_unlock(&fb->Mutex); *ptr = fb; } } diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 43d2f67..a1d3ecf 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1595,8 +1595,6 @@ struct gl_vertex_array_object GLchar *Label; /**< GL_KHR_debug */ - mtx_t Mutex; - /** * Does the VAO use ARB semantics or Apple semantics? * @@ -2971,8 +2969,6 @@ struct gl_pipeline_object GLint RefCount; - mtx_t Mutex; - GLchar *Label; /**< GL_KHR_debug */ /** @@ -3272,7 +3268,6 @@ struct gl_renderbuffer_attachment */ struct gl_framebuffer { - mtx_t Mutex; /**< for thread safety */ /** * If zero, this is a window system framebuffer. If non-zero, this * is a FBO framebuffer; note that for some devices (i.e. those with diff --git a/src/mesa/main/pipelineobj.c b/src/mesa/main/pipelineobj.c index 07acbf1..80ac012 100644 --- a/src/mesa/main/pipelineobj.c +++ b/src/mesa/main/pipelineobj.c @@ -64,7 +64,6 @@ _mesa_delete_pipeline_object(struct gl_context *ctx, _mesa_reference_shader_program(ctx, &obj->CurrentProgram[i], NULL); _mesa_reference_shader_program(ctx, &obj->ActiveProgram, NULL); - mtx_destroy(&obj->Mutex); free(obj->Label); ralloc_free(obj); } @@ -78,7 +77,6 @@ _mesa_new_pipeline_object(struct gl_context *ctx, GLuint name) struct gl_pipeline_object *obj = rzalloc(NULL, struct gl_pipeline_object); if (obj) { obj->Name = name; - mtx_init(&obj->Mutex, mtx_plain); obj->RefCount = 1; obj->Flags = _mesa_get_shader_flags(); obj->InfoLog = NULL; @@ -187,11 +185,9 @@ _mesa_reference_pipeline_object_(struct gl_context *ctx, GLboolean deleteFlag = GL_FALSE; struct gl_pipeline_object *oldObj = *ptr; - mtx_lock(&oldObj->Mutex); assert(oldObj->RefCount > 0); oldObj->RefCount--; deleteFlag = (oldObj->RefCount == 0); - mtx_unlock(&oldObj->Mutex); if (deleteFlag) { _mesa_delete_pipeline_object(ctx, oldObj); @@ -203,7 +199,6 @@ _mesa_reference_pipeline_object_(struct gl_context *ctx, if (obj) { /* reference new pipeline object */ - mtx_lock(&obj->Mutex); if (obj->RefCount == 0) { /* this pipeline's being deleted (look just above) */ /* Not sure this can ever really happen. Warn if it does. */ @@ -214,7 +209,6 @@ _mesa_reference_pipeline_object_(struct gl_context *ctx, obj->RefCount++; *ptr = obj; } - mtx_unlock(&obj->Mutex); } } diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index 67acdc1..193117e 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -126,8 +126,6 @@ _mesa_init_shader_state(struct gl_context *ctx) /* Extended for ARB_separate_shader_objects */ ctx->Shader.RefCount = 1; - mtx_init(&ctx->Shader.Mutex, mtx_plain); - ctx->TessCtrlProgram.patch_vertices = 3; for (i = 0; i < 4; ++i) ctx->TessCtrlProgram.patch_default_outer_level[i] = 1.0; @@ -155,7 +153,6 @@ _mesa_free_shader_state(struct gl_context *ctx) _mesa_reference_pipeline_object(ctx, &ctx->_Shader, NULL); assert(ctx->Shader.RefCount == 1); - mtx_destroy(&ctx->Shader.Mutex); } -- 2.3.6 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev