On Wed, Aug 05, 2015 at 12:11:02PM +0300, Pohjolainen, Topi wrote: > On Mon, Jul 20, 2015 at 07:17:48PM +0300, Francisco Jerez wrote: > > This will be used to pass image meta-data to the shader when we cannot > > use typed surface reads and writes. All entries except surface_idx > > and size are otherwise unused and will get eliminated by the uniform > > packing pass. size will be used for bounds checking with some image > > formats and will be useful for ARB_shader_image_size too. surface_idx > > is always used. > > > > v2: Add CS support. Move the image_params array back to > > brw_stage_prog_data. > > --- > > I'm resending this (and also patches 9 and 10) because I had to make > > some rather intrusive changes during one of my last rebases -- The > > image_param array is now part of brw_stage_prog_data again instead of > > brw_stage_state (ironically as it was in my very first submission of > > these patches) because the compiler no longer has access to > > brw_stage_state since the brw_context pointer was removed from the > > visitors. > > > > src/mesa/drivers/dri/i965/brw_context.h | 54 ++++++++++++++++ > > src/mesa/drivers/dri/i965/brw_cs.cpp | 3 + > > src/mesa/drivers/dri/i965/brw_gs.c | 3 + > > src/mesa/drivers/dri/i965/brw_vs.c | 5 +- > > src/mesa/drivers/dri/i965/brw_wm.c | 4 ++ > > src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 82 > > ++++++++++++++++++++++++ > > 6 files changed, 150 insertions(+), 1 deletion(-) > > > > diff --git a/src/mesa/drivers/dri/i965/brw_context.h > > b/src/mesa/drivers/dri/i965/brw_context.h > > index e16ad10..9ebad5b 100644 > > --- a/src/mesa/drivers/dri/i965/brw_context.h > > +++ b/src/mesa/drivers/dri/i965/brw_context.h > > @@ -361,6 +361,7 @@ struct brw_stage_prog_data { > > > > GLuint nr_params; /**< number of float params/constants */ > > GLuint nr_pull_params; > > + unsigned nr_image_params; > > > > unsigned curb_read_length; > > unsigned total_scratch; > > @@ -381,6 +382,59 @@ struct brw_stage_prog_data { > > */ > > const gl_constant_value **param; > > const gl_constant_value **pull_param; > > + > > + /** > > + * Image metadata passed to the shader as uniforms. This is > > deliberately > > + * ignored by brw_stage_prog_data_compare() because its contents don't > > have > > + * any influence on program compilation. > > + */ > > + struct brw_image_param *image_param; > > +}; > > + > > +/* > > + * Image metadata structure as laid out in the shader parameter > > + * buffer. Entries have to be 16B-aligned for the vec4 back-end to be > > + * able to use them. That's okay because the padding and any unused > > + * entries [most of them except when we're doing untyped surface > > + * access] will be removed by the uniform packing pass. > > + */ > > +#define BRW_IMAGE_PARAM_SURFACE_IDX_OFFSET 0 > > +#define BRW_IMAGE_PARAM_OFFSET_OFFSET 4 > > +#define BRW_IMAGE_PARAM_SIZE_OFFSET 8 > > +#define BRW_IMAGE_PARAM_STRIDE_OFFSET 12 > > +#define BRW_IMAGE_PARAM_TILING_OFFSET 16 > > +#define BRW_IMAGE_PARAM_SWIZZLING_OFFSET 20 > > +#define BRW_IMAGE_PARAM_SIZE 24 > > + > > +struct brw_image_param { > > + /** Surface binding table index. */ > > + uint32_t surface_idx; > > + > > + /** Surface X, Y and Z dimensions. */ > > + uint32_t size[3]; > > Like I mentioned in one of the subsequent patches, it would clearer if > "size" would follow "offset". That way it matches the order of > BRW_IMAGE_PARAM_*_OFFSET defines and later on the layout in the uniform > buffer object. > > > + > > + /** Offset applied to the X and Y surface coordinates. */ > > + uint32_t offset[2]; > > + > > + /** X-stride in bytes, Y-stride in bytes, horizontal slice stride in > > + * pixels, vertical slice stride in pixels. > > + */ > > + uint32_t stride[4]; > > + > > + /** Log2 of the tiling modulus in the X, Y and Z dimension. */ > > + uint32_t tiling[3]; > > + > > + /** > > + * Right shift to apply for bit 6 address swizzling. Two different > > + * swizzles can be specified and will be applied one after the other. > > The > > + * resulting address will be: > > + * > > + * addr' = addr ^ ((1 << 6) & ((addr >> swizzling[0]) ^ > > + * (addr >> swizzling[1]))) > > + * > > + * Use \c 0xff if any of the swizzles is not required. > > + */ > > + uint32_t swizzling[2]; > > }; > > > > /* Data about a particular attempt to compile a program. Note that > > diff --git a/src/mesa/drivers/dri/i965/brw_cs.cpp > > b/src/mesa/drivers/dri/i965/brw_cs.cpp > > index d61bba0..144aa27 100644 > > --- a/src/mesa/drivers/dri/i965/brw_cs.cpp > > +++ b/src/mesa/drivers/dri/i965/brw_cs.cpp > > @@ -190,7 +190,10 @@ brw_codegen_cs_prog(struct brw_context *brw, > > rzalloc_array(NULL, const gl_constant_value *, param_count); > > prog_data.base.pull_param = > > rzalloc_array(NULL, const gl_constant_value *, param_count); > > + prog_data.base.image_param = > > + rzalloc_array(NULL, struct brw_image_param, cs->NumImages); > > prog_data.base.nr_params = param_count; > > + prog_data.base.nr_image_params = cs->NumImages; > > > > program = brw_cs_emit(brw, mem_ctx, key, &prog_data, > > &cp->program, prog, &program_size); > > diff --git a/src/mesa/drivers/dri/i965/brw_gs.c > > b/src/mesa/drivers/dri/i965/brw_gs.c > > index 9c59c8a..d1a955a 100644 > > --- a/src/mesa/drivers/dri/i965/brw_gs.c > > +++ b/src/mesa/drivers/dri/i965/brw_gs.c > > @@ -69,7 +69,10 @@ brw_codegen_gs_prog(struct brw_context *brw, > > rzalloc_array(NULL, const gl_constant_value *, param_count); > > c.prog_data.base.base.pull_param = > > rzalloc_array(NULL, const gl_constant_value *, param_count); > > + c.prog_data.base.base.image_param = > > + rzalloc_array(NULL, struct brw_image_param, gs->NumImages); > > c.prog_data.base.base.nr_params = param_count; > > + c.prog_data.base.base.nr_image_params = gs->NumImages; > > > > if (brw->gen >= 7) { > > if (gp->program.OutputType == GL_POINTS) { > > diff --git a/src/mesa/drivers/dri/i965/brw_vs.c > > b/src/mesa/drivers/dri/i965/brw_vs.c > > index 2b9b005..20bc7a9 100644 > > --- a/src/mesa/drivers/dri/i965/brw_vs.c > > +++ b/src/mesa/drivers/dri/i965/brw_vs.c > > @@ -122,7 +122,7 @@ brw_codegen_vs_prog(struct brw_context *brw, > > * conservative here. > > */ > > param_count = vs->num_uniform_components * 4; > > - > > + stage_prog_data->nr_image_params = vs->NumImages; > > } else { > > param_count = vp->program.Base.Parameters->NumParameters * 4; > > } > > @@ -135,6 +135,9 @@ brw_codegen_vs_prog(struct brw_context *brw, > > rzalloc_array(NULL, const gl_constant_value *, param_count); > > stage_prog_data->pull_param = > > rzalloc_array(NULL, const gl_constant_value *, param_count); > > + stage_prog_data->image_param = > > + rzalloc_array(NULL, struct brw_image_param, > > + stage_prog_data->nr_image_params); > > stage_prog_data->nr_params = param_count; > > > > GLbitfield64 outputs_written = vp->program.Base.OutputsWritten; > > diff --git a/src/mesa/drivers/dri/i965/brw_wm.c > > b/src/mesa/drivers/dri/i965/brw_wm.c > > index b590b17..e0e0bb7 100644 > > --- a/src/mesa/drivers/dri/i965/brw_wm.c > > +++ b/src/mesa/drivers/dri/i965/brw_wm.c > > @@ -196,6 +196,7 @@ brw_codegen_wm_prog(struct brw_context *brw, > > int param_count; > > if (fs) { > > param_count = fs->num_uniform_components; > > + prog_data.base.nr_image_params = fs->NumImages; > > } else { > > param_count = fp->program.Base.Parameters->NumParameters * 4; > > } > > @@ -205,6 +206,9 @@ brw_codegen_wm_prog(struct brw_context *brw, > > rzalloc_array(NULL, const gl_constant_value *, param_count); > > prog_data.base.pull_param = > > rzalloc_array(NULL, const gl_constant_value *, param_count); > > + prog_data.base.image_param = > > + rzalloc_array(NULL, struct brw_image_param, > > + prog_data.base.nr_image_params); > > prog_data.base.nr_params = param_count; > > > > prog_data.barycentric_interp_modes = > > diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c > > b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c > > index 33e045f..cc09c04 100644 > > --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c > > +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c > > @@ -1045,6 +1045,83 @@ get_image_format(struct brw_context *brw, > > mesa_format format, GLenum access) > > } > > > > static void > > +update_default_image_param(struct brw_context *brw, > > + struct gl_image_unit *u, > > + unsigned surface_idx, > > + struct brw_image_param *param) > > +{ > > + memset(param, 0, sizeof(*param)); > > + param->surface_idx = surface_idx; > > + param->swizzling[0] = 0xff; > > + param->swizzling[1] = 0xff; > > +} > > + > > +static void > > +update_buffer_image_param(struct brw_context *brw, > > + struct gl_image_unit *u, > > + unsigned surface_idx, > > + struct brw_image_param *param) > > +{ > > + struct gl_buffer_object *obj = u->TexObj->BufferObject; > > + > > + update_default_image_param(brw, u, surface_idx, param); > > + > > + param->size[0] = obj->Size / _mesa_get_format_bytes(u->_ActualFormat); > > + param->stride[0] = _mesa_get_format_bytes(u->_ActualFormat); > > +} > > + > > +static void > > +update_texture_image_param(struct brw_context *brw, > > + struct gl_image_unit *u, > > + unsigned surface_idx, > > + struct brw_image_param *param) > > +{ > > + struct intel_mipmap_tree *mt = intel_texture_object(u->TexObj)->mt; > > + > > + update_default_image_param(brw, u, surface_idx, param); > > + > > + param->size[0] = minify(mt->logical_width0, u->Level); > > + param->size[1] = minify(mt->logical_height0, u->Level); > > + param->size[2] = (!u->Layered ? 1 : > > + u->TexObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : > > + u->TexObj->Target == GL_TEXTURE_3D ? > > + minify(mt->logical_depth0, u->Level) : > > + mt->logical_depth0); > > + > > + intel_miptree_get_image_offset(mt, u->Level, u->Layer, > > + ¶m->offset[0], > > + ¶m->offset[1]); > > + > > + param->stride[0] = mt->cpp; > > + param->stride[1] = mt->pitch / mt->cpp; > > + param->stride[2] = > > + brw_miptree_get_horizontal_slice_pitch(brw, mt, u->Level); > > + param->stride[3] = > > + brw_miptree_get_vertical_slice_pitch(brw, mt, u->Level); > > + > > + if (mt->tiling == I915_TILING_X) { > > + param->tiling[0] = ffs(512 / mt->cpp) - 1; > > + param->tiling[1] = 3; > > Would it be clearer to use ffs(8) - 1 here also? Or add a comment > > param->tiling[1] = 3; /* log2(8) */ > > And the same further down for the vertical Y-tiling dimension. > > > + > > + if (brw->has_swizzling) { > > + param->swizzling[0] = 3; > > + param->swizzling[1] = 4; > > + } > > + } else if (mt->tiling == I915_TILING_Y) { > > + param->tiling[0] = ffs(16 / mt->cpp) - 1; > > Above you use the full tile width of 512 (in bytes) for X-tile, but here > only 16 for Y-tile instead of the 128. I don't really understand this. > > > + param->tiling[1] = 5; > > + > > + if (brw->has_swizzling) > > + param->swizzling[0] = 3; > > + } > > + > > + if (u->TexObj->Target == GL_TEXTURE_3D) > > + param->tiling[2] = u->Level; > > + else > > + param->tiling[2] = 0; > > Here you set the value directly to the z-dimension but in the documentation > claims that all three tiling values are log2.
And looking further emit_address_calculation() I now understand the documentation - this is log2 of the number of slices in particular level. This patch is: Reviewed-by: Topi Pohjolainen <topi.pohjolai...@intel.com> _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev