On 08/04/2015 11:24 AM, Jordan Justen wrote: > Signed-off-by: Jordan Justen <jordan.l.jus...@intel.com> > --- > src/glsl/builtin_variables.cpp | 2 ++ > src/glsl/shader_enums.h | 1 + > 2 files changed, 3 insertions(+) > > diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp > index b2936a5..8fa7b19 100644 > --- a/src/glsl/builtin_variables.cpp > +++ b/src/glsl/builtin_variables.cpp > @@ -1047,6 +1047,8 @@ builtin_variable_generator::generate_cs_special_vars() > { > add_system_value(SYSTEM_VALUE_LOCAL_INVOCATION_ID, glsl_type::uvec3_type, > "gl_LocalInvocationID"); > + add_system_value(SYSTEM_VALUE_WORK_GROUP_ID, glsl_type::uvec3_type, > + "gl_WorkGroupID"); > /* TODO: finish this. */
Are there still more to add? > } > > diff --git a/src/glsl/shader_enums.h b/src/glsl/shader_enums.h > index 64e1e46..a23b874 100644 > --- a/src/glsl/shader_enums.h > +++ b/src/glsl/shader_enums.h > @@ -183,6 +183,7 @@ typedef enum > */ > /*@{*/ > SYSTEM_VALUE_LOCAL_INVOCATION_ID, > + SYSTEM_VALUE_WORK_GROUP_ID, Does adding this add any warnings about switch-statments that don't handle all enum values? > /*@}*/ > > SYSTEM_VALUE_MAX /**< Number of values */ > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev