On 07/29/2015 07:01 AM, Samuel Iglesias Gonsalvez wrote: > From: Eduardo Lima Mitev <el...@igalia.com> > > Page 68, section 7.2 'Shader Binaries" of the of the OpenGL ES 3.1, > and page 88 of the OpenGL 4.5 specs state: > > "An INVALID_VALUE error is generated if count or length is negative. > An INVALID_ENUM error is generated if binaryformat is not a supported > format returned in SHADER_BINARY_FORMATS." > > Currently, an INVALID_OPERATION error is returned for all cases. > > Fixes 1 dEQP test: > * dEQP-GLES3.functional.negative_api.shader.shader_binary > --- > src/mesa/main/shaderapi.c | 15 ++++++++++++++- > 1 file changed, 14 insertions(+), 1 deletion(-) > > diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c > index 0887c68..70ac034 100644 > --- a/src/mesa/main/shaderapi.c > +++ b/src/mesa/main/shaderapi.c > @@ -1798,7 +1798,20 @@ _mesa_ShaderBinary(GLint n, const GLuint* shaders, > GLenum binaryformat, > (void) binaryformat; > (void) binary; > (void) length;
With the "(void) length;" and "(void) n;" deleted (because they are now used), this patch is Reviewed-by: Ian Romanick <ian.d.roman...@intel.com> I think this patch could also be tagged for the 10.6.x series. > - _mesa_error(ctx, GL_INVALID_OPERATION, "glShaderBinary"); > + > + /* Page 68, section 7.2 'Shader Binaries" of the of the OpenGL ES 3.1, and > + * page 88 of the OpenGL 4.5 specs state: > + * > + * "An INVALID_VALUE error is generated if count or length is > negative. > + * An INVALID_ENUM error is generated if binaryformat is not a > supported > + * format returned in SHADER_BINARY_FORMATS." > + */ > + if (n < 0 || length < 0) { > + _mesa_error(ctx, GL_INVALID_VALUE, "glShaderBinary(count or length < > 0)"); > + return; > + } > + > + _mesa_error(ctx, GL_INVALID_ENUM, "glShaderBinary(format)"); > } > > > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev