On Sun, 2015-07-26 at 03:04 +0200, Erik Faye-Lund wrote: > On Sat, Jul 25, 2015 at 4:24 PM, Timothy Arceri <t_arc...@yahoo.com.au> > wrote: > > Since commit c0cd5b var->data.binding was being used as a replacement > > for atomic buffer index, but they don't have to be the same value they > > just happen to end up the same when binding is 0. > > > > Now we store atomic buffer index in the unused var->data.index > > to avoid the extra memory of putting back the atmoic buffer index field. > > > > V2: store buffer index in var->data.index and uniform slot in > > var->data.location to avoid issues when linking more than 2 shaders. > > Also some small tidy ups. > > > > Cc: Alejandro Piñeiro <apinhe...@igalia.com> > > Cc: Ian Romanick <i...@freedesktop.org> > > Cc: 10.4, 10.5 <mesa-sta...@lists.freedesktop.org> > > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90175 > > --- > > src/glsl/ir.h | 3 +++ > > src/glsl/link_atomics.cpp | 18 +++++++----------- > > src/glsl/link_uniforms.cpp | 4 ++++ > > src/glsl/nir/glsl_to_nir.cpp | 2 -- > > src/glsl/nir/nir.h | 6 ++++-- > > src/glsl/nir/nir_lower_atomics.c | 2 +- > > src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp | 2 +- > > 7 files changed, 20 insertions(+), 17 deletions(-) > > > > diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h > > index 62cdbd4..d97db68 100644 > > --- a/src/glsl/nir/nir.h > > +++ b/src/glsl/nir/nir.h > > @@ -307,7 +310,6 @@ typedef struct { > > * Location an atomic counter is stored at. > > */ > > struct { > > - unsigned buffer_index; > > unsigned offset; > > } atomic; > > This smells a bit like the struct should be nuked all together...
Yep, but it should be in a separate patch as this is aimed at stable. I don't have time for that clean-up right now but feel free to take it on. The struct in ir.h should go too. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev