This is V5 of my patch-set for enabling extension enums for
OpenGL ES 3.1. 

This update address comments from Ilia Mirkin and adds a new
GLES31 label.

I have my current GLES 3.1 work on github:
https://github.com/MartaLo/mesa
For theese patches see the gles31_resent_patches, branch

Marta Lofstedt (7):
  mesa/es3.1: Add ES 3.1 handling to get.c and get_hash_generator.py
  mesa/es3.1: enable GL_ARB_shader_image_load_store for GLES 3.1
  mesa/es3.1: enable GL_ARB_shader_atomic_counters for GLES 3.1
  mesa/es3.1: enable GL_ARB_texture_multisample for GLES 3.1
  mesa/es3.1: enable GL_ARB_texture_gather for GLES 3.1
  mesa/es3.1: enable GL_ARB_compute_shader for GLES 3.1
  mesa/es3.1: enable GL_ARB_explicit_uniform_location for GLES 3.1

 src/mesa/main/get.c                 | 41 ++++++++++++++++-
 src/mesa/main/get_hash_generator.py | 12 +++--
 src/mesa/main/get_hash_params.py    | 89 ++++++++++++++++++++-----------------
 3 files changed, 97 insertions(+), 45 deletions(-)

-- 
1.9.1

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