This is V5 of my patch-set for enabling extension enums for OpenGL ES 3.1.
This update address comments from Ilia Mirkin and adds a new GLES31 label. I have my current GLES 3.1 work on github: https://github.com/MartaLo/mesa For theese patches see the gles31_resent_patches, branch Marta Lofstedt (7): mesa/es3.1: Add ES 3.1 handling to get.c and get_hash_generator.py mesa/es3.1: enable GL_ARB_shader_image_load_store for GLES 3.1 mesa/es3.1: enable GL_ARB_shader_atomic_counters for GLES 3.1 mesa/es3.1: enable GL_ARB_texture_multisample for GLES 3.1 mesa/es3.1: enable GL_ARB_texture_gather for GLES 3.1 mesa/es3.1: enable GL_ARB_compute_shader for GLES 3.1 mesa/es3.1: enable GL_ARB_explicit_uniform_location for GLES 3.1 src/mesa/main/get.c | 41 ++++++++++++++++- src/mesa/main/get_hash_generator.py | 12 +++-- src/mesa/main/get_hash_params.py | 89 ++++++++++++++++++++----------------- 3 files changed, 97 insertions(+), 45 deletions(-) -- 1.9.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev