Since the backing storage for these is shared we cannot ensure that the value won't change by writes from other threads. Normally SSBO accesses are not guaranteed to be syncronized with other threads, except when memoryBarrier is used. So, we might be able to optimize some SSBO accesses, but for now we always take the safe path and emit the SSBO access.
Reviewed-by: Jordan Justen <jordan.l.jus...@intel.com> --- src/glsl/opt_constant_propagation.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/glsl/opt_constant_propagation.cpp b/src/glsl/opt_constant_propagation.cpp index 90cc0c8..10be8e8 100644 --- a/src/glsl/opt_constant_propagation.cpp +++ b/src/glsl/opt_constant_propagation.cpp @@ -444,6 +444,14 @@ ir_constant_propagation_visitor::add_constant(ir_assignment *ir) if (!deref->var->type->is_vector() && !deref->var->type->is_scalar()) return; + /* We can't do copy propagation on buffer variables, since the underlying + * memory storage is shared across multiple threads we can't be sure that + * the variable value isn't modified between this assignment and the next + * instruction where its value is read. + */ + if (deref->var->data.mode == ir_var_shader_storage) + return; + entry = new(this->mem_ctx) acp_entry(deref->var, ir->write_mask, constant); this->acp->push_tail(entry); } -- 1.9.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev