On Fri, Jul 03, 2015 at 09:29:16AM -0700, Kenneth Graunke wrote: > On Friday, July 03, 2015 10:50:52 AM Pohjolainen, Topi wrote: > > On Wed, Jul 01, 2015 at 03:03:31PM -0700, Kenneth Graunke wrote: > > > Jason plumbed this through a while back in the FS backend, but > > > apparently we were just passing NULL in the vec4 backend. > > > > > > This patch passes brw in as intended. > > > > > > Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> > > > --- > > > src/mesa/drivers/dri/i965/brw_vec4.cpp | 2 +- > > > src/mesa/drivers/dri/i965/brw_vec4.h | 1 + > > > src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp | 10 ++++++---- > > > src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h | 1 + > > > src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp | 3 ++- > > > src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp | 4 +++- > > > src/mesa/drivers/dri/i965/brw_vs.h | 1 + > > > src/mesa/drivers/dri/i965/gen6_gs_visitor.h | 4 +++- > > > 8 files changed, 18 insertions(+), 8 deletions(-) > > > > > > diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp > > > b/src/mesa/drivers/dri/i965/brw_vec4.cpp > > > index a5c686c..2a56564 100644 > > > --- a/src/mesa/drivers/dri/i965/brw_vec4.cpp > > > +++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp > > > @@ -1940,7 +1940,7 @@ brw_vs_emit(struct brw_context *brw, > > > if (!assembly) { > > > prog_data->base.dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT; > > > > > > - vec4_vs_visitor v(brw->intelScreen->compiler, > > > + vec4_vs_visitor v(brw->intelScreen->compiler, brw, > > > c, prog_data, prog, mem_ctx, st_index, > > > !_mesa_is_gles3(&brw->ctx)); > > > if (!v.run(brw_select_clip_planes(&brw->ctx))) { > > > diff --git a/src/mesa/drivers/dri/i965/brw_vec4.h > > > b/src/mesa/drivers/dri/i965/brw_vec4.h > > > index 2ac1693..043557b 100644 > > > --- a/src/mesa/drivers/dri/i965/brw_vec4.h > > > +++ b/src/mesa/drivers/dri/i965/brw_vec4.h > > > @@ -77,6 +77,7 @@ class vec4_visitor : public backend_shader, public > > > ir_visitor > > > { > > > public: > > > vec4_visitor(const struct brw_compiler *compiler, > > > + void *log_data, > > > > As far as I can see, all the constructors addressed in this patch are > > "struct brw_context" aware. Could we use the type "struct brw_context *" > > instead of "void *"? The pointer is in the end given to > > shader_perf_log_mesa() > > which in turn unconditionally casts is to "struct brw_context *". > > Jason is trying to separate the compiler backend from the OpenGL driver, > so we can more easily reuse it...elsewhere :) "elsewhere" does not have > a brw_context, but will have some other structure. So instead he made the > logging functions pass a void * closure. > > I'm also concerned that if we pass in brw_context that people will start > using it everywhere. Admittedly, having to type log_data-> might deter > them, though...
Okay, there is a specific reason for it, and in that case I'm fine with the interface as is. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev