On Wed, Jul 1, 2015 at 4:27 PM, Eric Anholt <e...@anholt.net> wrote: > Rob Clark <robdcl...@gmail.com> writes: > >> From: Ilia Mirkin <imir...@alum.mit.edu> >> >> We need to distinguish a shader that has separate writes to each MRT >> from one which is supposed to write the data from MRT 0 to all the MRTs. >> In TGSI this is done with a property. NIR doesn't have that, so encode >> it as a funny location and decode on the other end. >> >> Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu> > > Yeah, seems like an OK patch for now, though we really need to start > using common enums instead.
yeah.. I need to spend a bit of time on kernel side of things, but after (if no one beats me to it) I was thinking to start trying to clean up the whole nir with tgsi vs glsl thing.. BR, -R > Reviewed-by: Eric Anholt <e...@anholt.net> _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev