Nope, just looking over the GL 4.5 extensions, was wondering what was happening with this one.
On Thu, Jul 2, 2015 at 2:14 PM, Brian Paul <bri...@vmware.com> wrote: > The main issue is I need to do additional work for cube and/or cube array > textures. This is still on my to-do list. Do you need this? > > -Brian > > > > On 7/1/15 11:01 PM, Ilia Mirkin wrote: >> >> Brian, what happened to this series? Was there some conflict with DSA >> and so you held off? >> >> On Sat, Dec 13, 2014 at 9:42 AM, Brian Paul <bri...@vmware.com> wrote: >>> >>> One of the two new functions in GL_ARB_get_texture_sub_image. >>> --- >>> src/mesa/main/texgetimage.c | 305 >>> ++++++++++++++++++++++++++++++++++++++------ >>> src/mesa/main/texgetimage.h | 8 ++ >>> 2 files changed, 277 insertions(+), 36 deletions(-) >>> >>> diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c >>> index 71c25bb..e1f238b 100644 >>> --- a/src/mesa/main/texgetimage.c >>> +++ b/src/mesa/main/texgetimage.c >>> @@ -44,6 +44,7 @@ >>> #include "texcompress.h" >>> #include "texgetimage.h" >>> #include "teximage.h" >>> +#include "texobj.h" >>> #include "texstore.h" >>> >>> >>> @@ -803,41 +804,36 @@ legal_getteximage_target(struct gl_context *ctx, >>> GLenum target) >>> >>> >>> /** >>> - * Do error checking for a glGetTexImage() call. >>> + * Do error checking for a glGetTexImage() or glGetTextureSubImage() >>> call. >>> * \return GL_TRUE if any error, GL_FALSE if no errors. >>> */ >>> static GLboolean >>> -getteximage_error_check(struct gl_context *ctx, GLenum target, GLint >>> level, >>> +getteximage_error_check(struct gl_context *ctx, >>> + struct gl_texture_object *texObj, GLint level, >>> GLenum format, GLenum type, GLsizei >>> clientMemSize, >>> - GLvoid *pixels ) >>> + GLvoid *pixels, const char *caller) >>> { >>> - struct gl_texture_object *texObj; >>> + GLenum target = texObj->Target; >>> struct gl_texture_image *texImage; >>> const GLint maxLevels = _mesa_max_texture_levels(ctx, target); >>> - const GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2; >>> GLenum baseFormat, err; >>> >>> - if (!legal_getteximage_target(ctx, target)) { >>> - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target=0x%x)", >>> target); >>> - return GL_TRUE; >>> - } >>> - >>> assert(maxLevels != 0); >>> if (level < 0 || level >= maxLevels) { >>> - _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexImage(level)" ); >>> + _mesa_error(ctx, GL_INVALID_VALUE, "%s(level)", caller); >>> return GL_TRUE; >>> } >>> >>> err = _mesa_error_check_format_and_type(ctx, format, type); >>> if (err != GL_NO_ERROR) { >>> - _mesa_error(ctx, err, "glGetTexImage(format/type)"); >>> + _mesa_error(ctx, err, "%s(format/type)", caller); >>> return GL_TRUE; >>> } >>> >>> texObj = _mesa_get_current_tex_object(ctx, target); >>> >>> if (!texObj) { >>> - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target)"); >>> + _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", caller); >>> return GL_TRUE; >>> } >>> >>> @@ -854,64 +850,79 @@ getteximage_error_check(struct gl_context *ctx, >>> GLenum target, GLint level, >>> */ >>> if (_mesa_is_color_format(format) >>> && !_mesa_is_color_format(baseFormat)) { >>> - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format >>> mismatch)"); >>> + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(format mismatch)", >>> caller); >>> return GL_TRUE; >>> } >>> else if (_mesa_is_depth_format(format) >>> && !_mesa_is_depth_format(baseFormat) >>> && !_mesa_is_depthstencil_format(baseFormat)) { >>> - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format >>> mismatch)"); >>> + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(format mismatch)", >>> caller); >>> return GL_TRUE; >>> } >>> else if (_mesa_is_stencil_format(format) >>> && !ctx->Extensions.ARB_texture_stencil8) { >>> - _mesa_error(ctx, GL_INVALID_ENUM, >>> "glGetTexImage(format=GL_STENCIL_INDEX)"); >>> + _mesa_error(ctx, GL_INVALID_ENUM, "%s(format=GL_STENCIL_INDEX)", >>> caller); >>> return GL_TRUE; >>> } >>> else if (_mesa_is_ycbcr_format(format) >>> && !_mesa_is_ycbcr_format(baseFormat)) { >>> - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format >>> mismatch)"); >>> + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(format mismatch)", >>> caller); >>> return GL_TRUE; >>> } >>> else if (_mesa_is_depthstencil_format(format) >>> && !_mesa_is_depthstencil_format(baseFormat)) { >>> - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format >>> mismatch)"); >>> + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(format mismatch)", >>> caller); >>> return GL_TRUE; >>> } >>> else if (_mesa_is_enum_format_integer(format) != >>> _mesa_is_format_integer(texImage->TexFormat)) { >>> - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format >>> mismatch)"); >>> + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(format mismatch)", >>> caller); >>> return GL_TRUE; >>> } >>> >>> - if (!_mesa_validate_pbo_access(dimensions, &ctx->Pack, >>> texImage->Width, >>> - texImage->Height, texImage->Depth, >>> - format, type, clientMemSize, pixels)) >>> { >>> + return GL_FALSE; >>> +} >>> + >>> + >>> +/** >>> + * Do error checking related to the PBO and image size. >>> + */ >>> +static bool >>> +pbo_error_check(struct gl_context *ctx, GLenum target, >>> + GLenum format, GLenum type, >>> + GLsizei width, GLsizei height, GLsizei depth, >>> + GLsizei bufferSize, void *pixels, >>> + const char *caller) >>> +{ >>> + const GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2; >>> + >>> + if (!_mesa_validate_pbo_access(dimensions, &ctx->Pack, >>> + width, height, depth, >>> + format, type, bufferSize, pixels)) { >>> if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { >>> _mesa_error(ctx, GL_INVALID_OPERATION, >>> - "glGetTexImage(out of bounds PBO access)"); >>> + "%s(out of bounds PBO access)", caller); >>> } else { >>> _mesa_error(ctx, GL_INVALID_OPERATION, >>> - "glGetnTexImageARB(out of bounds access:" >>> - " bufSize (%d) is too small)", clientMemSize); >>> + "%s(out of bounds access: bufSize (%d) is too >>> small)", >>> + caller, bufferSize); >>> } >>> - return GL_TRUE; >>> + return true; >>> } >>> >>> if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { >>> /* PBO should not be mapped */ >>> if (_mesa_check_disallowed_mapping(ctx->Pack.BufferObj)) { >>> _mesa_error(ctx, GL_INVALID_OPERATION, >>> - "glGetTexImage(PBO is mapped)"); >>> - return GL_TRUE; >>> + "%s(PBO is mapped)", caller); >>> + return true; >>> } >>> } >>> >>> - return GL_FALSE; >>> + return false; >>> } >>> >>> >>> - >>> /** >>> * Get texture image. Called by glGetTexImage. >>> * >>> @@ -932,21 +943,36 @@ _mesa_GetnTexImageARB( GLenum target, GLint level, >>> GLenum format, >>> >>> FLUSH_VERTICES(ctx, 0); >>> >>> - if (getteximage_error_check(ctx, target, level, format, type, >>> - bufSize, pixels)) { >>> + if (!legal_getteximage_target(ctx, target)) { >>> + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target=0x%x)", >>> target); >>> return; >>> } >>> >>> - if (!_mesa_is_bufferobj(ctx->Pack.BufferObj) && !pixels) { >>> - /* not an error, do nothing */ >>> + texObj = _mesa_get_current_tex_object(ctx, target); >>> + >>> + if (getteximage_error_check(ctx, texObj, level, format, type, >>> + bufSize, pixels, "glGet[n]TexImage")) { >>> return; >>> } >>> >>> - texObj = _mesa_get_current_tex_object(ctx, target); >>> texImage = _mesa_select_tex_image(ctx, texObj, target, level); >>> + if (!texImage) { >>> + return; /* no texture image */ >>> + } >>> >>> - if (_mesa_is_zero_size_texture(texImage)) >>> + if (pbo_error_check(ctx, target, format, type, >>> + texImage->Width, texImage->Height, >>> texImage->Depth, >>> + bufSize, pixels, "glGet[n]TexImage")) { >>> return; >>> + } >>> + >>> + if (_mesa_is_zero_size_texture(texImage)) { >>> + return; /* nothing to get */ >>> + } >>> + >>> + if (!_mesa_is_bufferobj(ctx->Pack.BufferObj) && !pixels) { >>> + return; /* not an error, do nothing */ >>> + } >>> >>> if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) { >>> _mesa_debug(ctx, "glGetTexImage(tex %u) format = %s, w=%d, h=%d," >>> @@ -1110,3 +1136,210 @@ _mesa_GetCompressedTexImage(GLenum target, GLint >>> level, GLvoid *img) >>> { >>> _mesa_GetnCompressedTexImageARB(target, level, INT_MAX, img); >>> } >>> + >>> + >>> + >>> +/** >>> + * Error-check the offset and size arguments to >>> + * glGet[Compressed]TextureSubImage(). >>> + * \return true if error, false if no error. >>> + */ >>> +static bool >>> +dimensions_error_check(struct gl_context *ctx, >>> + struct gl_texture_image *texImage, >>> + GLint xoffset, GLint yoffset, GLint zoffset, >>> + GLsizei width, GLsizei height, GLsizei depth) >>> +{ >>> + const GLenum target = texImage->TexObject->Target; >>> + >>> + switch (target) { >>> + case GL_TEXTURE_1D: >>> + if (yoffset != 0) { >>> + _mesa_error(ctx, GL_INVALID_VALUE, >>> + "glGetTextureSubImage(1D, yoffset = %d)\n", >>> yoffset); >>> + return true; >>> + } >>> + if (height != 1) { >>> + _mesa_error(ctx, GL_INVALID_VALUE, >>> + "glGetTextureSubImage(1D, height = %d)\n", height); >>> + return true; >>> + } >>> + /* fall-through */ >>> + case GL_TEXTURE_1D_ARRAY: >>> + case GL_TEXTURE_2D: >>> + case GL_TEXTURE_RECTANGLE: >>> + if (zoffset != 0) { >>> + _mesa_error(ctx, GL_INVALID_VALUE, >>> + "glGetTextureSubImage(zoffset = %d)\n", zoffset); >>> + return true; >>> + } >>> + if (depth != 1) { >>> + _mesa_error(ctx, GL_INVALID_VALUE, >>> + "glGetTextureSubImage(depth = %d)\n", depth); >>> + return true; >>> + } >>> + break; >>> + default: >>> + ; /* nothing */ >>> + } >>> + >>> + if (xoffset < 0) { >>> + _mesa_error(ctx, GL_INVALID_VALUE, >>> + "glGetTextureSubImage(xoffset = %d)\n", xoffset); >>> + return true; >>> + } >>> + >>> + if (yoffset < 0) { >>> + _mesa_error(ctx, GL_INVALID_VALUE, >>> + "glGetTextureSubImage(yoffset = %d)\n", yoffset); >>> + return true; >>> + } >>> + >>> + if (zoffset < 0) { >>> + _mesa_error(ctx, GL_INVALID_VALUE, >>> + "glGetTextureSubImage(zoffset = %d)\n", zoffset); >>> + return true; >>> + } >>> + >>> + if (xoffset + width > texImage->Width) { >>> + _mesa_error(ctx, GL_INVALID_VALUE, >>> + "glGetTextureSubImage(xoffset %d + width %d > %u)\n", >>> + xoffset, width, texImage->Width); >>> + return true; >>> + } >>> + >>> + if (yoffset + height > texImage->Height) { >>> + _mesa_error(ctx, GL_INVALID_VALUE, >>> + "glGetTextureSubImage(yoffset %d + height %d > %u)\n", >>> + yoffset, height, texImage->Height); >>> + return true; >>> + } >>> + >>> + if (zoffset + depth > texImage->Depth) { >>> + _mesa_error(ctx, GL_INVALID_VALUE, >>> + "glGetTextureSubImage(zoffset %d + depth %d > %u)\n", >>> + zoffset, depth, texImage->Depth); >>> + return true; >>> + } >>> + >>> + /* Extra checks for compressed textures */ >>> + { >>> + GLuint bw, bh; >>> + _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh); >>> + if (bw > 1 || bh > 1) { >>> + /* offset must be multiple of block size */ >>> + if (xoffset % bw != 0) { >>> + _mesa_error(ctx, GL_INVALID_OPERATION, >>> + "glGetTextureSubImage(xoffset = %d)", xoffset); >>> + return true; >>> + } >>> + if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) { >>> + if (yoffset % bw != 0) { >>> + _mesa_error(ctx, GL_INVALID_OPERATION, >>> + "glGetTextureSubImage(yoffset = %d)", >>> yoffset); >>> + return true; >>> + } >>> + } >>> + >>> + /* The size must be a multiple of bw x bh, or we must be using >>> a >>> + * offset+size that exactly hits the edge of the image. >>> + */ >>> + if ((width % bw != 0) && >>> + (xoffset + width != (GLint) texImage->Width)) { >>> + _mesa_error(ctx, GL_INVALID_OPERATION, >>> + "glGetTextureSubImage(width = %d)", width); >>> + return true; >>> + } >>> + >>> + if ((height % bh != 0) && >>> + (yoffset + height != (GLint) texImage->Height)) { >>> + _mesa_error(ctx, GL_INVALID_OPERATION, >>> + "glGetTextureSubImage(height = %d)", height); >>> + return true; >>> + } >>> + } >>> + } >>> + >>> + if (width == 0 || height == 0 || depth == 0) { >>> + /* Not an error, but nothing to do. Return 'true' so that the >>> + * caller simply returns. >>> + */ >>> + return true; >>> + } >>> + >>> + return false; >>> +} >>> + >>> + >>> + >>> +void GLAPIENTRY >>> +_mesa_GetTextureSubImage(GLuint texture, GLint level, >>> + GLint xoffset, GLint yoffset, GLint zoffset, >>> + GLsizei width, GLsizei height, GLsizei depth, >>> + GLenum format, GLenum type, GLsizei bufSize, >>> + void *pixels) >>> +{ >>> + struct gl_texture_object *texObj; >>> + struct gl_texture_image *texImage; >>> + GLenum target; >>> + >>> + GET_CURRENT_CONTEXT(ctx); >>> + >>> + texObj = _mesa_lookup_texture(ctx, texture); >>> + if (!texObj) { >>> + _mesa_error(ctx, GL_INVALID_VALUE, >>> + "glGetTextureSubImage(invalid texture ID %u\n", >>> texture); >>> + return; >>> + } >>> + >>> + /* common error checking */ >>> + if (getteximage_error_check(ctx, texObj, level, format, type, >>> bufSize, >>> + pixels, "glGetTextureSubImage")) { >>> + return; >>> + } >>> + >>> + target = texObj->Target; >>> + if (target == GL_TEXTURE_CUBE_MAP) { >>> + /* convert z to face/target */ >>> + if (zoffset >= 6) { >>> + _mesa_error(ctx, GL_INVALID_VALUE, >>> + "glGetTextureSubImage(cube, zoffset = %d\n", >>> zoffset); >>> + return; >>> + } >>> + if (depth != 1) { >>> + _mesa_error(ctx, GL_INVALID_VALUE, >>> + "glGetTextureSubImage(cube, depth = %d\n", depth); >>> + return; >>> + } >>> + target = GL_TEXTURE_CUBE_MAP_POSITIVE_X + zoffset; >>> + } >>> + >>> + texImage = _mesa_select_tex_image(ctx, texObj, target, level); >>> + >>> + /* check dimensions */ >>> + if (dimensions_error_check(ctx, texImage, xoffset, yoffset, zoffset, >>> + width, height, depth)) { >>> + return; >>> + } >>> + >>> + if (pbo_error_check(ctx, target, format, type, >>> + width, height, depth, >>> + bufSize, pixels, "glGetTextureSubImage")) { >>> + return; >>> + } >>> + >>> + if (_mesa_is_zero_size_texture(texImage)) { >>> + return; /* nothing to get */ >>> + } >>> + >>> + if (!_mesa_is_bufferobj(ctx->Pack.BufferObj) && pixels == NULL) { >>> + return; /* not an error, do nothing */ >>> + } >>> + >>> + _mesa_lock_texture(ctx, texObj); >>> + { >>> + ctx->Driver.GetTexSubImage(ctx, xoffset, yoffset, zoffset, width, >>> height, >>> + depth, format, type, pixels, texImage); >>> + } >>> + _mesa_unlock_texture(ctx, texObj); >>> +} >>> diff --git a/src/mesa/main/texgetimage.h b/src/mesa/main/texgetimage.h >>> index c9af5b9..40f152c 100644 >>> --- a/src/mesa/main/texgetimage.h >>> +++ b/src/mesa/main/texgetimage.h >>> @@ -65,4 +65,12 @@ extern void GLAPIENTRY >>> _mesa_GetnCompressedTexImageARB(GLenum target, GLint level, GLsizei >>> bufSize, >>> GLvoid *img); >>> >>> +extern void GLAPIENTRY >>> +_mesa_GetTextureSubImage(GLuint texture, GLint level, >>> + GLint xoffset, GLint yoffset, GLint zoffset, >>> + GLsizei width, GLsizei height, GLsizei depth, >>> + GLenum format, GLenum type, GLsizei bufSize, >>> + void *pixels); >>> + >>> + >>> #endif /* TEXGETIMAGE_H */ >>> -- >>> 1.9.1 >>> >>> _______________________________________________ >>> mesa-dev mailing list >>> mesa-dev@lists.freedesktop.org >>> >>> https://urldefense.proofpoint.com/v2/url?u=http-3A__lists.freedesktop.org_mailman_listinfo_mesa-2Ddev&d=BQIBaQ&c=Sqcl0Ez6M0X8aeM67LKIiDJAXVeAw-YihVMNtXt-uEs&r=T0t4QG7chq2ZwJo6wilkFznRSFy-8uDKartPGbomVj8&m=7WPzMMpKFZ-dZHQ6IcJXjeeswLUm-To85fPSYoFE6TM&s=sIYdU2BCpq7ZEyKCYe8FPEt_H5Q4h7Kiv0evRktLjp4&e= > > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev