On 26/06/15 14:53, Francisco Jerez wrote:

[...]

Your first approach seemed quite reasonable IMHO.  Were you able to
measure any performance regression from it?

Thanks.


When I run an apitrace replay of a Dota 2 trace [1] with LIBGL_ALWAYS_SOFTWARE and without the patch I get (averaged over 5 runs):

    Maximum Resident Set Size (kbytes): 4509696
    FPS: .9044752
    user time: 2467.306

("Maximum Resident Set Size" and user time are given by GNU "time". I'm not sure what it's really measuring, because this is a 32-bit system and I don't see how the maximum resident set could be > 4GB; "top" shows virt+res capping out at about 2.3GB. However I assume MRSS is at least giving some relative indication of memory use; the deviation wasn't too high).

With the patch (again averaged over 5 runs):

    Maximum Resident Set Size: 4523622.4
    FPS: 0.9068524
    user time: 2457.506

So, "MRSS" has gone up a bit, but nothing else has changed significantly. I think that means memory use has slightly increased, but performance hasn't really changed.

I wanted to test with the Intel driver using INTEL_NO_HW, but I get a segfault when the patch is applied. Having checked over the patch several times, I think this might mean that it triggers a latent bug elsewhere, but I am still investigating that. V2 of the patch does not trigger this crash.


[1]  http://people.freedesktop.org/~anholt/dota_linux.trace





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