On Fri, Jun 26, 2015 at 05:54:15PM +0100, Neil Roberts wrote: > Since commit 104c8fc2c2aa5621261f8 the GLSL IR will be freed if NIR is > being used. This was causing it to segfault if INTEL_DEBUG=wm is set. > This patch just makes it avoid dumping the GLSL IR in that case. > --- > src/mesa/drivers/dri/i965/brw_program.c | 11 +++++++---- > 1 file changed, 7 insertions(+), 4 deletions(-) > > diff --git a/src/mesa/drivers/dri/i965/brw_program.c > b/src/mesa/drivers/dri/i965/brw_program.c > index 2327af7..85e271d 100644 > --- a/src/mesa/drivers/dri/i965/brw_program.c > +++ b/src/mesa/drivers/dri/i965/brw_program.c > @@ -574,10 +574,13 @@ brw_dump_ir(const char *stage, struct gl_shader_program > *shader_prog, > struct gl_shader *shader, struct gl_program *prog) > { > if (shader_prog) { > - fprintf(stderr, > - "GLSL IR for native %s shader %d:\n", stage, > shader_prog->Name); > - _mesa_print_ir(stderr, shader->ir, NULL); > - fprintf(stderr, "\n\n"); > + if (shader->ir) { > + fprintf(stderr, > + "GLSL IR for native %s shader %d:\n", > + stage, shader_prog->Name); > + _mesa_print_ir(stderr, shader->ir, NULL); > + fprintf(stderr, "\n\n"); > + } > } else { > fprintf(stderr, "ARB_%s_program %d ir for native %s shader\n", > stage, prog->Id, stage);
Reviewed-by: Ben Widawsky <b...@bwidawsk.net> (also, I think it's good practice to Cc the author the commit you referenced, though maybe you did just without the "Cc:" _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev