From: Marek Olšák <marek.ol...@amd.com>

PIPE_MAX_SHADER_INPUTS was recently bumped to 80 because of tessellation.
---
 src/gallium/auxiliary/gallivm/lp_bld_limits.h | 2 +-
 src/gallium/auxiliary/tgsi/tgsi_exec.h        | 2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/gallium/auxiliary/gallivm/lp_bld_limits.h 
b/src/gallium/auxiliary/gallivm/lp_bld_limits.h
index 49064fe..050076e 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_limits.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_limits.h
@@ -96,7 +96,7 @@ gallivm_get_shader_param(enum pipe_shader_cap param)
    case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
       return LP_MAX_TGSI_NESTING;
    case PIPE_SHADER_CAP_MAX_INPUTS:
-      return PIPE_MAX_SHADER_INPUTS;
+      return 32;
    case PIPE_SHADER_CAP_MAX_OUTPUTS:
       return 32;
    case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.h 
b/src/gallium/auxiliary/tgsi/tgsi_exec.h
index 208640c..e8ee256 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_exec.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_exec.h
@@ -213,7 +213,7 @@ struct tgsi_sampler
  * input register files, this is the stride between two 1D
  * arrays.
  */
-#define TGSI_EXEC_MAX_INPUT_ATTRIBS PIPE_MAX_SHADER_INPUTS
+#define TGSI_EXEC_MAX_INPUT_ATTRIBS 32
 
 /* The maximum number of bytes per constant buffer.
  */
-- 
2.1.0

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