On Sat, 2015-06-20 at 23:57 -0400, Ilia Mirkin wrote: > On Sat, Jun 20, 2015 at 11:38 PM, Timothy Arceri <t_arc...@yahoo.com.au> > wrote: > > On Sat, 2015-06-20 at 19:35 -0400, Ilia Mirkin wrote: > >> On Sat, Jun 20, 2015 at 8:33 AM, Timothy Arceri <t_arc...@yahoo.com.au> > >> wrote: > >> > --- > >> > src/glsl/ast_to_hir.cpp | 13 ++++++++----- > >> > src/glsl/glsl_parser.yy | 22 ++++++++++++++-------- > >> > src/glsl/glsl_parser_extras.h | 5 +++++ > >> > 3 files changed, 27 insertions(+), 13 deletions(-) > >> > > >> > diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp > >> > index 6d2dc2e..81b2765 100644 > >> > --- a/src/glsl/ast_to_hir.cpp > >> > +++ b/src/glsl/ast_to_hir.cpp > >> > @@ -1939,12 +1939,15 @@ process_array_type(YYLTYPE *loc, const glsl_type > >> > *base, > >> > * > >> > * "Only one-dimensional arrays may be declared." > >> > */ > >> > - if (!state->ARB_arrays_of_arrays_enable) { > >> > + if (!state->has_arrays_of_arrays()) { > >> > + const char *const requirement = state->es_shader > >> > + ? "GLSL ES 310" > >> > + : "GL_ARB_arrays_of_array or GLSL 430"; > >> > >> I think everywhere I've seen it's GLSL ES 3.10 and GLSL 4.30. Also, it > >> should be arrays_of_array*s* > > > > Thanks for pointing out the missing 's' I'll fix that, however it seems > > more common to use GLSL ES 310 and GLSL 430 see glsl_parser_extras.h. > > > > I could only find one instance of "GLSL 4.30" in glsl_parser.yy I > > searched from 3.30-4.50 > > $ git grep -P 'GLSL (ES )?\d{3}' > > reveals just a handful of instances: > > src/gallium/drivers/freedreno/freedreno_screen.c: > {"glsl120", FD_DBG_GLSL120,"Temporary flag to force GLSL 120 (rather > than 130) on a3xx+"}, > src/glsl/glsl_parser_extras.h: const char *const requirement = > "GL_ARB_gpu_shader5 extension or GLSL 400"; > src/glsl/glsl_parser_extras.h: ? "GLSL ES 300" > src/glsl/glsl_parser_extras.h: : > "GL_ARB_explicit_attrib_location extension or GLSL 330"; > src/glsl/glsl_parser_extras.h: ? > "GL_EXT_separate_shader_objects extension or GLSL ES 310" > src/glsl/glsl_parser_extras.h: : > "GL_ARB_separate_shader_objects extension or GLSL 420"; > src/glsl/glsl_parser_extras.h: ? "GLSL ES 310" > src/glsl/glsl_parser_extras.h: > "GL_ARB_explicit_attrib_location or GLSL 330."; > > Which IMHO should be fixed. Compare that to > > $ git grep -P 'GLSL (ES )?\d{1}\.\d{2}' src | wc -l > 286 > > Most of which come from comments... I guess there are just a few that > end up in user strings: > > src/glsl/ast_array_index.cpp: "expressions > will be forbidden in GLSL 1.30 " > src/glsl/ast_array_index.cpp: "expressions is > forbidden in GLSL 1.30 and " > src/glsl/ast_to_hir.cpp: "function `%s' in > GLSL ES 3.00", name); > src/glsl/ast_to_hir.cpp: "not allowed in GLSL > ES 1.00"); > src/glsl/glsl_parser.yy: "(GLSL ES 1.00 or > GLSL 1.20 required)", > src/glsl/glsl_parser.yy: "%s qualifier > requires GLSL 4.30 or " > src/glsl/glsl_parser_extras.cpp: "GLSL 1.00 > ES should be selected using " > > The version strings reported also have the . in them: > > const char * > glsl_compute_version_string(void *mem_ctx, bool is_es, unsigned version) > { > return ralloc_asprintf(mem_ctx, "GLSL%s %d.%02d", is_es ? " ES" : "", > version / 100, version % 100); > } > > IMHO it'd be better to standardize on one thing.
Yes I agree they should be all the same. I'll make a patch to do that and see what others have to say about it. > > -ilia _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev